AISubs v3.7
Thank you for having me again this week.
Thank you for having me.
It's cold.
Finally.
It's getting cold.
It's true.
Kayase-san,
a little while ago,
celebrated her birthday.
Happy birthday to you.
Thank you.
Congratulations.
Thank you.
Celebrating your birthday,
I heard you're into "Machichuka".
Oh, you told me about it.
In "Machichuka",
I order "Mapo Tofu" and "Bean Beer"
Oh, you told me about it.
and eat a lot of it.
Wow.
I think you like "Machichuka".
I love "Machichuka".
Your colleague, Yakubo Mio,
and I often go to "Machichuka" families.
Oh, you do?
Yes, we do.
I didn't know that.
Today, we're going to "Machichuka" shop.
"Machichuka"?
Yay!
Isn't it your first time in "Machichuka"?
Really?
I think it's my first time.
Let's go.
Go!
You know, "Mapo Tofu" is like...
Like "Sicheng"
Oh, like "Sicheng"
I like it.
Really?
You're an adult.
I didn't say it like a kid.
I can eat it now.
You can now.
I can now.
I'm good at eating spicy food now.
I didn't know that.
So, we're here.
This is it.
Wow, it says "Chinese cuisine".
It says "Let's try it".
It's cute.
You're doing it.
Actresses like Haruka Ayase come here.
If we're here, we can be like Haruka Ayase.
We can.
We can be picked up.
Besides, "Mapo Tofu" is the most popular.
Do you know it?
I saw it on YouTube.
I haven't done it yet.
Were you interested in it?
I was interested in it.
I saw it on YouTube.
Wow.
Yay!
It smells so good.
It already smells good.
I'm so excited.
Me, too.
Thank you for watching!
Good evening, I'm Nogizaka46's Sato Rika. Thank you for watching "under live"!
I was very happy that Pink-chan's members were all together! Did you notice?
This time, I'm going to talk about "I'm addicted to street Chinese food" and "I'm addicted to Nogizaka46".
I'm going to talk about "I'm addicted to street Chinese food" and "I'm addicted to Nogizaka46".
This time, in order to deliver "I'm addicted to street Chinese food", I came to a famous store that is often mentioned in the media, "mihou saisai".
It's already beautiful!
Wow!
Wow! Is it spinning?
It's spinning!
It means that many people can come here, right?
Here you can find a signboard menu of "marbled tofu" and a popular menu of "gyoza" (dumplings)
Wow!
I'm saved! I'm saved!
To whom?
I'm saved!
To kindness!
I'm saved!
Since we're here, let's order one more "I'm addicted to street Chinese food"
Can we?
I'm saved!
Let's order one more "I'm addicted to street Chinese food"
I've been eating "fitan" lately.
What is "fitan"?
"Fitan" is an egg.
What? Black eggs?
Yes!
Wow!
That's amazing!
I've been eating "fitan" too much, but now I can eat it.
Let's eat "chahan" (fried rice)
That's great! "Chahan" and "gyoza" (dumplings)
Let's eat "chahan" (fried rice)
Because "chahan" has its own personality.
"Chahan" has its own personality.
Personality?
I think "chahan" has its own personality.
Let's order "chahan" (fried rice)
OK! "chahan" (fried rice)
Let's order "chahan" (fried rice)
Yay!
So, first of all, let's enjoy "marbled tofu"
Wow!
Thank you very much!
Wow!
Thank you very much!
Wow!
Small cuts!
Wow!
It's different from what I imagined.
It's probably my first time eating Mambodofu other than at home.
No way!
It's probably my first time at a restaurant.
Right?
Oh, I see.
I wanted to take a picture of this.
With this?
With a private camera?
I have a Mambodofu album, so I have to take a picture of it when I eat it.
Like this.
Why?
Wow!
No way!
It's so soft.
Right? It looks delicious.
This is a real Mambodofu.
Is it spicy?
Let me try it.
It's good!
It's good.
It's good!
Can you eat it? The spiciness?
Yes.
How is it?
It's spicy!
It'll come later, right?
Yes.
But it's good!
It's good!
It's really good!
It's not as spicy as I thought it would be.
It's not!
It's not as spicy as I thought it would be.
It's good!
Are you the type of person who likes spicy food?
I like it.
I like this level of spiciness.
It's just right.
I thought spicy food wasn't good at all.
I didn't think I was good at it either.
