AISubs v3.7
I saw a helicopter passing by.
Did you notice it?
I saw it earlier.
You saw a helicopter?
Yes.
Are you sensitive to such things?
Yes.
I see.
I want to get on a helicopter.
Do you have a spirit?
I like to call people.
Spirit?
Yes.
Stop it. Let's not put it in together.
Why?
Well, that's one thing.
Yes.
Matsuo is listening.
I'm happy. Thank you.
I'm Matsuo.
Matsuo, are you used to it?
It's the first time I feel like this.
Really?
Good evening, everyone.
I'm Sato Rika of Nogizaka46.
Golden Week is just around the corner.
How are you all doing?
My live performance is coming up,
so I'll do my best for the rehearsal.
I'd like to move my body a little today.
But since you're here,
I'd like you to come here.
I heard that Timondee is filming.
- What? Today? - Yes.
- By chance? - By chance.
Really?
Then is this voice real?
Wait. I want to hear it. I'm sure I can hear it.
I can see it!
- That's... - Wow!
- different. - Wow! I wanted to see it!
- Anyway, this is... - Yes.
- the batting center. - Wow!
It's my first time seeing it.
We came to a baseball practice field in Nogizaka, Baseland Shinkiba.
The three of them will bat for us, but...
- By the way, do you have any experience in baseball? - No, we don't, but we do have a batting center.
- Really? - Really?
- We tried our best to hit it, but... - It's hard to hit it.
I think it's a little scary. But it's soft.
- What's soft? - A soft ball.
- Soft? - A little soft.
- It's soft, but... - How many kilograms is it?
The latest one is 80 kilograms.
- The biggest one is 160 kilograms. - Half of it?
Half of it.
Let's start batting for the first time in their life.
- Let's try it out. - OK.
- Is it OK to do it here? - Yes.
Wait, I don't know how to do it.
Wow!
- It's fast. - Isn't it fast?
- It's scary! - Wait, isn't it faster than before?
- It's faster. - It's faster than before.
Ready?
It's low. It's pretty low.
It's low. Hold it a little closer.
Yes, hold it short and hit it.
- OK. - It doesn't hurt that much.
- OK. - It does bounce a little.
- OK, go! - Yes!
Please cheer for me!
- Wow! - It's fast!
- But it's close! - It's close!
It's a little faster. It's faster.
- Wow! - It's fast!
- Can you do it? - Can you do it?
- Try going out half a step forward. - Half a step forward.
Wow!
Thank you! Thank you!
Next is Ayatee-san's challenge!
Here I go!
Go for it!
Wow!
You're fast!
You're totally different!
Is it around here?
Wow!
That's fast!
I think I can aim for it now.
I want it!
Wow!
You're really good at it!
She got it in the middle.
I've never seen anyone like you.
You look relaxed.
Wow!
The last one is Matsuo.
Can you do it?
Matsuo!
Can you do it?
Go for it, Matsuo!
I used to do that in a ballet club.
Here I go!
Matsuo!
I'm scared!
Matsuo!
I can't see it at all!
Here I go!
I can do it!
I can't see it at all!
The first one and the second one are a little faster.
If you do it a little faster, you'll miss it.
Wow!
She's getting the ball.
That was a sandwich.
Wow!
- That was great! - That was fun!
- How was it? - It was a lot of fun!
- Wow! - Yay!
- All three of you were great! - I'm happy!
Now that we've warmed up, let's start programming!
- This is your first time, right? - Yes, it is.
What's your first impact like?
- I think we have the same masks. - Really?
- Matsukiyo's masks. - That's right.
What will you be doing this time with programmer Kobayashi-sensei?
- Kobayashi-san made a game for us. - What?
- We'll be playing it with Matsuo-san. - Wow!
- Yes.
Now that you've seen it, I'd like you to complete the game.
- What?! - Complete...
- Do you have a notebook for us? - We don't have a notebook!
- That surprised me! - We'll hand it over!
- I'm glad you'll hand it over!
This time, Kobayashi-sensei will be playing a game Matsuo-san made for us.
What kind of programming is written in the game?
The two of you will complete the game from scratch.
And the most important game is...
It's a simple game where you have to catch something that's about to fall.
Shall we try it out first?
Okay, okay.
Did we not make it in time?
What is "shaking" again?
The first one is "slotting" and "moves".
This is "random", isn't it?
Yes, "shaking" randomly.
"se" is also included, isn't it?
Yes, "se" and "score" are also added.
How do you say "countdown"?
Yes, "countdown" and...
Also, "p" moves around, doesn't it?
Yes, and "right" and "left" with "git" keys.
Also, "range" and "range of basket" are also determined.
Yes, yes.
From where to where is OK.
Can you tell just by looking at it?
Yes.
You've grown up.
Oh, I'm happy.
I was praised.
How do you feel, Matsuo-san, looking at these two?
I don't know what's going on anymore.
