AISubs v3.8.3
[PH] Hiragana generation 5th generation
[PH] Hiragana location is about 30 miles from the city of Hinatazaka.
[PH] The city of Hinatazaka is a small little village located in the northern part of Hinatazaka.
[PH] Hiragana generation 5th generation
How is it?
It's here!
Good evening!
I'm Akari Nimo!
Nice to meet you!
Is it here?
Street Fighter VI
Today is Bonchan's coaching project part 4
It's the 4th coaching project
It's already...
Before the show, on the last day of...
It's already... Eh?
The day after?
It's here, right?
Can you hear me?
I didn't hear you earlier.
The show is on the 9th!
So before the show, I'll do some last coaching.
I'm nervous!
Good evening!
It's too early!
It's already that much? The day after tomorrow?
[PH] The day after tomorrow?
I can't believe it!
Let's do our best!
Sometimes when I'm playing alone, I suddenly decide to play in front of the audience and my hands sweat a lot.
But in fact, there are many people who are offline and are fans of fighting games.
I'm really nervous. I'm really nervous.
About the reason for laughing at the tournament
I saw on the internet that there are people who somehow noticed it
There are people who somehow found my tournament
The device will be canceled after this, but I will continue with this controller
It seems to be okay
Eh? But like...
It's a super simple question but...
No, I can't use my own account, can I? I can't, right?
Ah...
It'd be bad if I logged in every day, right? So...
Maybe I bought this tool?
This... skin...
I might not be able to use it, right?
Ta-dah!
I was just told that I was watching a fighting game fan.
It's a completely different feeling of tension than a live show.
I don't have an orange tool in real life.
But I don't think I can log in.
I think I'll start by telling you to set up and everything.
That's why... I feel like it's default.
Ah, but... Ah! I remember! I need to remember the key combination.
I remember the key arrangement. I changed one.
Where is it?
One of them is probably...
One thing I'm sure of is...
This! I have to use my special move so I won't forget it!
That was close! Thank you!
Stop it! Wait, I messed up.
Wait, I just...
No, no, I'm going to turn it off.
Go back, go back.
Well, let's go like this.
The tournament is on the 9th.
It's the day after tomorrow.
Right?
Let's ask Ponchan
I think Ponchan has already been distributed, so I will call him and say I will go
I would like to join
Pon, I will go, send it and enter the disc
Is it okay?
Let's ask the controller
Thank you for your hard work!
Thank you for your hard work today!
Yes!
Today is Evo-J's last and ...
Yes!
Evo-J's last.
Last ... Yes, last coaching.
Yes.
Thank you.
But you were growing your points a lot!
Did you see it? I raised it to gold!
Right!
Mori Mori!
It's amazing! It's really amazing!
After she started using her jump attacks little by little, she was really stuck.
That's right.
This is a question that has nothing to do with it at all, but...
I was talking about it in the comments earlier.
It's the first time that Stork's offline event competition is going to be held.
I'm sure you can't log in with an account or something, right? Do you set up the controller on the spot and do it?
That's how it is.
No way!
So, let's practice it a little today.
That's it. I can practice it alone.
Eh? Yes.
Well, it's like a variety show, but I'll try it first.
Today's episode is a change! The flow until the game!
It's good, it's good!
So, you don't know who will actually participate for the first time, do you?
Well, of course you don't know who you will fight with, and you don't know if it's 1p or 2p at all.
So, let's try and see what kind of flow it will actually be like.
Can you share the screen for a moment?
Ah! OK!
That's right, you know ...
Depending on the table, of course now it's your own pc or ps and everyone is playing games, so you don't have to change the button settings or anything, right?
That's right, but in the case of old tournaments, everyone does it in a different state, so you have to set your own settings every time.
Actually, you can use this versus mode in tournaments. Versus?
Now, it's one-on-one in the middle of Switzerland. One-on-one!
That's right. And, uh, this actually starts as it is.
And, uh, this time, there's no opponent right now, so I'm assuming it's CPU.
For example, if Mr. Nib is 1P, this player is left.
If you are player 2, you go to player 2.
I see.
The opponent also moves the controller towards you.
I see.
That's right.
In today's case, there is no opponent, so you will be doing the virtual work on the CPU.
Yes, I will do it.
And as an official rule, this stage select is also recommended to be random.
What? What?
There's a button that says you can choose randomly.
Let's go with Keyman.
Yes, random.
Yes, you can randomly choose.
So we've prepared for now.
So, 1P and 2P will choose their own characters here.
If you press the start button or the option button on this screen, you will come to the usual button setting.
You have to change the setting from the bottom to the top.
I have to remember this.
You should remember it.
I think I should put it in L2.
I think it's here.
You don't need to set appeal or anything like that.
I see.
I think you set it now.
I think it's about touchpad.
But I don't think it will come out either way.
You're right.
That's right.
I don't think you've ever used a custom 2345 button preset.
I don't think I've ever used it.
You haven't, have you?
No, I haven't.
Well, it's a virtual tournament, so let's try it with custom 2.
Custom 2 is probably a default.
The easiest thing to understand is to return it to the initial settings.
Set this to high and change settings.
And...
This is it!
That's right.
This is it!
Set it here and I think the rest is default.
It is default!
How about that? Then, press the option button again, or the start button.
Press it and save it.
At this time, you can check the operation.
Really!
That's right. With this, you can actually check whether the button you are shaking is the button you are operating.
Oh, great!
Yes.
Oh, great! Special!
Special edition. And that's the FA.
Paris. This.
Impact for Paris. Impact.
Assist.
It's working.
It's working!
I'm glad.
Wow!
In the case of NIM, return it to the initial setting and move the SA button from L2.
Now you have your usual environment.
So you can customize it.
That's right.
You can also choose your own color or costume.
It's like choosing a search type.
I see.
Depending on the table, costumes may not appear.
Then I'll think it's early.
Oh, I made a mistake.
There are times when you can't use it for the time being.
Is this it? Let's do this.
It can be in its early stages.
I understand.
If you have time, you can use your usual costume.
I was wondering if I should buy it if I had it.
I see.
It's like starting with each other.
I see.
Wow, I'm so happy.
I was definitely nervous.
I was like, what? What? What?
That's right.
I'm sure you didn't do this part.
I'm glad.
I think you can do it without any problems with this.
I see.
I can't help it.
I'm grateful.
The comment is, is it over if you choose wrong? It's over, isn't it?
No, it's not over. It's okay.
Before the game, say I'm sorry and say you made a mistake and said it. If you say it seriously...
You can do it.
It's okay before it starts.
Oh, when it's already starting like this, I'm not late. That means you can't do it, right?
That's right. In most cases, it's like,
Oh, I lost the round.
I lost the round and I can set the button.
Oh, it's sad.
No, carefully, carefully here, definitely.
That's right, but after setting it up
you can check it out
so you should not rush and decide that you have set it up
but you should check it properly before you go.
I understand.
No, but it's certainly quite important.
I'm glad I asked you before we started talking about what it would be like.
In general, people above the tournament table are often 1p.
Oh, then ...
Yes, but it changes every time.
Yes, it changes, this time it was 1p, but the next time it was 2p, it changes every time.
Yes, I think you can see it when you check it.
And well, I didn't wait for it.
I see.
Well, that's how it is.
Yes, I understand.
I'm glad.
Oh, I see. Certainly, it's a PS5.
But in the end
the controller I was using a lot during the delivery got really bad and there was no response to pressing the button
so I ended up using a PS5 controller.
Oh, I see.
So I think it will definitely connect.
Certainly, certainly. If it's an ES5, it seems okay.
Are you used to using that controller to some extent?
I used it to some extent, but ... It's like that.
I'm used to it, but it's like that.
Well, for the time being, I can't use it, and it's a really sad conclusion.
I said this and bought a controller for this PS4 and I can only use it
but I'm pushing it
and I'm really shocked
so I gave up on this controller for a while.
Well, for the time being, let's get used to it in a few days and do it like we're doing it.
To be honest, I don't think we need to do anything new today.
I've been doing what I've been taught in the game, but I just can't help it when I'm in a situation where I don't know.
