AISubs
The state of emergency declaration due to the spread of the new coronavirus has been lifted, but the challenge from now on is to recover the stagnant economy and education as soon as possible.
In the meantime, online classes have attracted attention in education.
Instead of going to school, you can take classes at home.
In a certain university, students are actively expanding their learning space using this online class.
In addition, classes are being distributed in a certain school.
Children can study for exams at home without going to school.
This online class is being established as a new style of education in the future.
Therefore, the program is also challenging online classes.
This broadcast is a review of Biscuit, which I learned in June.
I want to know now! Aim for programming star!
This Biscuit is much easier than Scratch and MakeCode, and it is attracting attention now that you can program from 4 o'clock.
First of all, let's review what Biscuit is.
What are we going to do today?
Today, I was always studying using Scratch.
This time, I'm going to use a new software.
What is it?
It's called Biscuit.
Biscuit?
Food? It looks delicious.
That's right. It's a delicious-looking name, but Biscuit is a programming software.
Biscuit is not programming using blocks such as Scratch, which we have studied so far.
We use a tool called glasses to command the computer.
If you use this Biscuit, you can easily create animations, games, and picture books.
It's easy to start Biscuit.
Search for Biscuit on the Internet and click on the Biscuit at the top, Computer is clay.
If you click on Try it, you can start Biscuit easily.
Let's prepare Biscuit and try it together.
First, let's review how to use Biscuit.
Everyone, I think it's a blue screen right now.
From here, please choose the one in the middle, which is made by one person.
It's made by one person.
Please choose a yellow square.
Then, a pencil mark will appear at the bottom, so please choose it.
This is the main screen of BISCUIT.
The yellow part on the far left is the stage where you can put pictures of programming and actually move.
The gray part next to it is the place to put glasses.
If you look at the right side, there are glasses.
There are glasses.
These are the glasses I explained earlier.
It's getting bigger.
This is a very important tool for programming, so please remember it.
Did you understand the name of the screen of BISCUIT?
The yellow part on the left is the stage.
The gray part in the middle is the place to put glasses.
The right side is called the place to put parts.
And put glasses on the gray part and do programming.
It's a name that comes up many times, so let's remember it.
The first study. Let's draw a triangle and move it.
First, draw a picture to move.
To draw a picture, there is a pencil mark on the top right of the screen.
Please click on this once.
Did you change it?
Yes.
This is the drawing screen.
Draw a circle on the left side of the circle.
There are various colors on the right side.
This is a color palette.
Please choose your favorite color.
It's like a clock.
You can also change the thickness of the line at the bottom right.
Wow, it's amazing. It's cute.
Please draw a triangle with a mouse.
Isn't it difficult to draw a triangle with a mouse?
To draw a triangle with a mouse, press the button and draw a triangle.
Then, you can draw a line as you move your hand.
I think there is a round arrow at the bottom right.
You can redo it as many times as you want.
Did everyone draw a triangle?
Then, please press the round button at the bottom left.
It's back to the main screen.
It's gone.
It's on the right.
It's recorded.
Then, I think the triangle you just drew is on the right.
When you draw a triangle, press the round button at the bottom left.
It's back to the main screen.
The triangle you just drew is on the right.
Let's move it to the left stage by clicking on it.
You brought it.
Are you done?
OK
Here is the glasses.
First of all, put a triangle in the circle on the left side of the glasses.
I put it in.
Are you done?
Next, put a triangle on the right side of the glasses.
You can see a thin triangle on the bottom of the glasses.
Please shift the triangle.
Please shift it to the top, bottom, left or right.
It's moving.
Why?
It's moving.
I'm impressed.
Why is it moving?
That's right.
That surprise is the great point of Biscuit.
You can move the picture just by putting a picture in the left and right lenses.
The left lens is where you put the object you want to move.
On the other hand, the right lens gives an order to the object how to move.
If you shift the right triangle to the top, it moves to the top.
If you shift it to the bottom, it moves to the bottom.
Even if you don't have a difficult code, you can draw a picture and move it with just these glasses.
It's perfect for the introduction of programming.
And the students made a aquarium using these glasses.
It looks difficult, but what kind of aquarium did they make?
Making an aquarium with biscuits. First of all, let's make the background the sea.
Then, there is a mark on the right side of the main screen that looks like a gear.