I've grown up without seeing it.
I've grown up.
This is Haishiruna.
No way!
And now, the gyoza and fried rice have arrived!
It's here!
The gyoza has a strong flavor, but you can eat it as it is.
Thank you!
I'll start with the hayashi.
Is it good?
It smells good!
It's hot!
It's probably hot.
Is it bad?
It's steaming.
I'll eat it.
It's good!
It's gentle!
I'll eat it.
This will definitely go well with mapo tofu.
It tastes like egg and it's good.
It's good!
Can I eat the dumplings too?
Can I eat it?
It's good!
Is it?
Is it good?
It's good!
It's got a strong flavor.
I've never tasted anything like this before.
What is it? What does it taste like?
Maybe it has dried shrimp in it?
It's so good!
It's good!
Each one of them shines.
Do they shine when you eat them together?
They shine when you eat them together.
They don't get in the way of each other.
I'm humble.
It's good!
I think I can keep doing this all day.
I might want to do Chinese programming.
What do you mean?
It looks interesting.
You get ingredients like that and...
You can do programming thinking, can't you?
You can do it with salt and stuff.
You can use this round table and go around the table.
Doesn't it look like a program?
You're very ambitious.
I'm ambitious!
You're really ambitious!
Now, let's go to the real programming!
Now, we will do programming today as well, but before that, on January 20th and 21st,
a game event was held in Hamamatsu Town and we went there for coverage.
This time we went to Tokyo Game Dungeon, which was held in Hamamatsu Town.
This is the 4th event held by an indie game developer.
And we are going around with...
- Good morning. - Good morning.
Who is this?
That's right. This time, Yumike is in charge of the report.
If you say it like that, it will be a big deal.
No, no, I don't think it will be, but as expected...
Everyone is so addicted to the game and Yumike is the only one...
I'm sick of it, maybe.
So, just in case, we'll change clothes...
- Is this one interview complete? - Yes, it's complete.
Let's go to the venue.
Wow, what a cute entrance!
Wow, there's a lot of people.
I don't know where to start.
There's a lot of stuff.
It's like the social buzzer I went to when I was in elementary school.
It's bigger than that.
The first thing Yumike noticed...
Chalk? Huh? It's blackboard erasers!
Wow, is it a game using blackboard erasers?
I can only touch it with my nails!
This is a game where you use actual blackboard erasers as controllers...
and defeat chalk as it approaches you.
- Congratulations. - I did it! Thank you so much!
This is amazing!
What made you come up with this idea?
- It's a real blackboard eraser. - Is it real?
Did you have anything against blackboards in your childhood?
I was in charge of blackboard erasers when I was in elementary school.
- You were in charge of that? - Yes.
I erased my blackboard erasers with it, so I came up with the idea.
- That's an amazing idea. - Thank you.
- How long did it take you to make it? - It took me about two or three weeks.
- What? - I worked hard on it.
- Two or three weeks? - Yes.
That's amazing. You have amazing technology.
- Did you work hard on it? - Did you work hard on it?
- Yes, I did. - That's amazing.
- I had a lot of fun. Thank you very much. - Thank you very much.
The next thing that caught my eye was...
Excuse me, but I have a question that caught my eye.
- This one? - Yes.
- What kind of game is this? - I've never heard of it.
It's a game in which you rotate a box and complete a bowl.
It was released in the Human Creators Contest.
At that time, a company, a fan club from the UK, gave me a business card and a special award.
- Will it fall? - Wow!
- It's falling! - It's falling!
This is so much fun!
Did you all make this?
Yes, that's right.
There are about three members who aren't here.
- But six of us made it. - Six of you?
Wow!
- How old are you? - How old are you?
- Twenty...one. - Wow!
You're young!
Oh, no!
She's younger!
Oh, no! I'm twenty-five years old!
- Twenty-five years old? - Yes.
Wow, you're young!
You're young, but you work hard!
And of course, she was there, too.
I think we always meet you on TV shows.
But I've never seen you at an event like this.
Aren't you very excited?
Well...
Just for today.
And you're wearing a Toba-san T-shirt. Thank you so much!
I'm so happy!
I feel like you're part of me now.
I'm so happy!
I'm glad you're the usual Kobayashi-san.
Make sure you eat well!
Now that we're here, let's ask for their recommended game.
Onigaya Incline.
- Onigaya Inc... - Incline?
Onigaya Incline.
