AISubs v3.7
Thank you for your cooperation this week as well.
Thank you for your cooperation.
Excuse me, it's sudden, but I have a quiz for you.
Quiz?
I'm going to eat something warm today.
Which of the following is it?
a. waffle
b. souffle
c. Koya tofu hamburger made by Yumiki's grandmother.
What?
Hamburger!
The answer is...
souffle!
I want souffle!
Good evening.
I'm Sato Rika of Nogizaka46.
Before we start our show, let me show you my head.
This is a souffle specialty store in Gyuugi, "le souffle".
It has been loved by many customers for more than 30 years.
Today, do you know souffle?
Not really.
It's something like cutting through the middle and putting sauce on it.
I can't imagine it.
Me neither.
This time, if you put sauce on it, it will get wet.
I'd like you to shoot that moment.
By yourself?
Yes.
It's new.
It's hard to do it alone.
We call the person who shoots and the person who puts it in.
The person who takes the best picture or video
will receive this popular meringue cookie from the chef.
From the chef?
Yes, from the chef.
First, Yumiki puts the sauce in and Tanagao shoots it.
Wow.
It's wobbling.
Thank you.
Yes.
The bowl is hot, so be careful.
Yes.
Here we go.
It's wobbling.
Wow.
I'll open it.
I'll mix it.
It's mixing well.
I'll pour it in.
Can you do it?
Wow.
How is it?
The best state is 30 seconds.
Can you do it?
Hurry up.
Go.
Ouch.
It's melting.
It's like cream.
It melts in my mouth and I can't see it anymore.
Even if I open my mouth wide, I can't see it anymore.
Shall we open it?
It's delicious.
At first, the sauce was cold.
Oh, is that so?
I thought it was a cold sweet, but it was like a blue flame sleeping deep inside.
It wasn't a red flame that burned violently, but a blue flame that burned from deep inside.
Thank you very much.
Now, Kanagawa will put in the sauce and Ayati will shoot.
I'll do it.
Okay.
It's delicious.
Was it cold?
Oh, it's sinking.
It's gone.
It's true.
Thank you for putting it on my eyes.
You're good.
It's delicious.
It's very soft.
First of all, this souffle cake is very fluffy.
The moment you put it in, it feels like it's already water.
It's like I'm having fun in my mouth.
Finally, Ayati puts in the sauce and Yumiki shoots.
First of all, make a hole.
She said "bofu".
It's true. Oh, it's beautiful.
I want to eat this.
I'll put in the sauce.
Okay.
It's very delicious.
It's done.
Thank you for it.
What?
It's a very strange feeling.
I know it because I ate the cream earlier.
Soufflé is really a first experience for me.
Ai-chan, please look this way.
Please look this way?
Please look this way.
You are cute.
Please don't look at me from the right.
Okay, I'm done.
Filming is over.
The chef will choose the best tool.
Who will be served with sweets?
Have you decided, chef?
Yes, I have.
You are quick.
I decided it right away.
You decided it right away.
There is a person who is the best at cutting.
The last soufflé is mine.
Okay.
Thank you very much.
That's great.
What did you like about it?
The moment you scooped it up, it was the most beautiful moment for me.
Thank you.
I'm good at cutting, aren't I?
That's true.
Maybe you are.
You have a good sense of taste.
I'm happy.
I've never been approved of it.
Thank you very much.
I'll display it for you.
Tokyo Computer Club.
I've been playing a lot of games lately.
I play "Omotaro Dentetsu" and follow the game programming behind it.
Last time...
Akito.
I'm going to my destination, Akito.
I'm going to use Ayatin's card "Buttobi".
I'm going to Kyushu, which is far away.
I'm going to Kyushu.
I'm going to use my card "Kanagawa".
I'm going to go straight ahead.
Here it is.
It's a good one.
The road was...
Oh, it's pretty good.
It looked like it was going well, but...
Oh, I did it. Lucky.
Ah! Ah! Stop it!
Oh, my God!
An unreasonable cashier appeared and stole all the money.
Wait a minute! Cashier!
Cashier, give me a break!
So, here is the current ranking.
Who is the most likely to get bored?
First of all, Ms. Ayatee.
Oh, I don't have a card anymore.
Money! Money! Money!
Oh!
I cut it in one go!
Next is Kanagawa.
Two more.
Oh!
I did it!
Kanagawa is number one!
And the one with poor hair is...
Ms. Ayatee, who was the farthest from her destination.
She's not cute even when I wave my hand.
And where is her next destination?
This way!
Where is it?
Oh, it's red!
It's close!
Then, let's aim for a new destination and start from the way out!
Well, maybe a card?