I understand.
When you don't know what you're doing, you can go into training mode and think about what you should do.
I understand.
It's better for you to play against each other, especially before the match.
It's more fun to play against each other.
I understand.
I was thinking of going in that direction.
OK.
If you have anything you want to ask or anything in the middle, you can stop it.
I'd like to stop it and tell you.
OK.
Then.
But you've got a lot of points.
It was fun after that.
I'm glad.
It's getting fun, but in the middle of it, the rank goes up, so the enemy gets a little stronger, right?
So, oh! The enemy is also here to fight...
Wow, after all, people like Delwa are increasing...
So, if it's about a turn around distance, it can succeed, but it's just a jump attack.
If you're doing it, you can't attack because you're out of anti-air.
That's right, the rate of the opponent's anti-air is increasing little by little.
But you were aiming for a turn around jump, weren't you?
I was a little conscious of aiming.
That's a very good thing.
[PH] I'm sorry!
Wow!
New actions are increasing.
Smough's waves are also very good actions.
Yes!
Hmm! Delicious!
[PH] Chance!
Good!
I made a mistake!
That's good!
I'm already barring.
Oh, you're calm!
Oh, really?
You can't throw during barring, right?
Is that so?
I can't throw during barring?
It's not good.
I'm calm.
It's okay, it's okay.
Good! You're pulling it!
I'm calm!
You're calm!
You're doing fine!
I wonder if it's possible...
Oh, a backflip!
Ah, I messed up!
I was taken!
I see! I see! I see!
It can't be helped.
Ah, Udyr is coming.
Well, well, well.
But if you can jump in...
You're a 3-star character.
I'm a 3-star but is this hard?
Ah, my butt.
I wanted to use it.
Not at all.
[PH] Hiragana generation 5th generation
5th generation has quick reflexes
Yeah they really do
This!
That one has tons of openings
Yeah you're right
I see!
Good good good good
You can use it for everything
For sure
But you never know what's going to come next
Yeah but you can't use it for everything
But I can't pull out the bullet!
Calm down! Keep some distance!
Ah! I saved him!
It's delicious!
What?
It's delicious!
Delicious!
It's really delicious!
Can I say it once?
Wait a minute! The wall is...
Oh, I'm glad I said it!
The communication lag has started.
The lag started for a moment.
No!
It's okay.
Once in a while
Just like that
Oh no! I made a mistake!
Sorry, sorry.
Good job, good job, good jump.
I barely made it in time.
You made it in time.
I don't have a board.
That's right.
Yes.
No, you can see it properly.
I've recovered. It's hard for the opponent, on the contrary.
You know it well.
That's right.
Ah, there he is. He's been invaded.
Ah! Oppan is here!
Like now, when you know your opponent is in pain, it's better to attack yourself than to shoot a bullet.
You haven't been defeated by the Shoryuken yet, so it's easy to jump.
Here you go!
Let's study this once we finish this match.
I can't do it anymore!
I'm really frustrated! I'm going to study!
It's fine. You didn't say this before, right?
Yes.
Let's practice counterattacking after your opponent has talked to you.
Yes.
Please wait a moment
I don't know where to move.
You don't know, do you?
There's a very simple and strong way to solve it.
What?
Now I'm going to do it with a sword, but most characters have in common.
When the opponent fires an SA, it's a certain way of taking it.
Now, when the opponent hits something like this, you take the parry, right?
The general SA story is that when you parry, you get 24 down now, and now you get it out, right?
I'm getting it out now!
OK, so if you parry this again
Oh, now it's changed to 22, right?
Yes!
Can you take a look at this?
Oh, okay.
Um, essay, yes.
You're 24 now, right?
24.
Actually, 24 plus advantageous time, 24, that number, anything can happen, right?
Yes.
You were 22 earlier, right?
Yes.
That's because you had time to hold down parry, so it feels like you're running out of time.
When you parry this, you can do this.
The best thing is to do this all the time.
When you parry this and do this all the time, you will automatically do the fastest rush.
It's easy to do a combo from a rush.
When the opponent's SS ends, you can do a combo.
You can do a combo from a parry.
You can do a parry and do a combo.
You can do a combo from a parry and do a combo during an assist.
This is a definite win.
Actually, you can do this and this, but you can do this and this at the end.
This is a perfect score.
As damage.
Every time you can parry, you can automatically run forward.
If you don't know when it will end, you can just parry.
That's right!
When you can guard or parry, it's basically like that.
I see.
Wow!
Is it different when you're jasper?
Even when you're jasper, you can do it in the same way.
Should I shoot it immediately when I'm jasper?
You should shoot it immediately.
I see.
I think that's why I'm parrying a lot with that S. It's more profitable than guarding, so I'll do it.
It may be best to enter from the rush every time when you are S.A.
Understood.
After you run and rush, is it okay to press the button at the fastest speed?
Yes.
Ah, fastest speed...ah...
That's right. It may be a little difficult.
That's right. It's really fast now.
Ah, I see.
If you press assist too late...
If you press it too late, it will break.
I see.
Maybe...
This might work.
If you get Parry...
Um... Sorry, don't rush.
Can you do a big attack combo?
Oh, no. Sorry.
Get Parry...
Oh, sorry.
Is it okay if I keep pressing Parry?
Yes.
Once you get it, it's like a big attack in a row.
I understand.
Yes!
You can blow it up, so...
After this...
Can you stop it?
This is it, right?
I think it's best if you can do this.
You panic when you have a chance.
Can you say something?
Open it.
[PH] Hiragana generation 5th generation 5th generation
If you can do it like that, you can get a kick and it's strong, but even if you like it, you can't fight it, but you can't counterattack, right?
Nice Nice
I haven't done this yet, right?
I haven't done it yet. Maybe this is it, right? That finger ...
What is it? Malt Batz?
Yes, Malt Batz ...
So if you use it as a mohan ...
It's a little difficult to change suddenly
No, thumb
Let's do this one
I think this is the best
understood
If it's in the center, you can go to Katsumaki
I see
That's right, the usual route
You always parry and block the opponent's SA and do that every time.
I understand.
And sometimes it's like, oh, it's still going on.
That's right.
There is.
I'm so frustrated that I've already stopped parrying.
Also, when you first get the parry
of course running and getting confirmation are often the most correct thing
but I think it's okay to walk normally and get the usual assist.
Please do this.
Please guard and parry.
Don't run and parry.
Can you hit me now?
Yes.
It's like this.
I'll wait.
It's pretty fast.
Even if you don't run...
Can you shoot it again?
Yes
Like this
With one step
You can move right away
After you take parry
Release the parry button and walk forward
I see
Which one is easier?
But timing? After all, rush is easier to do at the moment it ends, but if ...
What is the release time after this?
Can't it change?
Parry is ... if you can do normal parry of the opponent's attack, the delay will decrease greatly.
Even if you put it in front of you like this, it's a little late to start walking, isn't it?
Yes, it's very late
However, if you take this kind of thing, the movement will be shorter
Eh!?
So, if you take this and put it in front of you
Ah! Is it okay to put it in?
It's okay to put it in
Ah! That's right, put it in
It's pretty fast, isn't it?
It's pretty fast!
So when you're pushing parry, you push the assist button and go together.
And you walk and talk only with push.
That's right, you have to talk only with parry.
And you don't have to rush, you just walk and do this.
It's easier to remember if you're fast and good.
However, this problem occurs during assistance.
It's a little difficult to input.
Yes.
Immediately during assistance
Yes, yes, yes. If it's this early, of course there's no problem.
I see. It's about this early in Paris.
That's right, that's right, that's right.
So I'll take this...
Oh, yes. Wow, it's perfect, it's perfect.
Yes.
It's really perfect.
If you can do this...
Yes.
In most cases, this is the correct answer.
I see.
Yes.
Depending on the technique...
Yes.
For example, if you have 3 skills, you can't do this.
[PH] What!?
There are not many openings.
Even if you try to do it...
Ah! It's guarded!
Yes, it's quite guarded.
Guards!
Sorry.
It's okay.
