AISubs v3.7
New Year!
Happy New Year!
Congratulations!
This is the first recording of the new year.
Thank you in advance.
One by one, please tell us about your kimonos and points.
Let's start with Yan-chan.
I chose black.
I wore a lot of kimonos this year.
There was also an anniversary ceremony, so I wore bright colors.
Well, as the year opens, I wore black to try various things this year.
That's nice.
Yoshida-san.
Yes.
What I personally like is the skeleton crane behind this red crane.
I don't know if it's a skeleton or not.
Oh, you're right!
There's a white crane.
It's so cute!
You can't tell just by looking at it, can you?
But it's so cute when you look closely.
This is my favorite part.
It's so cute.
How about you, Yumiki-san?
I don't think there's anything to look at at first glance like you guys do.
But I don't usually wear orange.
It's been years since I met orange.
I'd like to wear it today and do my best.
[New Year's Day]
Happy New Year!
I'm Nogizaka46's Kato Orika.
How did you spend your New Year's Day?
For the first time in a while, we're going on a trip with the show and the three of us!
This is... Nihonbashi?
Nihonbashi!
It's outside of my office, but there's this Hiei Shrine over there.
Hiei Shrine!
It has a history of 400 years.
A history of 400 years!
Yes.
Hiei Shrine...
It's right over there at the Tokyo Trading Auctions.
Ah!
Yes. So, business prosperity and luck for work will increase.
Wow, that makes me happy!
Businessmen and other people come here to visit.
Wow!
That's where it is.
Well, shall we go?
Yes!
It's snowing heavily. It's cold!
I like the snow.
I want to eat dango.
Shall we stand in a line?
Yes, let's stand in a line.
One, two...
Wow, it feels like New Year's Day.
It's better not to stand in the middle.
That's true.
You don't have to say anything.
I see.
Yes.
This is it.
There's a flower like a chrysanthemum.
Wow!
It's true!
This is Goshinboku.
Goshinboku?
It's a big edible tree.
Oh, it's powerful.
Yes, it is.
There must be one in a shrine, right?
Yes, there is.
But, I've held it before.
Oh, you have?
Yes, Goshinboku.
Wow!
This tree is over 400 years old.
Oh, is that so?
Yes.
I have to get its power.
Shall we make a bow?
Yes!
Shall we do it after climbing up?
Yes, let's do it after climbing up.
Well, two bows and two claps.
Yes!
One, two...
Put it in first.
One, two...
Put it in first.
One, two...
It's long. It's long.
It's a little too serious.
On the contrary, I forgot to ask you for a favor and tried to do it in one go.
Humble.
What did you ask for?
I can't say that. This is no good.
It's about work and privacy.
Oh, I see.
Me too.
Well, next year.
Your first game was really long.
For me, it started with a big bow and ended with a big bow.
I kept my manners.
I can't say this to anyone.
It was a little too serious.
That's all I'm going to say today.
It was a little too serious.
It's about luck.
Well, let's talk about luck.
We have fortune today.
What should we do?
I'm risking my life for a fortune.
Shall we draw a fortune?
Yay!
Well, "I" means...
Here you go.
Thank you.
That's nice.
Why are you so scared of fortune?
I'm scared.
I'm scared of first fortune.
I don't know what to do if I draw it today.
Here we go.
Is it cold? Are you okay?
It's cold.
Well...
I'm going to open it.
Good luck.
There's no "Good luck" in fortune.
Oh, it's English.
Good luck.
Where is it written?
Good luck.
Oh, it's...
First fortune.
First fortune!
Isn't it good?
Does it say anything?
Oh, it says...
Be careful not to spend a lot of money.
Be careful, Aya-chan.
Do we have to go on a trip?
That's right.
Okay, Aya-chan, are you ready?
Let's do it.
I'm nervous.
Please.
Like this.
You're right.
I'm a little nervous. I might not be able to do it.
You can do it. It's okay.
Don't worry.
I'm sorry if it's today.
It's hard to open it.
I'm curious about the result.
You can do it.
Here we go.
Don't say it.
I'm scared.
First place!
She said it!
She said it.
I'm happy!
I hope you can make your wishes come true.
Japanese is hard.
It's nice.
I'm happy because I'm first place.
Congratulations.
Thank you.
Okay, last one.
You can do it.
Please.
She's the most nervous one.
She's the type of person who believes in love.
I really believe in love.
She's the type of person who believes in love.
Really?
Please.
Can I open it?
Yes, you can.
Please.
Okay, this is it!
Here we go.
What is it?
It looks like a monkey.
Shut up!
Wait, wait!
You can hear that voice in Nihonbashi.
You shouldn't scream like that in a shrine.
Everyone, everyone!
