AISubs v3.4
Good evening, everyone!
This show is brought to you by an academic approach to famous games,
and by idols who are excited about Reiwa, who are serious about clearing games.
It's a super hard educational game variety show!
This masterpiece is...
If it weren't for this game, I wouldn't be here right now.
Personally, I think it's the best masterpiece in the game market.
The first game of Shenmue, a legendary game released in 1999.
As a dream game machine and Dreamcast's signboard software, this game was developed at unprecedented scale.
Even Steven Spielberg was proud of how well it was made.
What impact did Shenmue have on the game industry at the time?
As a game that used cutting-edge technology at the time, Shenmue is one of the first games in which you can freely act in a vast world.
In this vast world, not only the protagonist and main characters,
but also various city dwellers and mob characters will respond to the protagonist one by one.
Their reactions may vary over time.
But Shenmue's actions have an impact on the world, and the reaction it gives back is something that game fans played a lot at the time.
Since then, only game creators have been involved in the game industry.
So, fans who played Shenmue at the time wanted to make a game like Shenmue,
or creators at the time wanted to make such a vast game for themselves.
Shenmue has such addictive charm.
It's one of the surprising inventions.
Full Voice
Even though there are more than 200 characters in the game,
it is one of the features of Shenmue that even mobs can talk in full voice.
I don't think it's possible in previous games.
Said Mr. Susumu Aketaga, who was in charge of direction of voice recording at the time.
In previous games, there were often lines that said "this is as far as you can go,"
but in Shenmue, you can play all of it, including music and effects.
Not only that, but you have to take as many lines as you can and respond to them as many times as you can.
I thought it was a game with quite amazing abilities.
It's been changing for a very long time, and I think it's been about four years since the system changed in total.
I think it's amazing. I don't think it's possible in previous games.
In addition to such full voice, we will play a scene where you can feel the obsession that can be said to be madness.
The challenger is...
"equal love" Sasaki Majime.
The challenge is a large-scale battle scene where Shenmue cannot be left out of talking about it.
There was a lot of unity in the so-called 2D graphics, but it wasn't like there were a lot of enemies around the protagonist in 3D, and it wasn't expressed in the specs of the game machine at the time.
In the case of "Dreamcast", it can be expressed, and Shenmue may have incorporated it.
Shenmue was originally created by a virtual fighter production team, and it was created with the concept of aiming for a virtual fighter RPG.
I think we were able to recreate that unity as an element of battle, such as preparing a battle-like refreshment in it, and making use of the battle.
Oh no, I'm going to be reported! I'm going!
Ieya!
Ieya! He's kind of strong! He's definitely doing karate!
He's definitely doing karate!
Ieya! I'm counting on you, really! I'm really counting on you!
By using footwork combos to knock down enemies one by one, the second boss appears.
Please don't come this way, really.
You're strong.
You're strong now.
You're too fast.
No!
Oh no!
No!
A cry of soul.
I defeated it.
You defeated it?
Did you defeat it?
You're strong. You defeated it.
No.
Run away. Run away.
No! Stop!
No!
What was that?
You're strong again.
Now, a stronger middle boss appears.
It's the one you brought earlier.
Do you have something?
You're cowardly.
My legs are longer.
They're shaking.
Oh no!
You should recover.
Recover? Really?
Do your best!
No!
What is this battle at the last minute?
Oh no!
You're close.
The middle boss isn't as tough as you'd think.
It's the first fighting game where you can have so much fun.
What's even more surprising is the variety of moves you can choose from.
In a fighting game, you can choose a move from the beginning.
But Shenmue teaches you different moves and you can use them.
If you practice in a park or dojo, your moves will grow, look different, and become more compact.
In the beginning, I think you can use more than 50 moves.
If you add more moves you can learn, I think you can use more than 100.
There aren't many fighting scenes in the game.
But you can learn as many moves as you want.
Because that's Shenmue.
And each move is different from the ones you've seen in karate, Aikido, or Chinese martial arts.
When I started karate, I thought, "Oh, this is a move Shenmue had."
I think it's one of Shenmue's big impacts.