- Excuse me, but can we try it out? - Sure.
Thank you!
This game is about avoiding a demon's attack and riding on a railroad.
If you can make it to the top of the mountain, you win.
- Oh, no! - Oh, no!
Watch out! Watch out!
- Run away! Run away! - Oh, no!
- Big! Big! Big! - Big! Big! Big!
- Oh, no! - Oh, no!
- Since we're here, just turn it on! - Just turn it on!
- Yes, just turn it on! - It doesn't matter where you are.
- Ai-chan, climb up! - Climb up! Jump!
- Jump! - We're here!
- Let's push the X button! - One, two, and...
- Here we go! - OK!
- Yay! Amazing!
This is fun!
How did you make this animation?
- Did you make it yourself? - Yes, I made it.
- Did you draw it? - Yes, yes.
- I used that software. - I see. Amazing!
How long did it take you to make it?
It took me three years to show you the deck.
- That's right. - Yes.
- Keep up the good work! - Yes, thank you.
- Thank you very much! - Thank you.
- You're welcome.
- So, this time, Yumiki... - Yes.
...reported whether you represented the three of them or the show.
- Yes, I did. - That's what I heard.
It was my first interview, so I was really nervous.
But thank you for doing such a good job.
Really.
I played a lot of games, and there were probably a lot of things I couldn't figure out.
It was a lot of fun.
Hayase-san, was there a game you were interested in?
Sushi. The one where you roll the sushi.
Even at first glance, I could understand how it worked.
I thought I could enjoy it right away.
I also played sushi with a mouse.
I could only interfere with it a little bit.
I thought it was a really nice space.
I'll come back again.
Yumiki, thank you for reporting the event.
Now, we'll dig deeper into that indie game that was a huge hit before.
- Today we'll be playing "Hachiban Deguchi". - Yay!
It's a game like that.
Today we'll be playing "Hachiban Deguchi".
And we'll learn about the programming behind it.
"Hachiban Deguchi" is an escape horror game where you aim for an exit from an underground passageway.
The rules are simple. If you find something strange, you have to go back.
If you don't find anything strange, you just keep going.
If you clear the trick of looking for mistakes eight times in a row, you'll reach the goal.
- At first... - Oh, but...
- Yes, yes, yes! - Yes, yes, yes!
- Then, remember only "eight", okay? - Okay!
- You have to look at the "oji", too. - How?
- You have to look at both front and back and left and right. - I see.
- Can you look back, too? - You can look back, too.
At first, she remembers the usual path without any changes...
Oh, there's an eight.
- There's an eight. - Yes, there is.
- I bought a part-time job. - Are you okay at five o'clock? Are you okay at five o'clock?
Five o'clock... My face is a little red.
- Perfect. - No, but that was from the beginning.
- Really? - Oh, this...
- You're a woman, right? - I'm a woman, right?
- Ten past six, right? - Was it a BLC store?
- What? - Down here...
- Was it? - I don't know about that.
- You don't know? - But, well, it's okay there.
- So, it's ten o'clock, right? - It's ten o'clock.
- Okay, okay, okay. - Ten o'clock.
- Is it correct? - Shampoo course, cut course...
- This is... Wow, it's close! - It's close, isn't it?
- It's like this, isn't it? - My eyesight...
- This... This was a part-time job, just now, too.
- Was it a washroom next door? - Yes, it was a washroom.
- It's correct, it's correct. - Turn around for the last time...
- Is there any discomfort? - Then...
- There isn't, right? - Huh? It's a left-hand traffic, right?
- I heard there was discomfort. - Huh? There was discomfort?
- Huh? But it's zero. - It's true.
- No, it's true. Why, why, why? Oh, I'm scared!
- What's there?
- Actually, the posters were slowly getting bigger.
- Let's look at it. - "Eight" only opens on August 8th. What about "weekdays"?
- Huh? This is Wednesday and Sunday... Huh? It's increasing, it's increasing, it's increasing.
- Huh? - Isn't it off on Saturday afternoons, too?
- Huh? No way, really? I just looked at Ojii's face. I just looked at Ojii's face.
- I didn't look at Ojii's face! - Look at it!
- But wasn't this Wednesday and Sunday, just now? - Huh? It is, isn't it?
- Because it's already Thursday and Saturday nights, you know?
- Huh? Then let's not look at it anymore?
- Does this mean we can go back? - Let's go back.