Everyone, be quiet!
Daikichi!
I'm so happy!
This!
I've never seen you so happy about Daikichi.
I'm so happy!
What does it say?
Does your wish seem unachievable?
It's actually cheaper than half of what you wished for.
What you wished for might come true.
It's actually cheaper.
Thank you!
I'm glad you wished for a lot of things.
I'm so glad!
Besides that,
you can study at school without any worries.
Osanyasushi.
It sounds like a name.
That's true.
Yay! Thank you!
I'm so happy!
Thank you!
Everyone, I hope you all have a happy new year!
Tokyo Pasukon Club.
And now for the main topic!
Today, we'll learn programming from retro games!
What we'll be doing this time is
a Spelunker that was released in 1985.
I think I've heard of it before.
What we'll be playing this time is a Famicom game, Spelunker!
It's a simple game where you aim for the bottom of a cave and avoid enemies that appear along the way.
When it first came out, it was a huge hit with hundreds of thousands of copies sold.
But more than that, it became a hot topic.
Even now, it's a very difficult game.
It's an electronic game.
Wow, it's difficult!
The reason why it's so difficult is...
The game market is the weakest protagonist.
Oh, no!
I'll get a bone fracture just by walking.
No way!
That's why Famiccos were shocked at the time.
You call us "famiccos"?
Oh, I see.
Then, let's get started!
To operate it, move with the cross key and jump with the A button.
Attack with the B button.
It's a simple game, but there are many programming elements we've learned so far.
Let's start with Ayati.
OK, it's started.
Go for it!
Oh, did you fall?
Did you die?
She can't jump at all.
Isn't it better to fall from above?
Oh, you died.
If you fall, you won't die.
If you fall from a little height, you'll die.
Oh, it's the worst.
It's a game over.
If you fall from that height, you'll die.
Oh, really?
Is it possible?
Then we have to balance it out.
It's so cute.
It's so small.
Can you jump while running?
Yes, you can.
Can you do it?
Oh, you can do it.
I'll die if I don't ride it.
It's dangerous.
Can you do it without climbing up?
Yes, you can do it if you fall from above.
Can you do it while jumping?
Jump and go up.
Oh, you died.
Everyone died.
It's dangerous. There's something like a bomb.
Oh, it's an item.
There's no item.
They give you a lot of items.
Oh, you can move!
What is this?
Is it "b" for "bombshell test"?
Below "b"
What is this?
Below...
What is that?
Below...
If you fall from this height, you will probably die.
Will I die?
Yes.
What?
Are you kidding me?
She is really weak.
She is a little weak.
She is really weak.
What?
Next, Yumiki will challenge!
Jump with "a", right?
That's right.
No!
Do I press "right" and then "a"?
Press "right" and then "a"?
Press "right" and then "a"!
Yes!
She is very quick-tempered.
With this...
Above "a"...
If you do that, you will die.
That's right.
What?
That's funny!
If you fall from a high place...
That's crazy!
The Famicom at that time was quite severe.
Severe.
I think the producers also wanted to kill people.
They didn't want people to clear the game.
That's right.
They made it difficult for people to play for a long time.
I see.
How much?
What?
Jump.
There is a ghost.
There is a little ghost.
Ghost!
Press "b" and then "b".
That's right!
What? What? What?
Oh, it's you!
Press "b" and then "b".
Can you do "yan" for me?
The last one is a challenge in Kanagawa.
Will she clear it?
Go!
Do your best!
What is it?
I'm a child!
The show's official T-shirt and smartphone case are on sale!
Simple white, chic black, and Nogizaka46's purple are all recommended!
For more information, check out the show's official website!
Play the extremely difficult game "Speranker"!
The last one is a challenge in Kanagawa!
There is a limit to the weakest...
This is definitely difficult!
This is a challenge in Kanagawa!
Yes!
Wow! Nice!
Can't we put a bomb over there first?
Can we put a bomb here?
Let's put it more to the side.
I think it's OK now.
Oh, it's over.
I think we can attack only with "B".
Do we press "B" here?
"B", "B", "B"
Go, go, go, go!
Why?
What's wrong with you now?
You have to aim from quite a distance.
Oh, we have to aim from quite a distance.
Please tell me.
Go! Do your best!
It's difficult here.
It's really difficult here.
No, no, no.
Can we get on it and get on the next one?
Oh, that's great!
Do we have to fly over there?
Oh, it's over.
In the end, all three of them failed to clear one side.
And what is "programming" that we learn from here?
In "speranker" and "retro games", we often look at "restricted time".
"restricted time" in "speranker" too.
It's a must-have for "retro games".
This time, we're going to learn about the time limit by programming a little bit.