Go! Go!
The destination was shallow, but it's here.
It's close!
It's very close!
Can I get a card?
Can you get a card?
Do you want a card?
Yes!
Go!
What's this?
Go back...
Go back to where you started?
I think she was trying to get rid of someone.
Oh, I see.
I might be mean to her.
Next, Ayati.
Ayati is really far away.
She's still in Kansai.
I'll get a card.
Oh, nice.
And now, the poor goddess...
Huh? Isn't "king bombi" not good?
Oh, it's Tesshan.
Go for it!
Oh, it's Tesshan!
Wow!
Ayati gets a card.
She gets the money, but it doesn't look like she's getting much damage.
And now, Tsukano is relieved.
I'm scared.
I'll get a card.
Oh, wait!
Oh, no!
It's me again.
Two in a row.
Once again, Kanagawa is the worst.
And now, the next destination is...
Why is it so far away?
Oh, no!
Oh, it's close!
Okay, let's get our heads together and start from "imiki".
In order to get even a little closer to our destination, we'll use a card.
Here we go!
Oh, it's a 7.
Is there a place with money?
I don't think so.
Then I'll go with this one.
"Imiki".
There are 12 squares left until we reach our destination.
And now...
What is it? A bald head?
What is it?
Namahagen?
Is it coming somewhere?
What is it? I'm scared!
What is it? What is it? What is it? What is it? What is it? What is it?
What is it?
This Namahagen is a monster that appears in Akita.
If you encounter it, your cash or card will be stolen.
We are now in Kanagawa, which is closest to Namahagen.
Be careful!
We have to run away.
Let's use it again.
This is good, isn't it?
I think we can use it all.
Let's use it here.
But it looks like it's going to stop.
Wow! I'm going to buy it!
Wait, is this possible?
Okay!
Kanagawa has bought all the property!
Next is Yumiki.
There are 12 squares left until Takodate.
Go!
Then...
With this...
Please!
Can you give me the money?
Thank goodness!
You don't have that much?
You're a genius!
What she feared here...
I'm scared of this voice.
What is it?
Wow! This is really scary!
Wow! It's over!
The official TV show T-shirt and smartphone case are on sale!
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And so, in the quiet Kanagawa...
I'm scared of this girl.
What? What?
Wow, this is really scary!
Ah! Ah!
Wow, it's over!
What is it?
It's not open yet.
What? What do you mean?
I'm scared of the card.
Ah!
But it's a card!
Well, well, it's okay.
Yumiki is right.
Kanagawa is in trouble!
And, the last month of the recession.
Even though Ayati is a mini-bombi, she increased her assets to the end...
I'm still getting these 8 million yen.
But there's no more recession, right?
What? It's not over until it's over. That's amazing.
Kanagawa couldn't move forward for more than one square meter.
The excursion was long.
The last one is Yumiki. There are five squares left until Hakodate.
Please, five!
One!
What is it, really?
And here is the result announcement.
Wow, 21 square meters!
I've never heard of such a song!
I'm happy!
So, let's learn about the programming of this amazing game!
The developer of interesting games like "Gerekihet" is Mr. Namatakashi.
I'd like to make a game like "Momotetsu", which is a life-long game.
It's light and looks a little sloppy, but I'd like to make something like that.
Specifically, I'd like to make something like "left to goal", "left to none" and "random numbers" every time you press it.
I'd like to make something like "drag it and say "zero" and say "goal" and so on.
So, what I'm going to make today is a life-long game!
I'm going to do the programming you see and make a simple game.
Can you do it properly?
First of all, I'd like to display "left to goal", so let's go to Unity.
First of all, I'm going to duplicate the text to display the dice I made last time and create a text that displays "left to none".
This time, I'm going to make it "ten" up to "goal".
After entering "left to goal" and "ten", the dice is complete!
So, I'm going to draw it from here.
This time, I'm going to use the dice as it is.
In the dice program from last time, prepare a variable that stores a count of "ten" and a variable that stores "left to none" until "goal".
Then, write a program that changes "left to none" text here.
"Left to none" until "goal" plus "left to none".
Next, write a program that draws a number that appears every time you press a button from "left to none".
Now, "left to ____ none".
If you put "____" here, you can draw numbers.
Draw "none" from "left to none".
Draw a number that appears randomly.
Write a program that draws a number that appears randomly from "left to none".
Do you know what you should put in this "round" part?
"Left to ____" is the number you just wrote, "ten", right?
From "ten", draw a number.
From "none", draw a number that appears randomly.
Like this.
Yoshida-san, you're right.
Wow, what is it?
Ayati-san is correct!