If you're too fast, you'll pass through your opponent.
I see.
So depending on your skills, you can assist from the spot because you have little chance of getting hit.
Oh, I see!
At this point you don't have to run.
Can you back up a little?
Yes!
I parried this.
Parried!
You can't afford to run, so you run straight from here.
At the spot level?
At that place level
I see
This is a little bit of a sword saeran is really little like
I see
So for some characters, there are things you have to do from that place, but basically this is correct.
I understand
If you can do it, it's pretty good to do it with this.
I understand.
Which one is the easiest?
This...this looks good...
True, but it doesn't move...
Even if you parry...
Yes
If it's a sword...
That's right, but that's really good
This one also doesn't move at all
If you're going to miss your parry, you know where you should miss it.
But if you're a first-time character, you'll be like,
Oh, no! Oh, there was still more!
Because at this mysterious time, like this...
If you know it's this timing for all characters, you should definitely not rush and hit.
However, this is a multi-hit technique, right?
Yes.
Do you know that if you get Parry in the first hit, you can get it back even if you talk about it?
What?
I...
Um...
I don't know!
What?!
Now, after you get the first hit...
Yes?
Can you talk about it with the sage?
Talk about it.
I talked about it!
What?!
And you get it back on your own, right?
On my own?!
Yes.
This is like a continuous guard
It will be a continuous guard
That sa's basic, for example
Shippu Jinrei's sa2 is also
Cut five times
If the first time is parried
I'm already parried all the time
[PH] Why?
That's that
5 consecutive hits of SA and one set?
So even if you do it in a row, it's...
If you can guard it, you can guard it all because it's one set.
That's right.
Not only swords, but other characters as well?
All characters are like that.
Gaaaaan!
If you can parry the first shot, you don't have to think about how long it will last.
It's like you're parrying it on your own.
You don't have to press the parry button.
Out.
I see.
Then I will shoot right away!
Eh? That means...
But in this case, it is better to use tails, right?
Yes, when you want to rush, it is better to use tails.
If I can shoot without changing anything, then I can use tails only in the beginning.
Yes, yes, yes.
But...
If you get a skill in parry, I feel that it is simplest to put it in front.
I'm going to do it now.
I'll hit you with this s.a. and you'll get it.
When you get it, you can see me on the key list.
Oh, no. I only have 1p. I'll choose 2, 2, 1, 2.
Now you're going to choose 1, 2.
Ah!
Can you see me?
Left, I can see you.
Can you let me have a little fun?
You can press the parry and you'll have one set up to here.
I haven't pressed it again?
Don't push and assist.
So once you think your opponent has turned around and you take the first shot like this, right?
After you take it, just put in the front and assist button and walk forward all the time.
And when you get closer, you'll go over here as usual.
[PH] What?
Oh, I'm sorry, I'm sorry, I'm sorry.
No, no, no.
Parry!
And...
Oh no, not really.
You can talk about Katarina, right?
Yes, that's right.
You're trying to rush now, right?
Yes.
I'm sorry for rushing you, but could you let me go once?
I understand.
Let's walk and go to this combo.
Yes.
That's right!
I see!
It's already...
This is easier...
That's right!
I see! I've got it.
Your hands should be less busy...
It's decreasing!
Yes, exactly!
For example, this is the same for this SA.
Walking and...yes, just like that!
I think this one is easy.
It is easy! If you get used to it, it will be easy!
I'm sorry.
That's right.
That's good.
I should have continued earlier.
Basically, if you can understand what the opponent is saying
you can go up in the direction of the opponent and try to hit him in the middle of his feet.
I understand.
That's right.
You're good.
That's right.
That's how it always is.
If you can parry this s.a., you can also teach impact.
What?
Depending on the technique ...
And the gap is an impact that you can't return?
That's right.
But it depends on the character.
You can do it with s.a. 3, but you can't do it with s.a. 1.
It's annoying.
Hiragana generation 5th generation 5th generation
So, I think the best way to walk and stop footwork is to be able to do this after guarding any character's SA.
I see.
At times like this, you've already confirmed that you'll get this attack, right?
Oh, at times like this...
Yes, there are many openings.
Yes.
At times like this, I don't think it's a good idea to do anything like footwork.
Ah! Ah!
Don't do it now.
Yes, yes, yes.
After guarding that way...
Yes, yes, yes. That's it.
Oh!
So now you can hit up to SA3, right?
I can hit it. I can hit it.
This is already determined to hit, so...
I think there is a good way of hitting it.
I see. If you can parry it, it's fine.
Yes, yes, yes.
And, for example, when you're in an OD win streak and your opponent comes up like this, right?
I don't think you can parry after getting up, but for example, I think you often throw or something while pushing your opponent to the edge of the screen.
At that time, there is a chance that this will hit an OD victory rate.
At times like this, it is confirmed that you will be damaged, so if you have a gauge of 3, it is also possible to confirm it with your foot.
This is a foot so you can run normally
You don't have to run normally
That's right, that's what it is
You can take the opponent's openings with this
When you have an OD or a guard
That's right, when you have a guard
You can do this too
That's right
Middle attacks are useful but
The firepower is a little low
So, this is not bad either, but the previous big foot is better.
It's high damage and I think you can do it at all.
I see, sometimes and when this is done.
That's right, when this is done.
That's right, that's right, that's right.
I see, and when you can OD and use 3 bullets.
That's right.
Wow!
I used to be able to read it properly, but I couldn't punish it and I didn't know the effect and I lost it.
Yes.
[PH] Ta-dah!
I always press and hold for a long time
I didn't think you would press and hold for a long time
You mean you'll keep pressing and holding for a long time, right?
Yes, that's right
Is there a special move you have to keep pressing and holding for a long time?
Basically, there are very few things you have to keep pushing.
I see.
There are a few really mean SAs.
For example, in actual combat, there is a character called Jamie who drinks alcohol.
That character has an SA that breaks once in the middle until the end.
Yes
I'll show you for the time being
Please
I think it's like taking it for you after parrying once
Jamie's SH has only a few characters, but once you get it, it's interrupted, isn't it?
Jamie's character's SH is that you can drink alcohol after this first one.
I just drank alcohol
but if you don't drink alcohol
you'll start kicking the second round
but after the first round
you'll be able to drink here
so you can choose whether or not to make it a continuous guard.
I see. The Jamie side can choose another option.
That's right. So, after you parry the first time in the Jamie match, you can press the parry button only once and take this.
The second time is best to guard and send it.
Oh, I see.
That's right. If you guard and send it, you can send it at all.
And after guarding, there are infinite openings
So you can walk like me
And middle attack is the best
I see
If you like this, you can do jump attacks
It's big enough to have an opening
I'll let you coach after guarding
Hiragana generation 5th generation 5th generation
That's how much you like it.
Yeah.
There's a like and dislike, so you don't have to press the button so quickly.
I see.
It's like you can get it anytime.
That's right. That's also a pre-order.
Wow.
There's a gauge.
So, is Jamie the only one who can interrupt the SA?
Jamie and...
Yeah.
Manon.
Manon is also only SA2.
Wow, I'm frustrated. I'm annoyed. SA1 is knowledge.
Wait a minute, let's take a note.
Wait a minute, Jamie is SA...
No, it's okay at all.
Jamie is SA1, right?
jamie sa 1
Also mariza is like that
Actually, we also took it and remembered it.
I see
sa 2
Also mariza
mariza and chunrim
Wow, there are many
However, there aren't many SA2 characters with this number of attacks.
This is SA1.
SA1 is a single-shot attack.
You could have talked about it right away.
That's right.
That's why it's good. It's like a sword.
That's right.
That's why it's good.
This is SA2.
Ah!
Here!
There is a change
If you parry until the end
You can
Your gauge will also recover
There is a lot of earth itself
Is this impossible to guard?
You can do it!
You can do it, but since you have confirmed it will come, it feels like your gauge will recover on its own, so I think it's best to parry it.
I see.
Manon's SA3 is a throwing technique.
So this is a throwing technique?
This SA3 itself is a throwing technique.