It's the third one from the top, right?
Yes.
Please press the mark of this gear.
Yes.
Then, I think the color palette will come out again, but please choose blue here.
Yes.
By the way, if you choose the palette next to it, it will be a gradation.
Yes, if you can do it, please press the circle at the bottom right.
Yes.
Making an aquarium with biscuits. Next, let's make the fish swim.
First of all, I would like to draw a picture of a fish.
Everyone, please click the pencil and go to the drawing screen.
Yes.
Please draw a fish with your favorite color here.
Yes.
Try to move the fish like a triangle.
Oh!
It's back! It's back!
It's back!
I wonder if everyone has made it this far.
Yes, it's done!
OK!
So, from here, I'll teach you how to apply it.
Oh!
First, put a new pair of glasses on the glasses holder.
Glasses.
Yes.
Then, put the fish you drew earlier in the left lens.
Yes.
It's a new pair of glasses.
That's right, Shinji.
Next, put the fish in the right lens as well, but shift it in a different direction from the glasses above.
Oh!
Everyone's dream aquarium made with only glasses.
Let's look back and realize that you can do this with Biscuit.
First, Iori-chan.
Ta-da!
It's cute.
Next, Iori-chan.
Actually, I drew a lot.
I drew the illustrations of the people who are on the show now.
Shinji-san drew Shinji as Shinji.
Prosta-kun drew Prosta-kun.
Gunji-san drew Gunji-san as Gunji.
Maika-chan drew Maika as Maika.
I didn't have enough time to draw Miria.
Hey!
This pink one is Miria.
What's wrong with your eyes?
I'm a little out of hand.
Thank you.
The next aquarium is my favorite, Maika-chan.
It's a completely different concept from everyone else's.
That's good.
No, it's not. It's a very dreamy aquarium.
Speaking of dreams, I think it's a dream to go into the water by car.
And the dolls. I was particular about the dolls.
It's like this, but it's removable.
It's a nice idea!
Maika-chan, as expected!
As expected!
This work is the most amazing of the four!
You guys are dating!
If you use this biscuit, you can study Japanese!
What is a kanji game that you can enjoy learning kanji?
This program is brought to you by the Programming Learning System, Froster.
On June 13th, we'll be using biscuits to try out a language class!
What is a kanji game that you can enjoy learning kanji?
First, take a look at this.
This is a kanji game.
If you click on the starting point on the right...
Oh!
It came out!
Wow!
What was that just now?
It came out, but...
Using biscuits to play and learn kanji is a combination game.
The one that came out of the starting point is the kanji word.
If it hits another word, it changes to another kanji.
With this, you can learn what it's like when a word is combined with another word.
You can learn it like a game.
Now, let's review how this program works.
First, let's click on the starting point on the pen to write down the kanji word.
The students made a starting point like this.
Once you've drawn the starting point, it's time to draw the kanji characters.
This time, in order to make the kanji character HARE in the kanji game,
let's draw HI, AO, and HARE.
Once you've prepared the starting point and the kanji characters, it's finally time for programming.
Well then, I'm going to start the kanji I just drew.
HARE, HARE, AO.
This time, please put it on the right side of the stage, on the opposite side of the person who fires.
Yes, I put it.
Then, I will use my glasses here.
It came out.
First of all, I will make a programming to fire the word fire.
In order to do that, first of all, the person who fires.
The person who fires.
I put it on my left glasses.
Yes.
Then, the person who fires on the right side.
I want to put it in the same position.
Yes, I think it's thin at the bottom, but please put it in the same position so as not to change the position as much as possible.
Advice here.
I want to put the picture on the right side in the same position as the picture on the left side.
The mark is this cross.
This cross is the mark in the exact same place as the left side.
So, let's adjust the picture on the right side so that the cross comes out.
Everyone, did you get this far?
OK.
Then, in order to fire here, please put the fire next to the person on the right side.
Oh.
Then, if you click the launch pad here, it will be programmed to fire.
There is a note mark under the glasses tool on the right side, and I think there is a mark of the index finger under it.
Please put the mark of this index finger on the launch pad on the left side.
This glasses is a programming that the fire will fly out when you touch the launch pad.
Next, the fire will fly out and proceed towards the blue.
Please put the second pair of glasses.
OK.
Let's put the fire on the left side.