Okay, Mr. Namutakae, please.
Yes, please.
It's a maze game like this.
Yes.
I've made a lot of things in advance.
Thank you very much.
The yellow one is the goal this time.
Yes.
If you get there within the time limit, you'll clear it.
I've prepared a simple sample like this.
Okay.
What we're going to do is create a time limit.
First of all, we want to display the time limit somewhere.
Yes.
First of all, we want you to remember the text display we used to do in the past.
If the time limit is over, it will disappear.
The player will disappear.
Disappear.
Yes.
You've done "disappear", haven't you?
Yes, we have.
I think we'll do it.
Yes.
Okay.
First of all, I'm going to prepare something to display the time.
Yes.
When you display such a text, what do you need?
Like, in two words, in English capital letters...
Like...
Yes.
Like...
Do you have "like"...
No.
"Like" in English capital letters.
Two letters.
Yes.
How is it?
Okay, let's.
Yes.
One, two...
Like...
For example, I think you often see fighting buttons and holding buttons in games, but this is also a UI programming.
Right-click on "url" and select "UI Text".
Do you remember "canvas" or something like that?
Yes, I do.
This is what came up.
And "text" came up.
"text" can be anything like "00".
For now...
Is it OK?
Yes.
Then it's OK like this, right?
Yes.
And next is the important part of this time.
Programming in which the player disappears over time.
Then I will write it to the player immediately.
It's "time", isn't it?
"Time" is just a number.
I will handle it with a small number of "time values".
As a mechanism, it is very simple.
Let's say it's "zero" at first.
Then I will add more and more.
If it's "five seconds", the number will be "five".
If it's "five" or "five" or more, you can easily set the "time".
Surprisingly, you can do it with information you already know.
That's right.
The programming of "time limits" is made up of "unnecessary" parts that we have done so far.
And here is the important programming about "time".
"counttime" "plus" "equal" "time" "dot" "delta" "time"
I will write it like this.
I think we talked about this game spinning before.
This spinning time is called "time" "delta" "time".
The game is always repeating updates.
"delta" "time" is that update.
Update and display. The time it took is called "delta" "time".
This is spinning round and round, right?
The time it took from here to here is called "time" "delta" "time".
This is not constant.
If you make it constant, a deviation can occur.
For example, if there are various processes, it will be late.
Sometimes it takes a second here.
Oh, it's a bug. I made a mistake.
There is no time when it gets heavier in the game.
At that time, this round will be late.
If the specifications of the computer are different, the processing speed will of course change.
If you set it in the same second, there will be considerable errors depending on the type of computer.
So...
If you add this, for the time being, any computer will take one second.
If you add it, if it becomes one, it will only take one second.
Any computer has a past time.
And after this, play a game with a limited time.
Oh, it's really impossible.
Oh no, but there are only two seconds left.
Oh, it's completely impossible.
Oh, it's amazing, it's completely impossible.
Okay, it's impossible, it's over.
No, it's not impossible.
Oh, it's a man.
Oh, it's not.
After the broadcast, it's TVer, so don't miss it!
Thanks to everyone's support, we broke through nine months from the beginning of the show!
Thank you very much!
Let's continue for a long time!
Decide to count the time in delta time!
And!
What does "false" mean?
"Set active" is to set whether it will be displayed or not.
"True" means it will be displayed. "False" means it will not be displayed.
"True" means it will not be displayed.
Does it mean it won't be displayed when it's 12 o'clock?
That's right!
That's what it means!
Let's actually play!
I wrote "12" randomly, so it may be difficult and you may not be able to reach the goal.
Everyone, please adjust it later in the program.
Yes!
Oh, it's true!
Oh no! But there are only two seconds left!
Oh, it's impossible at all!
Oh, it's impossible!
I'll set it to 14 or 15.
Yes!
Oh, it's true! It's absolutely impossible!
It's impossible!
Isn't it too early?
Is it too early?
I don't think it's too early.
We're here.
Wow.
You look frustrated.
This is the time.
Yes, it's simpler than you think.
Of course, you can do it the other way around.
If you set 18 from the beginning and subtract it and it becomes 0,
that may feel like a time limit.
What I learned this time is "teltime".
It will definitely come up when you use time, so remember it!
Well, I said something like "Happy New Year" this time,
but first of all, let's all draw lots and say our wishes,
and I thought that spending meaningful time like this might lead to a future in the future.
This year too!
Wow, it's beautiful.
Orange for the first time.
I chose black.
Yeah, it's my first time choosing black.
It was pretty tough.
Yeah, my hands were cold.
What's wrong, Aya-chan? Are you okay?
Yeah, I've had a headache lately.
Oh, then it might be easier if you take off your kimono.
Let's go!