So usually, no matter what you say, you can't parry, right?
You can't throw attacks.
Parry
It's s.a. san!
This is a punish counter.
This is also part of it, but
I think it's three characters.
Really?
That's right!
What is the reason for this?
For example, when you are attacking your opponent's rising attack,
let's say Manon has 3 gauge, even 8 is fine.
When the opponent is attacking with something like an antenna,
if you have 1 or 2 gauge, you can parry.
It's okay if you get 1 or 2 parries, but if you parry at this time, you basically have to fly even if you throw it.
Oh, countermeasures against throwing
That's right
There is a case where you can hit SA here as well
Yes
So SA is a little gorgeous in production
Yes
It's a little different, isn't it?
It's gorgeous
Did you understand that?
Yes
How about this?
That's right, that's right, that's the voice, too
How about this?
This is a throw
If you put it up when you hear it, it's like that.
That's what it is, but it's a really great interpretation, but it's hard to remember.
It's really hard.
That's right.
Ikuwayo is up or something like that.
But in fact, at first, I was looking for something different myself and remembering it like it was crowded or not flying.
The motion when it turns over is different.
Turn over
Now, what is Manon doing?
3 is the easiest to remember, but 3 is raising your leg.
Oh, I'm raising my leg.
You're raising your leg, aren't you?
I don't raise my second one.
I didn't raise it, it's true!
That's right, that's how you remember it.
I see!
If you don't raise your leg, you can raise it like this and say,
Oh, this is 3rd generation!
Like that, that's right!
It's like that!
Oh, I'm going!
Then raise your leg!
That's right, but it's really painful to make you remember like this,
What is this!
No, it's hard to understand, I think,
No, but I'm learning that fighting games are like this!
It's not a good culture, is it?
However, now the gauge has turned yellow and it's CA, but you can see it if it's CA.
Like the sound?
Yes! The sound is like a clatter, so it should be very easy to jump in CA.
It's easy to jump!
The motion is similar, but...
It would be super delicious if I could do this in CA!
If you can't jump in CA, you'll get 100 points.
Actually, this...
This reading is...
Yes
Is it Lily and Manon?
I see
When Lily and Manon have 2 characters and 3 characters
This...
Problem...
Strange...
There is a strange way of avoiding that you have to do properly
That's right
What was it?
That...
I'm sure you can throw those two things that Lilly has, right? S.A. 3 is spinning around.
No one is throwing it!
That's right. When S.A. hits a throwing character, you should be aware of flying.
I understand.
So, Manon...
ManonLily...
She gets released in the middle of the game.
And she has to push Fanny to the end of the game.
Yes.
There are 5 characters in total.
Manon, Marieza, Julie...
Yes.
Shunri...
Um...
That's about it.
Aki is also like that.
I see. Aki.
SA is basic failure
Yes!
However, of course I'm happy if I can get Parry
I'm happy because my gear will recover
Even with a guard, it's okay at all
Eh?
That's what Jamie said earlier, let's guard and heal until the second time comes, right?
Yes!
It's not like the drive gauge was recovering when I guarded it.
I see.
Even if you guard it, it's the same as parry, and you can move immediately after it's over.
Does that mean you have an advantage because you're guarding?
The situation when guarding and parrying are the same.
I see.
You can move both of them immediately.
I see.
So you can guard without parrying.
That's fine.
I see
If you parry, the gauge that was reduced by guarding is the drive gauge.
If you guard it, it will decrease, but if you can parry it, it will increase.
That's about it.
That's the only difference.
I see.
So it's better to be able to counterattack in the middle of your feet than that.
The best thing is not to waste it
That's right, that's right
So if you guard it when you don't know the worst
You can move right away, right?
In the case of guarding
If you push it with a parry
Because of the parry's resistance
When you can't guard the technique
There are many weaknesses that you can't move
The good thing about guarding is that you can move right away
Haa ...
But guarding is absolutely not bad
If you remember it like that, I think it will be easier to counterattack.
It's really easy to do
That's right, as long as you don't parry, you can move right away.
Is there a guard hole on the second floor?
That's right
It says you should get used to waking up and getting up.
Getting up is almost a guard
It's difficult!
Sometimes you get up and get thrown
There is no correct answer
There are many patterns
That's right
Nowadays, you often use O-D-Shoryu to hit attacks or change to SA-1
That's not absolutely bad
but as a bad tendency
I'm thinking that I'll be guarded even if I hit it now
but I don't think it's good to hit that invincible technique.
If you're going to hit me, of course I want to hit you.
But until now, this person has definitely been up and guarding.
Even though you've been guarding, if you do it again, you're not often guarded again.
At that time, it's like, this person doesn't seem to attack, so make him a guard.
I think it's okay with such a very simple way of thinking, but
No, it's a little too much for me, it's ugly, it's ugly, it was exactly there.
Everyone's reflection is hitting me, isn't it? It's exactly there.
But if you really think that this person will not attack at all
it is better to attack from here
so there is no point in jumping forward after getting up.
Because it won't come
I'm not trying to attack from here
No, it's really like that. It's better to go from here.
[PH] I see
After all, invincible skills themselves basically get damage when they are guarded, right?
Yes, a lot.
Yes, so it may not be a waste of damage, so if you are equal, it is better to change it without damage.
It should be better to be the usual time, so I feel like you don't have to do it if you think it won't hit.
I understand.
Yes!
Well, but well, at all at all
Shooting itself is not a bad thing at all
Yes!
No, it's amazing, I judge my habits so accurately
I think it's like this because I caught it accurately
But I watched the game itself quite a bit
No, thank you
Well well
Ah, let me use this
Let me use it once
Parry
It is good to get confirmation when it is completed.
Fighting games tend to be like this if you don't know about the opponent's character and don't know what will happen.
So if you can imagine this character is very strong or even vague,
I'm sure that action will come.
I don't feel like I should be able to fight against it.
[PH] Hiragana generation 5th generation 5th generation
Oh!
Wow!
I just said something slimy.
No, it's okay.
Slimy is also possible.
Yes, it is.
Good.
You're good.
It's totally fine.
That's right.
OK.
I'm recovering.
You've gained a lot of physical strength.
Not yet.
Oh! Hang in there!
Damn it!
Almost!
That was really good!
If you could reach me...
Yes, if you could go forward...
You have a good heart and are warm.
The weakness of Ken's middle attack is that it has a short reach.
Yes.
Oh! You are doing difficult things!
I was hoping you could do the last assist at the end of the match.
I didn't expect you to do it.
It's an Audi.
Good!
Sorry, sorry.
Not bad
Oh no!
I have a bunchee
Not bad at all. It's an advantage
Eh?
Ah...
This is...
Ah...
You did it.
I did it.
Hahahahaha!
You told me this is good for world impact, didn't you?
With burnouts.
That's right!
But now, in the middle of production, it's accumulated...
It was returned...
So, your opponent was wonderful, wasn't he?
No, he was a really good opponent, wasn't he?
I'll do it a little...
No, you were good now.
No, my opponent...
Good...
Impact was...
I couldn't return it...
I couldn't hit it...
Yes...
So you made it SA, didn't you?
No...
Oh, good attack.
No, it's okay. It's totally okay.
I'm sorry.
Oh, my God.
Are you all right?
He was flying with his brainpower.
I didn't like it anymore. He was definitely flying.
You are good!
This person is actually good.
Seriously!
She has a lot of moves.
But it's okay. It's okay.
Let's learn.
I'll learn.
Should I use this in the match? No, I'll use it.
You can use it. You can use it for anything.
I did it!
Wow, you can throw it!
Yes, it's strong to do it with this technique
Go for it!
There is!
[PH] What!?
This person...
It's okay, it's okay
But there is still more
It's okay
There is still more of this
There is still more, there is still more
Wait!
Rush!
Yes, yes, yes! Rush! Rush!
There is! Oh no!
That guaranteed winning sword was the reason.
It was.
No, like...
It was good, it was good.
The opponent was...
It was really good and it was like an ideal sword.
Like, it's ideal to move like this much.
Resistance.