OK.
I'll put one fire.
I want the fire to move from left to right, so I'd like to shift it to the right.
OK.
OK. I shifted it.
The second pair of glasses is a programming that the fire moves towards the blue.
Next, when the fire and the blue collide, the programming becomes clear.
I'll use the third pair of glasses from here.
The third pair.
OK.
Then, first, put the blue in the left pair of glasses.
OK.
Then, put one more letter in the left pair of glasses.
Put two letters.
One more?
Then, put the fire on the blue.
OK.
Then, the finishing touch.
Put the letter HARE on the right side of the third pair of glasses.
OK.
Then, put the letter HARE on the blue.
OK.
Everyone, did you get it?
Yes.
OK.
Then, let's take a look at everyone's programming.
First, Shinji.
Fly.
Fly, fly, fly.
Oh, she did it!
Everyone uses this programming to challenge an even more advanced kanji game.
That is, making a four-letter word.
But, if it's a biscuit, you can do it.
First, Emily-chan.
The left launch pad has a cute cat on it.
And if you look at the kanji on the right, there are colors and books lined up.
What kind of four-letter word will be completed?
Here we go.
Cute!
Ta-da!
How is it?
Yay!
Wow!
Emily's cat is getting more and more simplified.
It's because we don't have much time.
This is my favorite four-letter word.
Absolute destiny is...
When a person stands on the edge of a cliff,
I think I can give you an unexpected power.
So even in that situation,
When I think of these four letters,
I feel like I'm getting more and more powerful.
So I like it like that.
The word absolute destiny is
the driving force of Emily's hard work.
Even if you take one four-letter word,
you can see various personalities.
After this, we will review the making of the original creature of the figure.
On the broadcast on June 20th,
we used biscuits to make the original creature of the figure.
Not only to draw pictures,
but also to pay attention to the change of pictures.
This time, let's draw an original creature using biscuits.
Creature?
And it's original.
That's right. I drew this creature.
Look at this. This is Star.
Cute.
If you click this Star, your expression will change.
Look at this.
Wow!
This time, let's draw an original creature using biscuits.
And if you program it using glasses,
you can also create an action that changes your expression when you click it.
Then, before programming,
let's click the pen mark on the top right and draw Pro Star.
This time, it's a program that changes the face when you touch it, so please draw two kinds of expressions.
Programming when you draw a picture.
It's easy to use glasses for the program that changes the face when you touch it.
First, put the glasses on the glasses holder.
And put a normal-looking Pro Star on the left side of the lens.
In addition, put a finger mark on the left side so that it overlaps with Pro Star.
Next, put a Pro Star with a different expression on the right side of the lens.
And when you click the Pro Star on the stage, the programming that changes the expression is completed.
Just by putting this finger mark, you can easily do programming that changes the expression.
The students used the current programming to create an original creature.
Let's look back at Maika's work.
Wow, it's interesting! What is it?
Wow!
It's a combination of Prosta and a squid.
Maika created an original creature with Prosta and Maika.
What kind of change will it make?
If you eat the chili pepper, only this part will turn red.
This is an originality.
Maika created a combination of a aquarium and a kanji game that she learned from Biscuit.
Maika used 7 glasses to create this work.
This complicated work can also be programmed with 7 glasses.
Maika, nice try!
Maika's work is very complicated.
It's number one again this time.
I praised her too much.
After this, live information of online classes.
Here is an announcement from the program.
Next week, July 4th, a live broadcast of the program will be decided.
Next week, July 4th, Saturday, a live broadcast of the online class will be decided.
Shinji-kun, NicoLab, and Noemi will appear and broadcast live for about 2 hours before and during the broadcast.
Before the broadcast, we will tell you the highlights of the day and how to program.
And during the broadcast, we will explain our programming as a behind-the-scenes live broadcast.
I will also play around with NICE AIR.
After the broadcast, we will be a teacher and review the contents of the broadcast on that day.
I will do the class for the viewers.
I'm going to be a teacher.
July 4th, you can participate smoothly by preparing two computers for programming such as smartphones and tablets for watching live broadcasts.
Please prepare it.
Everyone, please look forward to the live broadcast class.
We are waiting for everyone's participation.
Next time, we will make a pattern using Minecraft.
This program was brought to you by PLOSTA, a programming learning system.