Mr. Kurabe, who dedicated his life to Shenmue.
We'd like you to demonstrate that move.
Both of them are excellent.
On the other hand, Sasaki Majime has been playing for more than an hour.
What's going on? Oh, no!
No! No! No!
Let me get my stamina back!
Please! Please!
Oh, I dropped it!
Oh, no!
I'm updating my memory.
Yes!
85 people.
Oh, no! I'm surrounded!
And finally, the 70th person appears.
Oh, something strong is coming!
Oh, no! Seriously!
This person wanted to fight me!
Oh, here it comes!
Oh, no! Who is this person?
This person is the boss.
Oh, it's strong!
I want to run away! I want to run away! Go! Run away!
As expected of the boss.
He attacks you with various kinds of techniques.
I'm tired!
Sasaki Majime has been playing for a long time and has acquired drinking skills.
Please! Really!
I'm scared!
I did it!
The next player is...
Saito Majime of Equal Love.
Saito Kiara, the youngest member of Equal Love, and Saito Majime.
Can you change my luggage today?
Sure.
This is also a famous scene in Shenmue.
They're on a mission to work part-time as forklifts.
Pressuring the players to work is one of the factors that increases their immersion.
Forcing the players to do boring work is a game design that requires a lot of courage.
I think that's one of the scary things about Shenmue, that you can do it without hesitation.
First, they're going to try a forklift race that always happens before work.
Okay, let's go.
I'm scared! I'm scared of this!
Oh, I missed one.
It's important to drive safely, isn't it?
I'm scared!
Oh no! Oh no!
Oh, I did it!
I'm scared!
Don't rush! Don't rush! Don't rush! It's okay! It's still okay!
Oh, I'm scared of this!
Oh, I missed one.
Oh, I'm scared of this!
Oh, it's dangerous! It's really scary!
It's a little slow to go like this.
Saito is serious about handling the forklift, which she doesn't think she's a beginner in.
I'm going to cut my legs here.
One rank up and enter the fourth place in the second week.
Oh, I can wear it like this.
Oh, that's nice.
Oh, no, I can't catch up with this person at all.
With this shortcut.
Oh, I did it!
Oh, good!
I did it!
Second place! Second place!
One more!
Wow, I'm going faster than before!
Oh, no, I can't catch up with this person at all.
You're faster than before.
Oh, but I'm faster than before!
Finish!
55 seconds!
Wow!
Oh, I fell! But I'm second! Second place!
First race and second place is excellent!
Even though she did a forklift race...
Saito is serious. It's her first part-time job experience in her life.
Oh, no, can I do it?
Oh, it's bent! It's a little bent, but...
Oh, it's back, it's back.
Wow, where is it?
You have to carry your luggage to warehouse 18 based on a handwritten map.
Oh, no, I'm going to crash!
Oh, I'm scared! My perspective is a little different from before.
Wait, where is it?
This way...
This way, right?
Don't attract people
Wow! Do you put one by one?
Wait a minute. Wait a minute. A little more.
Oh, wow, wow, wow, wow, wow, wow!
By the way, aside from this forklift part-time job, the mini-game design is wonderful.
Please play it once.
And the last player is...
=LOVE's Noguchi Majime.
=LOVE's voice actor, Noguchi Majime.
I'm really bad at games.
You don't play games much?
No, I do, but I haven't played games like fighting games much.
Recently, I've been playing a lot of smartphone ads like "save the king".
I'm a little addicted to that.
=LOVE's voice actor, Noguchi Majime.
As a movie-like production, we incorporated elements of the game like "cutie", which is now called a "quick- time event", which was called a "quick-timer event" at the time.
When the protagonist, Hazuki Ryo, is about to be attacked, the arrow is displayed when you decide to dodge and hit him with a stick or press a button when you attack.
It's not like it wasn't around in the past, but it's rare to see it used in top-of-the-line games of the time.
As we introduce more movie-like productions, we will be incorporating more of that "cutie" in game production, and I think it became one of the sources of that.
Oh, no! My hands are sweating!
The story begins when the protagonist arrives at the port.