If you get hit by someone who borrows your shoryuken or something,
the mistakes get heavier little by little.
That's why you want to reduce mistakes and become more efficient.
Nice combo!
Oh, it's an OD
Ah, sorry!
My... that... yes, it's reacting
Ah, the front is difficult
It's really difficult
Wow, seriously?
That didn't have the impact just now, did it?
OK!
I can't pick up!
But I think it's good! I think it's very good!
It's Adlib in the first place!
Damn it!
I buy your feelings!
No, no, all D! All D! All D!
Okay, this is Adlib!
Adlib!
It's Adlib!
No!
I was hoping you could do it from Parry last time...
No, but it was really good that you released Parry.
Cute!
Good, good!
Good one!
2 are...
it went into the air
this is probably because she wanted to show her driving skill
she went for a backdash
I'm sure it's always like this.
I think the controller has changed and the feeling has changed.
It's definitely changing.
As conscious of the lower part as possible.
Good!
OK! Good!
Should I go for a jump attack here?
No, it's not good.
Ah!
It was definitely a combo just now!
Not good! Not good!
I'll bounce off of this.
I won if I hit you, but I'm out of bullets, right?
I saw it!
It was a little late, I'm sorry, I was bad now, I was bad now, I'm sorry for the game.
Yes, yes, yes...
Yes, this guy's 2nd and 3rd are out of bullets and he's strong.
Go ahead, go ahead.
It's totally fine.
This is too troublesome.
It's really troublesome.
It's troublesome.
Is it up?
I have no choice but to use it.
No, no, it's totally OK.
Yes, this is the last one, so there is no choice but to use it.
However, I noticed that there is a choice of S.S. bullets.
That's right.
It's not a bullet.
I think it's okay to fly.
Yes! Yes!
Is this a counterattack?
Nice combo!
I want to hit myself
No, it can't be helped. No, the plan was good. The plan was good. The plan was really good.
No, I will make fewer mistakes. I will go for this.
After that, Karin. You did it in one go and you did it quite well, didn't you? Yes.
So for now, it's definitely better to aim for flying. Yes.
Well, I did it a little bit of an overkill.
Whoa, whoa, whoa.
Nice, nice.
Hadoken should also be easy to perform.
Yes!
She's coming!
You have to guard once.
[PH] Nice!
OK!
Nice!
Nice jump!
This is...
Nice!
Good job!
It's true that you jump forward and it's a close jump.
That's right. It's a weak point in Mech Mod.
Oh, good throw.
Good!
Oh, so close!
So close!
You were so good at it!
I want to use a combo 3 next.
Yes!
No, I can't.
No, wait a minute.
Calm down, calm down, calm down.
Calm down!
In this situation, it's okay to take a bullet hit.
Yes!
I think you can shoot.
Help me, distance too.
No!
If you are away from it, you basically cannot do it.
Good, probably.
Good, good, good. You're getting closer.
Ah, that was a good hit, but...
That's annoying.
No, I'm not giving up! No!
No, no, no!
I think that's a good idea. It'll be easier in the next round.
Ah, you're right. It was in the next round.
Yeah.
No, but I'm just a little nervous.
No, that's right, that's right. You don't want to give up.
I don't want to give up!
You don't want to give up.
That determination is what gives you the reversal!
I will recover a little more.
I want to back out!
You can attack yourself.
Yes, yes, yes!
I'm going to die!
Not at all!
Yes, yes!
I can do it!
You can do it!
It will fly! It will definitely fly!
Nice!
I can't give up!
No, I can't give up!
I can't give up!
No, but it was super good.
It's a really good fight.
This is bad!
I'm a little frustrated, so I want to decide the game in one-on-one.
No, you can do it.
Oh, nice!
No good.
Hiragana generation 5th generation 5th generation
Yes, it's falling. Good construction.
It's penetrating.
But it's only an O-ring.
Wonderful.
You can do it.
Can I do it?
I'm pushing.
You can do it.
You have good sense!
I just said that.
This is...
It's OK.
OK.
I can avoid it.
You are good!
You are too good!
What is this?
I did it!
I was practicing!
Great! Really great!
You do what you are told right away
Well, this is...
Nice! Nice! Nice! Nice!
Good offense!
Well, well, well...
Oh no! Calm down! Calm down!
Let's calm down for now
Stop that move!
I hate it!
That strong one!
But it's fine, right?
Oh!
OK!
That one was too far away and I lost my invincible in the middle.
It's a move with bullet invincible, but it was too far away and I lost my invincible in the middle and that's why I got hit.
I see!
So if it was Cammy, you would have definitely lost, right?
Cam is also without question and I feel like I'm being called like this.
No, but it was a really good game.
And the moment I came to Paris, I thought it was the one before and talked in a hurry.
I'm so happy that I can practice and win tears.
No, it's really like that. It's really great.
Honestly, Mai is a character I'm really bad at.
That's right. This character is strong.
It's so strong that I wasn't good at it, but I think I found one countermeasure.
Mai's sense of jumping up is annoying, isn't it?
Yes!
Jump up...
Like a guy who comes in two, right? Come in one...
There are two techniques called sense that accumulates and does not accumulate.
Let's study it.
Mai will probably win a lot.
Mai is definitely strong, so it seems like it.
Everyone is suffering for Mai.
And isn't there something like fire in Mai's mana?
I didn't know that either.
That's also a system, it's just a system for Mai, but that's right.
There's something that changes performance a little, and basically what you should remember with Mai's technique is...
Uh, I'm sorry.
I'm sorry to say that, but I'll make it default...
Oh, wait a minute...
Oh yeah, you can also use the frame meter at the same time.
This...
Overlapping move is...
Well, it's just a normal overlapping move, but...
It's...
It's a little...
This overlapping move is...
If you overlap it, it will bounce back.
I see.
And if you don't overlap it, it won't bounce back and you'll be able to do it.
I see.
Can you hit Hadouken for this non-stacking overlap?
Even if this overlap comes out, it will pass through, right?
That's right, Hadouken wins one side
If it is a non-stacking overlap, it will be destroyed
Really
Yes
In other words, Ken's Hadouken does not lose against the opponent's normal overlap.
This is the only thing that loses.
Regarding OD overkill, you can only stand up if you are not OD hard.
If OD hard and OD overkill are combined, it will look like this.
OD overkill is a fast version of Tamekacho at the moment of guarding.
It's the same.
Tamekacho is a gain, isn't it?
It's a man, isn't it? Over there
I'm going to jump
It's painful to jump twice
That's right
However, it is a travel insurance and details
You don't have to be so afraid of it
In the first place, when you are away
I see
But when this comes
That's right, it will be like this
When the o-ring comes
Jumping forward is one measure
Ah! Jumping forward?
Yes, when you're apart
Ah, you can choose not to guard this
First of all, you can jump forward during body adjustment
Ah, that's what you mean by jumping forward
Yes, yes, you can jump forward
When you do that, the opponent will do a lot of my steps like this
There is also a rush
There is
However, if you use it up to rush, you will be using 3 gauge
Certainly
I often feel like it's okay.
Certainly.
Basically, it doesn't hurt to shoot a bullet.
I think you should shoot Hadoukens properly.
I understand.
Hadoukens are...
When you fight with Hadouksu and Kamekacho...
Actually, after this, you can combo from dash, but that action is
a little hard to do in every match, but various characters with wave swords
, same clothes, Luke, Ryu, Goki,
but when you combine it with the other party's wave sword, it's like this punish counter. When it comes to
that, that's right, you can go to this combo quite a bit, so
if you are lucky, you will
Yes, that's right.
Run...
If you get hit, you mean? Hard...
That's right.
It's not like you run after you get hit, but it's like you run and put it down even if you get hit.
It's fast!
I think that's pretty much the case in real life.
Yes, it is.
It's better to have an image of attacking like that.
When you hit an OD hard ok...
I see! When you hit an OD...
When you say only, it's a level you can think of as a set until you rush.
Oh, I see.
You can make your own turn once, only hadou itself.
Certainly.
That's right.
If you press the steam out button at the right timing, it will become a combo.
Oh.