It's a simple game, but all the programming we've learned so far is packed in it.
There are eight programming we need this time.
First of all, let's write the programming so that the player can move.
I'd like you to write "move the player left and right" around line 37.
Yes.
This is probably...
The range from here to here is...
Was it 9.6?
The range in which "p" moves?
Not "x" axis, but "x" axis?
"x" axis.
From what minus to what minus?
That process is actually written in line 62 or so.
Yay, I'm going to win.
move
But you don't use "digit body", do you?
You don't have to use it this time.
Right.
What do you think, Matsuo-san, looking at the situation now?
Well, I wrote a lot of things in my notebook.
I learned a lot about school.
We're trying to write a process that moves when you press a button.
So now, even if you press a button like you did before, it won't move.
Ah!
Transform?
Transform. That's a good one.
That's a good one.
So, is it "transform"?
"Transform". You use "transform", don't you?
Do you use it? Do you use it?
Okay, "transform position". "Transform position x".
Oh, "transform position"!
What? Then...
Isn't it right?
Have you ever heard of "transform position"?
Yes, I have.
It says "when you want to know your position".
Is that right?
"Transform"...
Huh? I don't know.
"Transform x"...
Isn't it "new vector"?
"New vector"?
Then I'd have to write "9.6" again, but I won't.
It's not "9.6".
Actually, "speed" is defined as "28".
"28"?
You're right.
"Move speed"...
"Time delta time"...
Ah! What is this?
You did "time delta time", didn't you?
I did it.
Yes, "time delta time" means "the time it took for one frame".
Here, we define it as "speed".
I wrote it because I wanted you to use "speed".
"Speed", huh?
Ah, I don't know.
It's "speed", "speed".
It's definitely not this.
It's definitely not this, but should we try it?
Ah, why don't we try it first?
If you can't do it, you can go back and do it again.
That's how you learn programs.
Ah, it's coming out one by one.
Using the position of the transform.
This is correct.
But actually, on the 23rd line,
we defined the "local position" of "t".
What is "t"?
"t" is a transform,
but we added a variable "t" to the transform
and made it move.
We wrote "tos" here
because we wanted to do something with it.
Using "x" and "t" and changing it to "y" is understandable,
but what is wrong?
"t" doesn't move, so "y" shouldn't move.
It doesn't move.
"y" should stay at "zero".
Hmm... "zero", "y" ?
Can you give us a little more hint?
Let's see...
Around the 65th line,
around the 65th line,
we changed "tos" back to "local position".
Yes.
This means we got "tos" from "local position"
and changed it back to "local position".
So, if we changed "tos" inside well,
it will move.
"move" is adding something to the current "tos"
and moving it to the right or left.
Adding "tos" to "tos" ?
Not "tos" but...
Oh, but you are getting to a good point.
Not "tos" but...
Oh, "speed" ?
"speed" !
Adding "speed" ?
Adding "speed" !
So, if you add "speed" to "local position" now,
it will move only "speed" much.
So, if you press "right" button...
"x"...
"x" and...
"plus speed" ?
Yes, that's it.
What ?
Really ?
Yes, that's it.
Yes, the answer is "cosx" equals "bosx" plus speed.
"cosx" is the current location.
By adding the speed defined as "one frame" there, you can move.
It's high grade from the beginning.
No, I was surprised.
How high does it go up all of a sudden?
Try saving it and running it once.
Yes.
After "lady" disappeared.
Ah, it moved.
Ah, but I can't catch it yet.
Yes, there is no program you can catch yet.
And it didn't move to the left either.
Yes, it didn't move to the left.
Ah, I got it.
Then let's draw the left one too.
You draw the left one too, right?
Yes, yes.
Is it this one? Is it here?
Good, good.
Good.
Yes, in order to move it to the left, you can make "plus" and "speed" "minus".
Here we go.
Yes.
She is selfish.
Ah!
I was surprised.
Wow!
Ah, is it done?
It's good, it's a brain hint.
Wow!
Great!
Wait, I will do it too.
Wait a minute, please.
First of all, let's bless Yoshida-san.
Wow!
It's moving a lot.
It moved!
Yay!
Let's bless her.
Thank you!
I'm glad!
It moved!
It's hard even for me to move it.
Programming to move it somehow to the left and right is completed!
Next, we'll play the BGM.
Do you use SE for BGM?
Yes, it's almost the same as the SE we used last time.
I think we recorded it.
Oh, yeah!
It brings back memories!
Do you know what that is?
Oh, I know!
Public Audio Source?
Is it?
All you have to do is type "play" here.
One line?
One line.
Play
It's not written here!
"audiosource.play"?
"audiosource.play", yes.
I think the variable we used last time was "audiosource".
And this is...
BGM, BGM!
Oh!
Wait!
Is this how you do it?
If you're right, you get a candidate.
If you're right, you get a candidate!
That's right!
It comes up when you search, right?