Oh, no! I'm about to be attacked! The arrow is displayed when you decide to dodge and hit him with a stick or press a button when you attack.
Ah!
I see!
Don't drive me away!
What? What? What?
Wait! Wait! Wait!
It ended while I was looking away.
What? What? What?
And this QTE system.
If you make a mistake, you start from scratch.
It's a hard setting.
Don't drive me away!
This way!
This way! This way! This way!
Hurry up!
You're taking too long!
I see!
Oh!
It's a stolen bike.
I'll kill you!
Hurry up!
Oh!
It's like a rhythm game.
You're right!
Nobuchi is serious.
She's aiming for a clear with her rhythm game skills.
I'm sorry! I made a mistake!
I really...
I might not be able to get out of it.
Hang in there! Hang in there!
Look! Look! Look!
All right!
Hurry up!
What? What? What?
What? What?
She made it to the last one, but couldn't clear it.
It's already her tenth attempt.
I'm being driven away. I'm really being driven away.
Where are you?
I can't see you at all!
This way!
Make a tied up face and...
We've arrived.
Thank goodness!
Finally.
The QTE system has been cleared, but...
This is a jabbing element in the story.
From here is the real thing.
Is this also a rhythm game?
It's definitely not a rhythm game!
It's definitely not!
What? What? What?
Oh, I see!
Yes!
Hey!
Oh, behind you! Behind you! Behind you!
Hey, you're close!
Oh, it's a judo club!
I don't know why it's like this!
Is it a punishment?
It's a judo club. I wonder why?
It's supposed to be the first battle scene.
Noguchi is serious about carrying and defeating enemies one after another.
She challenges the boss in less than a minute.
I see!
Ouch!
Ah! I can't grab it!
I can't dodge it! I can't escape it at all!
I won't escape!
Hey, why can't I take it off?
Dodge, dodge, dodge!
I'm scared! Don't come!
Don't come!
I don't like it.
Wow, I'm scared!
My hands are shaking!
You might be able to do it.
Look! My hands are shaking!
Has their fighting sense improved?
They cleared the battle scene in less than two minutes.
With this momentum, they challenge the last boss.
Is this the last boss?
This is the last boss.
After this, in the last boss battle,
will there be an end?
The game "Majime" is now available on Kiiba, unix and other platforms.
Please watch it again and review it.
We hope you enjoy it.
You can't go to Hong Kong!
Because...
I'm home!
The last boss is Chai, a man of fate who has appeared several times so far.
You don't have teeth, do you?
Oh, there he is!
Get back! Get back! Get back!
Oh, Jun!
Oh, no! Oh, no! Wait! Wait! Run! Run! Please!
Help me! Help me!
Oh, no! Oh, no!
Get in the way! Get in the way! Get in the way!
You're really persistent!
You're really...
You're really annoying!
This is bad! This is bad, too!
Close, close, close! I got it, I got it!
Ah! No, no, no!
Run, run, run! Run, run!
No, no! I'm a genius!
As expected of the last boss! Strong!
When his stamina is low, he works to recover and asks for a chance to counterattack!
No!
Ah! No, no, no! You're really annoying!
I don't know my opponent's stamina or gauge, so it's difficult.
Ah! Come on!
Should I run away? Should I run away? Should I run away?
Ah! Yes!
Ah, it hurts over here, too! I'm sorry!
Attack, attack, attack! No!
His stamina is fully recovered!
Wow!
Go for it! Go for it!
Go for it!
Hurry up! Hurry up! Hurry up!
Oh, no! The other way! The other way!
Wow!
He won!
That was close!
He defeated the last boss with his first try!
I won and thought of it!
Huh? Huh?
Huh?
By the way, even staff who are good at games didn't win their first try.
I won!
Next time...
"not" = "me" plays the masterpiece "wolf" seriously.
I'll run around.
Yay!
Hey, wait!
I don't have any stamina at all.
This is bad! I definitely want to clear this!
"Game Majime" will be broadcast on TVer and younext.
Please watch it again for revenge.
It's a serious request.
It's coming!