Only hadou is a technique that allows you to create an opportunity to attack when you are at a distance.
I see! It's true!
Even if you made your turn with an OD hard,
in the end, if it's long distance, it doesn't make sense or it's a waste.
That's right!
And if you're against evil or something like JP,
special person.
Yeah, it also works great on all sides.
I see!
That's right, that's right, that's right.
Yeah, that's great.
For the time being, it can be a trigger for attack.
Yes.
Now, that dragon knight is also working quite well, isn't it?
Yes.
This is also very good, of course, but when you get mixed up with your opponent's bullets like this, you lose, don't you?
You lose.
At that time, if you have an Odyhad, you can win and you can collect it.
Yes.
I was talking about this earlier.
This SA1...
Even if it hits, it's still guarded.
There's a 5 on the top left.
Yes, there's a 5.
And Mai is wearing flames.
I'm wearing flames.
After hitting SA1, a special attack is strengthened.
What is it?
This overtime race is burning.
And the wave sword that won one round earlier is losing.
It's reversed!
There are limited numbers of times, and the number of times it decreases.
3, 4, 5 times
Yes, it starts with 5
1, 2, 3, 4, 5
Until 5 times...
If it's this one, will OD win?
OD will win
Ah, OD will win
However, if the opponent throws this flame, you will lose
If you store it, you will lose
If you don't store it, you may be okay
Ah!
Like this, you can generate waveforms in OD
No!
If you generate them in a row, it will look like this and it will be very messy
Messy!
I will lose to you
That's right
So I thought that an extra challenge would come, and it was a jump!
It's pretty bad to jump
Hmm ... I understand
Even if you drop this with your winning ticket, you can hit it and jump and hit it here.
Oh, hit it like that, yes, in the air
But at all, you can take this damage
Yeah
I think so
Yes
It is often not so negative that you are attacked with a small dragon sword before.
Oh, I understand.
In particular, modern small dragons are cheap, so they don't decrease.
Certainly, it's about a little bit.
It's not less than one big attack.
Certainly.
If you make a mistake, you can make a mistake.
If it's like that, it's easy.
Yes, it's easy.
I see.
I think you can basically jump.
I see.
Of course, before you play against each other, you have to make a lot of adjustments.
If you jump, you might encounter this every time you do it.
Yes.
If you do it with such high quality, I think it's tough for now.
I understand!
It is important to win against people other than that.
Yes!
Once that under-challenge skill itself is weak to wave swords.
You can remember it like that.
Yes! I understand!
Yes!
Well, I can do it now.
I'm sorry.
It's very efficient to do one by one like this.
It's very efficient.
It's ideal to be able to do it like this.
Isn't it almost 10,000 LP?
That's right, it's about to go to gold.
I see.
I see, I see
This is it
Good offense
Wonderful
You have a wide range
Close
It's pretty...ah, I was attacked
I was confirmed
This is no problem
It's okay, it's okay
You can drop this one
Ok!
[PH] Lucky, you came!
I was hoping you would come and finish me off in this desperate situation.
That's wonderful.
I tried reading it.
It's really good that you can change it right after you take it once.
You have a good sense.
Weak.
Fufu
Oh, there's some pressure.
There's some pressure, this person!
Amazing!
Ah, but we're in midair, so...
Yeah, yeah, it's easier.
No, if it has an impact...
Well, well, well, it's not bad.
No, it's good, it's good, it's good, it's good.
No, that's right.
The opponent is a little difficult now.
Oh, go for it, go for it!
You can do it, you can do it!
A little more!
Fast!
Oh!
Nice!
Wow!
No!
Are you okay?
I'm fine.
I'm doing my best.
No, it's good, it's good, it's good, it's not bad, it's not bad
No, it's pretty good-looking
Analysis is important, analysis is important
Analysis is good
Good!
No, good jump
Good
No, I could return it now
If you can do it, it's amazing
It's okay, it's okay, it's okay
It's okay
A little more
Then
Then, then
Then it's my turn
Can you do it too?
Can you do it?
Can I do it? It is a song, is not it?
No!
Once you jump through it, you win.
Good job!
It's okay!
This is also guaranteed.
Jump attack!
Yeah.
Well, it's like...
No, it's okay. We analyzed it properly.
The analysis is just...
Yeah, we did it.
Well, it's okay. It's okay.
No, it's okay. It's okay.
Well...
70%. 70%. It's like 70 points.
I'm dissatisfied with it now.
I wonder what it is.
I thought it was good.
Oh, really?
I was like, I'm gonna scratch my sh or something like that
Yeah, well, well, well, well, well, well, well, but I was able to read it
Yeah
[PH] Ah, zenpika
This character is the character you really have to study
Maybe you'll have a hard time
I know a lot
That's right
Well...
But I think Ryubi Kyoku is the best combination.
Really?
If you can do it, you can do it.
You'll do it anyway.
You'll do it.
Really.
OK!
Great!
I'm usually good at it.
I found out for myself that I should get a little closer to kill JP if I get too close.
Great. That's really the case.
I knew it!
He's a long-range character, so if you get close, you'll get half the benefits.
It's good to use it.
Ah! But I'll use it.
I think it's okay.
Not at all.
Even if it's two, it's okay because you have good stamina.
I knew it!
I can feel your feelings!
OK! No, not yet?
One more, one more!
That warp...
Oh no!
Forgive me!
Good! You forgave me!
Forgive me!
Gah! Gah!
No, I didn't shoot you!
I know. I know. Yes.
You don't want to get up.
No.
It's a shame.
No, it's fine. It's fine.
It's okay. You can pull it out yourself.
Will it come? Will it move?
Yes, it will
Let's study it for now
I really don't like it
It's coming from that direction
It's healing!
Let's finish this in one go and go study
Yes
I don't think you know why you're getting hit
Yes, that's fugashi
Yes, fugashi fugashi fugashi
Fugashi is also a word
Fugashi is definitely very strong
Very strong
Not only the technique, but also the bullets you shoot at long distances actually have something you have to crouch or stand guard.
I don't know that, so I'm probably getting it.
So let's study the technique for the time being.
Okay, let's go!
Even if you study techniques, what you do is the same as fighting at close range, but
GP has three bullets in weak, medium and strong.
Is it all different?
It's all different, actually.
Not at all!
It's like a top, middle, bottom image.
Oh, you're right.
This is the bottom, right? This is the middle.
This is the top.
I see.
It's a little different, isn't it?
Yes.
No way!
That's right, you can't guard it if you crouch.
If it's like this, it's a standing guard!
That's right.
On the contrary, you can't guard it unless you crouch.
So...
I see.
You should remember that you should touch guard other balls.
I understand.
If you haven't dug the ground, touch guard for the time being.
By the way, you can guard either of these balls.
Can I kiss either one?
That's right.
It's like a hundred baseball knocks.
That's actually the case.
But in reality...
You're coming up like this, right?
Yes.
That's in vain.
Fugashi Fugashi
Fugashi can forward step once it is guarded.
After guarding
Yes, you just got hit.
This is slow to forward step and you will be hit.
Really?
It's this severe.
It's very severe!
After guarding, forward step and guard.
First of all, it's a place to guard.
Yes.
Is this a crouching guard okay?
You can also stand guard.
This is a set that grows from below.
You can stand guard this.
It may be a jump.
Guard once and remember to start after guarding.
After guarding once, the next fugashi is a jump.
However, if the opponent does fugashi at the right timing, it will be separated.
Ah, that's what it is, this jump ...
That's right, this time it's this way and this way.
Wow! That's definitely the case! Yes!
Yes, especially in this weak and strong ...
Can you choose strength?
Choose ... choose, yes.
Gah ... wow ...
The farther you are away, the farther you are away, but if you do it twice, you won't hit it when you were jumping.
I see, it's true
So, when the opponent jumps, you can read and choose the middle one
I see
You don't know when the blowfish will come out, do you?
You can know when the blowfish will come out by going downstairs twice
[PH] What?