Yes, yes, yes.
audiosource.play
This is the only line.
Let's try it!
Is this okay?
Yes!
I'm scared!
Save it.
What's that sound?
Oh!
It's ringing!
Oh!
It's ringing!
Oh!
Wow!
Oh!
It's ringing!
Okay!
Yay!
Okay!
It's ringing!
Yay!
That's good!
We used "audiosource" before,
but is that the name of this BGM?
That's it!
That's exactly it!
So we used "audiosource" before.
"audiosource" was a variable called "audiosource" in class, right?
But now we've defined it as "bgm_main".
So we use "bgm_main" now.
I see.
I think the words you have to memorize in the program and the variables you can assign yourself are all messed up.
Yeah, I think so too.
"audiosource" used to be a variable.
But now we've defined it as "bgm_main".
You might be confused by some small changes.
But if you stop and think about it, it'll be easy.
I don't know what you're talking about at all.
I was surprised that we were doing different things at the same time.
I'm happy. I wonder if I was able to recover my reputation from you.
Wow!
Oh, you were down.
Yeah, I was down.
Next up is "time-limited programming".
Can they complete the game?
So where do we start?
Nishiki-chan, Nishiki-chan, where are you?
Oh!
Wait a minute.
Yay!
How did you do it?
Let's start programming the game from scratch.
time-limited programming
The next one is difficult.
time-limited programming
The initial value is 30.
But it keeps decreasing until it reaches 0.
There's a process of decreasing it.
So I want you to create a part where you put out the count time or the game timer as letters.
canvas
"canvas" has a score.
If you press the right arrow on the left side of the "canvas" like a right triangle, you'll get a score.
Oh, there it is!
Select it and press "control" + "d".
What you do is duplicate it.
Duplicate? Oh, there it is!
You can duplicate it.
What is this?
Duplicate.
You can use it for counting.
For counting?
It's for the timer.
It's for displaying the timer on the screen.
Press "0000" on the bottom right.
This is it, right?
This is it!
Here it is!
There are two duplicates on "0000" on the bottom right.
Let's move it up in the middle.
Up in the middle.
Here it is!
Oh!
Now you can display it.
Go back to the visual studio.
Okay.
If you change the name of the "tx" score or "tx" timer,
you can probably...
Is the "tx" timer correct?
Yes, it's correct.
Okay.
How did you do, Matsuo-san?
I said, "I know the spell!"
I know the spell!
I was impressed.
I thought I'd tell you.
I thought it was correct.
You knew it.
I knew it.
I'm glad.
Go back to the visual studio.
I think the "tx" timer is increasing.
Oh, it's increasing!
Oh, it's this!
That's it.
Take it up.
Yes, it's okay.
Now you can change the blue number of the "uy" you created earlier from the program.
Oh!
Let's display the remaining time.
If you write "tx" timer something, it will be displayed on the screen.
It's interesting.
Miki, isn't it good?
Is it good? Is it good? This is it!
Did you get it?
I think it's good.
Can you do it with this?
I think you should take a look.
It's a helmet beauty.
I've never been told that.
There is a baseball beauty!
Awesome!
There is a baseball beauty!
See you!
"Tokyo Basukon Club" missed the broadcast after the broadcast and "tx" timer and so on.
The program has finally entered its second year.
We were able to continue this far thanks to everyone's support.
"Tokyo Basukon Club" Thank you for your support for the new season!
Play it.
It came!
Did you get it?
I got it!
Thank you very much!
You got it!
How do you feel now?
I feel like I've finally come this far.
A word from Mr. Basukon.
What did you do?
That's how it is.
The countdown has been displayed.
That's important.
From 30, the game is over.
That's right.
Letters.
English or Japanese.
Did you do it?
I did it!
You did it!
That's great! I'm glad!
Congratulations!
A word from Mr. Basukon.
Congratulations!
Thank you!
I'm glad!
Unfortunately, it's time-up here.
There are still so many things I have to do.
First of all, programming where apples fall.
This is OK if you use Gundam and write that it falls to the left and right of the screen.
By doing so, the ring will fall randomly from above.
Next is the addition of points and the sound when you catch it.
The programming that displays the points is written as "game score", so if you define this "game score" as "plus 100", it's OK!
By doing so, if you catch it, it will increase by 100 points.
And this "se" when you catch it is the same as when you make a sound.
By taking the ring and changing it to "get sound", you can play "get sound".
By doing so, by taking the ring and adding the "get sound" item to the unity screen,
and by dragging and dropping the sound material there, you complete it!
And "destroy" is a type of ring that disappears when it falls.
By doing so, when you hit it, the ring disappears.
It's a simple game, but it has detailed programming written in it.
Games have a deep meaning!
Thank you for watching!
Sato-san!
No way!
Glassandy!
This event should be my first time.
It didn't repeat!
Sato-san!
I have good news.
Would you like to ride it?
Yes!
With pleasure!