- When we went back...
- Oh! We did it! - I see!
- It was good, remembering "weekdays".
- However...
- Huh? But wasn't this just now?
- That was originally "weekdays", wasn't it?
- That can't be... - We went back to a different place...
- Huh?! - We went back to an unnoticed discomfort.
- Does that still mean we can go back? Huh? What's that?
- Can we go out like this?
- It's been a while since I ate at home and fell in love with it.
- When I entered a Chinese restaurant near my house...
- Well, the food there was unbelievably delicious.
- And that's where I started going around.
Their big hit, "Hachibaneguchi-wo-play".
- It's a spring, right? - It's a spring.
- Oh, wait, there was something like this. - What?
- There was this? - In the driver's seat?
- This was there from the beginning. - Really?
Do I have to bend the corner?
- Oh, wait! Yes! - What? What?
Doesn't this eye move?
- Eye? Oh, you're right. - No, look!
- The eye is moving! - The eye was moving!
Wow, that's amazing!
That was really scary!
- Yeah, you're okay. - Are you okay? Really?
- You've been like this every day. - Doesn't this eye move, too?
- Are you going to come up with eye jokes again? - No, I don't know.
- That's... - It might be tasting you.
- To the eye. - Yeah, to the eye.
- No, this is the same.
- No abnormalities and judgment. The result is...
- Ready and...
- There were none!
- This is going to be hard when it's 0. - It will be hard.
- And we don't know what it was. - Yeah.
- Why aren't you answering? - Huh?!
- Go ahead and say it. - What?
- This is uncomfortable.
- You're uncomfortable because they're here, right? - Yeah.
- And they'll keep looking at you straight at you for some reason.
If you try to go back...
Whoa, why?!
Huh?! Why?!
Huh?!
What?! What's going on?!
If something goes wrong, you have to go back immediately or the game is over.
Now that we've touched on the game, let's talk about the programming hidden in this game.
Let's talk to Kotake-san, the developer.
We asked Kotake-san about this game.
My name is Kotake Create, and I'm an individual indie game developer.
After "Tachiban Reguchi" was released, I started developing another game called "Strange Shadow".
I'm curious about other games.
Why did you want to make this game in the first place?
Originally, I was developing another game called "Strange Shadow", but it took me a long time to develop it.
Sometimes I think it's a little difficult, but it's fun.
I've never released a game before, so I wanted to make a short one and release it.
That's how I started making "Tachiban Reguchi".
How long did it take you to make it?
Well, it took me about six months to think about the game content, and it took me about three months to actually work on it.
Wow, that's short!
And the software that made this game seems to be completely different from "Unity".
What is it?
Is "Tachiban Reguchi" not made by "Unity"?
It's a semi-realistic engine.
I made my own 3D models, bought assets, and created a 3D space to walk in.
Do you make all of that yourself?
I make and buy things like the original material, but I think the lighting is important for making it realistic.
The lighting is partly thanks to Unreal Engine, which does a lot of good things for me.
Did you learn that at school?
What is it?
Let me see...
I went to a professional CG school and got a job at a game company and worked at a game company while making videos.
Unreal Engine is a node-based programming that connects a square piece of processing.
The nodes are executed from left to right in order.
I see.
Oh, it's easier to see.
Finally, I asked him what he had a hard time doing to make the eight exits.
Let me see...
The eight exits are looped, right?
Yes.
The looping process was a little complicated and it was difficult to make the first one.
Also, I went to a moderate station to take pictures, but there were a lot of people and it was a little awkward to take pictures, so I had a hard time.
Wow!
I'm using Unreal Engine software.
But it's pretty similar.
Oh, is that so?
What I learned at Unity is useful.
I think it's useful.
Wow!
This is what Kobayashi-san actually programmed at Unity.
I'd like to learn it someday on the show.
Yumiki-san, including the summary...
What? But I... Look at this...
[Laughing]
"Tokyo Basukon Club" is available on TVer and other platforms.
The show will continue for three years, four years and more.
Please click the "Like" button on TVer.
It's like using a dice.
It's random.
I thought I got it, but I'm looping it, too.
When I go back to zero, it's random again from one to all.
I was curious about how they did it.
I learned a lot.
I thought it was a great interview.
"Tokyo Basukon Club" is available on TVer and other platforms.
Next time...
I'm sorry!
What should I do?
They bet on production costs and do a bowling match.
Good! Good!