That's right, with special commands
It's very special
This guy's hits are also below
Ehhhh
Yeah yeah yeah
It's a characteristic character like that
There is probably a JP who swings at long distances like this
This is a character who swings because he wants to put out
Basically, this bullet is guarded
Guard
Guard and once here until the footstep
After guarding in a set
I want to bring the distance closer
I see
The one on the floor is a shovel
The other is a knife
Yes
Oh, that's it!
This!
This is...
If you set it up...
If you don't do anything...
This flutter will come over time.
Will it hit me wherever I am?
This will follow you.
Where you are...
That's right.
So...
What is it?
Is there no way to guard?
Parry is one measure, but pressing the parry just before is one measure.
However, you can also warp like this.
You can choose whether to warp from this placed location or to back up yourself.
Haa
The best is to hit the super dragon sword when you see it warped
Wow!
It's super fast
It's super fast because you don't know which one will come or not
But basically
Should I put my finger like this?
That's right, you're going there
Wow!
Whether you hit a winning point or you hit a jump attack
It can be used as one measure.
Oh, I see.
Well, on the spot
Yes.
Now that you've warped
Yes.
Looking at this jp main body
Yes.
There's something like this warp motion, isn't it?
Yes, something like that.
Fumii?
Fuumii.
The moment it became Fuumii.
Maybe.
Flying in a jump middle attack or something.
It's too late. It's like shooting while climbing.
It's faster. It's too late. It's faster.
This is it.
Good! Very good!
You can do it in the air.
But you can do it after watching it.
It's a little late now.
It's hard.
It's too fast.
So, the small dragon sword will definitely lower the difficulty
so if you look at it
it will be like that
but now it is confirmed to come from the front, right?
Hiragana generation 5th generation
It depends on which one, but it's an advanced measure.
That's what I really don't like about JP.
It's a little difficult to get out at first
so it may be difficult to get a panic gun
but if you get used to it
you should be able to react.
I see
This happens, there is no choice but to do it
Yes
That's right, that's right
Basically, it means shifting positions enough to drop with a winning ticket, right?
That's the second one
So in that winning ticket story
That's what I thought I won a winning ticket in the air a while ago, but it wasn't enough! Like that
time
Is it distance?
It didn't reach
Or is it determined that you will never play in the air at this distance?
Or should you go forward yourself?
No, good question!
What is it?
This is both correct and one more answer that seems to be possible even now.
The OD small dragon has a longer reach.
What!?
That's right!
It doesn't fall in the medium dragon, but it's still a distance away from falling in the OD small dragon.
This is about to fall now, but it doesn't fall.
If it's an OD, it's a little out of reach now, but it's one of the tricks to drop it.
What!?
It's really strong.
However, it should be unusual for people who do not jump attacks to play against people of the current rank who are fighting for the first time.
So even if you hit the purchase right, there should be few phenomena that you are guarded without taking action.
I see
So even if you think it won't reach
I don't want you to shoot it if you think it will never reach
Ah, I see, I see
I want you to endure it when you can't shoot it
It's not bad to give up
Yes
I don't want you to get tired
Yes, I like it very much
I'm worried about not reaching the sword's warranty, so I'll stop it and choose not to shoot
It's completely correct
Yes
And at that distance, for example, this is about it, right?
Yes
Even with a warranty, you can't fight, right?
Yes, definitely
So hold it in front and walk a little forward
You can't drop it like this
I can drop it
Yes, it's one of the measures to put it in front of you in advance like that.
Then is it a choice?
It's a really good question, isn't it?
Yeah
Yes, it's a choice
Is it a choice? I see
For example, if this is not a modern small dragon, you can actually put out a small dragon sword even on a table.
What?
Yes, but you need a command
Yeah
If you walk forward and input like a wave sword
Wow what is this
That's right, if you hit a large attack version of it
You can hit a large attack with a wave sword while walking forward
Isn't this a medium attack?
Hit a medium attack
Large ... yes, that should also come out
Wave sword and
AX5 is that
Do you stop the triangle while pushing forward?
Oh, walking forward
Yes
Huh? Excuse me, but you don't have a wave transfer power now, do you?
Oh, I do! This is it! Naturally
Oh, yes, that's it! That's it! Excuse me, well
Yes
You can also use the command to issue a transfer ticket, even modern ones
What?
However, what I'm about to say is not saying please do it
It's like knowledge
Yes! The most correct answer from a distance is
Yes
To retire with a second-class transfer ticket
Yes!
If you make this command
If you say it with that side of input
This input
Down
After putting it forward
It's like turning it around from below
Put it forward?
Is it the opposite back direction after putting it forward?
Well, it's before
That's right
That's right, that's right
And finally
That's right
Oh, but it still comes out
Close
I have to do it faster and faster.
Ah! But if that human race comes out, it should come out.
Why isn't it coming out?
Ah! Is this pressing s or not?
Yes, this is the demo ...
Oh! I see!
Well, if you put it in front and it's a little late, it might be that way.
Do you mean to put it in front and put it back in front again?
It feels like inserting forward and entering from below to forward quickly
Wow!
That's right, it's already done, it's done
Oh! It came out, it came out, it came out
That's right, it's coming out, it's coming out, it's coming out
Sword's small sword is 3 hits if it's large
What!
Wow! 3 hits!
Great
Yes, and its attack power is also the highest
I'll get out once I get out
I'm having a hard time
The small and medium-sized sword used in SP is the medium-sized sword.
The middle and large swords have completely different reaches.
The middle of the minority category ...
Oh! Wow! I went with a grunt!
Hahaha! That's right! I'm going with a grunt!
So, on the contrary, at this distance, in that middle minority category, this is definitely a disaster ...
I think it hits, but if you make it a first prize, will you get tired of it?
I understand that well. That's right!
No, I imagined it!
The first jump is really wonderful!
Then, without wasting ...
The first jump is done in the minor or middle category. Good people.
Yes Yes Yes Yes
If it's a far jump, hitting it on the table is what classic people are doing.
It's like using it between Jack and Kyo.
But it's fun! It's fun!
No, I don't usually get this kind of move.
Somehow with the controller
Usually, you remember to use it with the special move button, don't you?
I remembered
So I taught you that special attacks are not supposed to come out, but they do.
I'm really impressed.
If you're in a really far away place, you can use this as a technique.
This is a backhand. 3 choices and plus one like alpha
That's right. However, for example, if you can do anti-air with a small sword, you can say classic. That's how hard it is.
With a controller?
If I were doing this as a hobby, I would feel like, do you need a modern technique?
Wow, I see.
Is there a technique that only classic techniques come out?
There is.
There is a preference.
The classic is said to be strong because of the technique that does not exist in modern.
I think only the crouching middle finger has been used.
And only the large wave sword appears in modern swords.
Swords are usually weak waves that are very difficult to use.
Is it a little slow?
It's really slow.
It's like a big sonic boom.
There's a dragon, right?
There's a dragon, too.
The slower the wave sword reaches, the more it can attack with a wave sword and attack with a rush.
That's right.
If you do this with a large wave sword, you will arrive soon, so even if you rush from there, you will be stopped by the opponent's blow or something.
If this is a weak wave sword, even if you try to stop it with this kind of technique, you will be attacked.
I see!
Yes, that's right.
People who like fighting games like that.
People have different preferences for shooting bullets.
I see.
Such slow bullets are easier to make an advantageous deployment.
So I want to shoot a slow bullet for now.
I see.
If it's classic, you can do it even in sword.
Wow
That's right
The range itself is higher for classic
It spreads more
Instead, it is difficult to manipulate
It's difficult, but even this is
This is a considerable higher level
The first difficult part of fighting is...
Command input
When you are attacked by an enemy with a jump attack, you feel a lot of stress not being able to drop your command input
The characters with SP type characters will start with the impression of being able to do it with SP type characters
But classic characters will not be able to input their commands in time
But it's really natural and natural.
Wow, that's right.
That's why fighting games are difficult from the beginning.
That's what they say.
Yes.
I have a reason for that.
I really had that image.
Until I started playing Strok.
That's right.
I thought it would be really hard.
But this time, Modern is...
I see...
But since you're using modern weapons, you don't have to think it's easy.