If you decompose this program, you will get a number like this.
For example, since we're starting with "left to ____" now,
if the number that appears randomly is "two",
"left to ____" will be "eight".
Here, "important" is "equal".
If you don't have this, even if you get a number randomly next time, the number won't be overwritten.
Now, go back to Unity and set up what you programmed.
Does anything change every time you roll the dice?
Yes, it does.
The rest of it.
Are you able to see what you got?
Yes.
Are you able to see what you got?
Yes.
And the next step is...
Without events, it's not a life game.
That's right.
I'm thinking of setting a goal for now.
Yes.
A goal?
Yes.
Can you do it?
Yes, I can.
Yes.
If you use the rest of it, you can do it, right?
When you get "what's left of it?"
For example, if you write "change data name and display", you can do it, right?
That's right.
This trick is perfect.
I'm so happy!
I want to say this, but actually...
Try it.
Actually, there might be a bug now.
Why is that?
There's one trap now.
Something went wrong.
It doesn't stop at zero.
That's right.
The question is "what should we do about it?"
If you set a goal for "what's left of it?"
Don't you think you can set a goal for "what's left of it?" including negative numbers?
If it's more than zero?
If it's more than zero, you can set a goal for "what's left of it?" even if it's ten.
If it's less than zero, you can set a goal for "what's left of it?"
That's right.
She's right.
To stop negative numbers including zero, you can set a goal for "what's left of it?"
Please.
I did it.
Next, you can apply it more and more.
For example, if you have "what's left of it?", you can set "what's left of it?" as "what's left of it?"
Do you know what "what's left of it?" is?
Ten.
It's "ten", isn't it?
"What's left of it?" is "ten", isn't it?
- That's correct. - Wow.
Yumiki, you're correct!
If you have one square left,
"go back to the beginning" is how you type in this program.
If you want to go back three squares if you have one square left,
all you have to do is type in "plus three" for the rest of the squares.
Also, if you're learning it randomly,
if you type in "random" here, you can go back randomly.
"If you type in "random" for the rest of the squares,"
you don't go back to where you started,
but you end up in one of the designated numbers.
Do you think you can make your own arrangement?
- I think we can. - I think we can do a lot of things.
If you add more and more of your own flaws,
you can make your own life game that you like.
- Wow. - Yeah.
What life game will you come up with?
- Huh? - Huh?
I'm getting drunk.
Oh, you're right!
You're on camera!
We have a favor to ask you.
"Tokyo Pasokon Club" will be aired on TVer and other platforms after the show.
Thanks to all of your support, we're nine months into the show!
Thank you!
We hope you'll continue to support us!
The three of them came up with their own original life game.
What did they come up with?
Let's go!
- Oh, we got one! - Wow!
- So... - We jump right up to the previous one.
- Let's do it one more time. - Okay.
Tokyo Pasokon Club
Huh?
- I thought it was different. - Goal. Goal.
Next is Kanagawa.
Start!
- Oh, it's here. - It's all one.
- Huh? - Oh, it's true.
- It's not like I'm doing it. I was surprised. - It's one again.
- Oh, the swing again.
- Oh, but it's up to 14. - Let's go up to 15.
- It was 16. - 17.
- No, it was 21. - It was 21.
- It's all one. - It's all one.
- It's all one again. - It's a pattern you can't goal at all.
- Oh, it's over. - Oh, in other words...
- If it's five, it's peace. That's it. - Oh, wow.
The last one is Ayati.
- How many events have we done? - Please.
- Oh, I don't like it. - Oh, we're going back.
To space.
- Oh, it's a real swing. - Huh?
- Huh?
- If it's 46, make it a goal. - Oh.
- One? - Yes.
- Two, I was doing it for a swing. - Yes.
- Change it to two for a swing and fly it to the back with one.
- It's difficult. I'm drunk. I'm drunk.
- Where are you?
- I'm drunk. I'm drunk.
Lastly, Yumeki-san, how was your day?
I ate souffle today, and I was given the phrase "a wonderful time is 30 seconds", and when we all looked at which one looked better,
if it was good in itself, no matter how you took it, they were all beautiful.
The same goes for life games, but because it was good in itself, no matter what life game you played,
I think it turned out to be a wonderful life game.
No matter what you do, if you have a sense of trust in your foundation, I think wonderful things will happen.
I was able to say some good things.
- Namata disbanded. - What happened?
- You might think it's weird... - It's fine. Please continue.
- Namata disbanded. - You said you were a bug, didn't you?
- So, in this world... - Someone is playing a game.
- Are you trying to stop it? - By invading this game as a bug...
- Kanagawa-san, it seems we have a visitor.