For example, if I ask you to fight in modern weapons, you can't move your weapon at all.
What!?
That's right. That's how it is.
What!?
People who have become accustomed to classic games like Mocra are not used to issuing winning tickets only with that input.
It is very difficult to fight back with front sp or something like that.
It feels like my hands are doing it on their own.
I'm already used to it, so I did it here!
Oh, that's right.
Keeeeeee!
There are also points that are more difficult than classic in modern.
It's true. Surprisingly, there are people who say that modern is difficult even in the comments.
It's difficult.
For example, the attack that you press while pressing the assist button changes, right?
That assist stand is this classic big punch.
[PH] Ah!
That's right.
This is the default.
That's the default and that's the big kick.
It's the opposite!
That's right. We don't have a method of pressing buttons while pressing assist buttons.
So I tried to move only the modern sword a little for the reason of teaching you, but I thought it was difficult.
After throwing it, I was talking about how it would be nice if I could do it from the first grade of the assist rush stage.
I was saying, is your hand this inhuman?
I see. Thank you very much. It feels good.
No, not at all. I think it's a good opportunity for me to know about modern games.
gentle
No, no, no. But it's really like that.
Modern is modern and it's got a lot of difficult elements in it.
So you can't say which one is easier?
I can't say that at all. I really can't say that.
Even professional gamers there are professional gamers who only use modern
but there are also professionals who use modern about 80% or 90% of modern
but we are told that it is more difficult for professional gamers to stick their chests out and use modern.
Is that so?
Classic is stronger, but modern is more difficult and strange, right?
Discontent
There are quite a lot of people who move from modern to classic.
It's getting stuck and getting stuck.
That's what Shoryuken Typhoon is like now.
I'm having fun like this.
That's right.
Some people think they should try classic.
I see.
People like that have changed to classic.
I'll ask you.
Ah, as an entrance, modern is a wonderful system that really has nothing to do.
No, I'm really grateful for beginners. Oh, this is also a special.
That's right, that's right.
This is how it comes out, or one button is amazing.
So not only the low number of special attacks, but also the low number of normal attacks are disadvantageous.
When you burn out or something like that, you have to use SA with one button.
That's right. The defense power of modern weapons is high.
Oh, I see.
Even if you burn out, when the opponent's impact comes, you can return it with SA.
It's like it's a system-wide strength.
I see
Yes yes yes
It's a little cheaper firepower and less damage in the future, but ...
There is also a sound system for that one button
I think that's what modern is now
Great! I think a lot!
Game developer!
I can go that far!
That's actually true!
I'm thinking about balance ...
Until now, in this street fighter series
Something like this modern system hasn't been adopted
Yes
It's my first time in list 6, but at first, honestly, we... well, I was really worried about it.
Like, when you're made really strong, people who only played the existing classics might be crushed.
Yeah, yeah, it's going to be crushed.
But if you make it and it's too weak, you don't want it to be better.
Certainly, that's right.
I was nervous, but until I saw the finished product, it was like I'd never seen it before.
That's right.
I think the developers of this game are really amazing.
But it's really low priority than I thought
Oh is that so?
No, no, it's like...
Since it's modern, fighting games are...
I do feel the difficulty but also...
It's fun and that's what I feel
Somehow, fans of the game have been warmly accepting new players for a long time, so it became so popular.
I'm going to check in.
I'm grateful.
Suddenly modern classic argument
Like a fibieto
It's really intimate.
I've become intimate.
But the emoji is really
Yes!
The day after tomorrow
Do you set goals or something?
The goal is
For life
In reality
No, but well
I think that whoever is strong is number one and I think I am the lowest in this competition
so if I can do it for the rest of my life
it will be a miracle.
Of course there are many strong people, but there are also people who are held in Japan and even beginners can enter.
I wish I could hit about the same rank as someone else.
If you're a super professional in your first game, you might have a good experience.
For example, if the first round opponent is me, it's not zero.
Somehow, you have no choice but to follow the tournament table randomly decided there.
I wish we had the same level of players.
But it's amazing that you're participating.
That's right. I think you can feel the atmosphere of the actual venue.
It's like saying hello to each other and fighting next to each other.
It's an experience you don't get often, so I'm really looking forward to it.
I hope you enjoy it.
Bonchan, good luck.
Thank you.
Let's do our best.
The weather is nice, so I'll leave it like this for today.
Yes, I'll do it.
Thank you very much.
You're welcome.
It was fun.
It was a lot of fun.
I'm really grateful.
Thank you very much for your cooperation.
Thank you very much.
Thank you for your hard work.
Excuse me.
I said something like that.
I said something like that when Discord ended.
What did you think I said?
Not yes, but a little.
A little embarrassing.
How do I get through this?
I'm done
This is important
Thank you very much, Mr. Buanchan
Tears, tears
Really
To be honest, I'm really happy that I took a step forward to challenge thank you.
He said he was having fun
Kind
Yes, a little
I'm a little bit of a weirdo
You've read it a little bit, haven't you?
On discord, yes
No, really
I'm looking at how to set the buttons
Somehow, really, Bonchia-san
You have your own evo
Somehow
Demodan's sword
You said you could teach me
You touched me like this
It's really good way of saying it
It's really good
Everything Bunchan-san teaches me is too good
Hey, it's already... Eh? Wait! It's already tomorrow, but the date has changed!
It's already tomorrow!
I met a really good teacher and I learned so much from Bollywnie
I'm having a lot of fun right now, should I talk while going?
But EVO has an official stream
But you can only see it if you fight on the stream table
I don't know about that
Well, I hope it will be on the stream table, and I'm a little embarrassed, but there are parts that are embarrassed.
Isn't it strong?
good
yes, it's official stream
it would be great if it was shown
I see
good
I want to do it honestly even after Evangelion is over.
Oh, like breaking the OD.
No, I'm in the air, so I can't hit it.
You're not good at it, Parisa.
No, let's go.
Let's calm down.
Ah, lock!
Even if there are 6,000 people, there are only 20 games on the stage.
So 6,000 people...
I really want to go to Platinum
Gold... Platinum?
The way to Master... Eh? Platinum... Diamond... Master?
Air throw
[PH] Hiragana generation 5th generation 5th generation
This person has no impact.
It's hard even for a professional player to move
I'm not very good at fighting, but I'll try to show you a little bit of my fighting style.
Hello Ken is really hot
OK
The venue is wider than last year
Ah! Tomorrow's stream
I will stream tomorrow too
This guy has an SS3
Dangerous!
What? It's just a Gucci!
Ah, Junkie has an air throw gun?
Hot! This is extremely hot!
Eeeh? Isn't this bad?
Oh no! Ah, I got it, whatever
I got it
Alright
I'm doing it tomorrow too! I'm doing it tomorrow too, so let's finish it too soon.
I'm gonna quit.
I forgot it. I'm doing it tomorrow too, right? I'm doing it tomorrow too.
Tomorrow, or tonight!
I'm doing it for now, but if you suddenly say you're not coming, I'm sorry. But I'll do my best.
I'm going to do it from 9.30 tomorrow.
Tomorrow? Not tomorrow?
May 8th?
May 8th...
I'll be streaming from 9.30 on May 8th.
Please come.
Today?
It's around sunset.
It's not morning, it's night, right?
It's pressure
Dangerous dangerous dangerous
It's a lesson, a lesson
Yes, so it's dangerous dangerous
Let's go fast
So
The actual show is on the 9th, so I ranked a lot in the last spot
I know what the characters are like and I would like to challenge EVO
And since the actual show is on the 9th, like that
I hope that after EVO is over, I can do a chat stream.
I did a chat stream in April.
I think it would be nice if I could chat about once a month.
So, when I'm done, I'll chat and eat chicken tatsu.
Let's eat chicken tatsu together when we're chatting.
Do you remember?
Everyone's in a break, but please remember that.
Let's go eat together.
Yes, I'm looking forward to it.
Anyway, the next delivery will be from 9.30 at night on May 8th, so please look forward to it.
Yes, it's over. Thank you for your hard work.
[PH] Hiragana generation 5th generation