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In 2020, programming education will be introduced in elementary school classes.
Computers are a must in our lives now.
It is important for children to know the mechanism of the computer.
To do that, they need to learn programming.
Learning programming is not a dream to change the world in the future.
So, we will challenge programming one step ahead for the next year's finalization.
We will learn programming with fun using games and music.
What is it?
It's a letter.
Programming Star! Let's sing a love song.
So, everyone in front of the TV should prepare tablets and computers.
Let's go on a journey of programming while having fun with us.
Go for it! Programming Star!
Nira Shinju, a young man who is active as a solo artist as a member of Shonan no Kaze.
In 2017, he debuted as an idol group of 12 members produced by Rino Sashihara.
NotEqualMe, a sister group of Equal Love, which was just born in February this year.
I have been studying programming with this member since April.
Ando Noboru, who is the principal of the popular programming learning series, Prosta, which will begin next year.
We have been learning programming using Minecraft's make code since July.
Minecraft is a game where you combine blocks in a vast world and make whatever you want to play.
The setting of this Minecraft is the Age of Discovery in the 17th century in the real world.
You can make a ship in a world where you don't know where the continent is and go on an adventure to the new continent.
To learn programming using Minecraft, you can use the Minecraft Education Edition.
You can also use the MakeCode function to build a house or a field using programming.
This month, I built a house using Agent.
First, let's review how to use Agent.
Prosta-kun, please.
Yes, I'll teach you how to use Agent.
To make Agent appear, press C on the keyboard and select the MakeCode screen.
Then, select when you input the chat command Jump from the player menu.
Let's change Jump to T.
From the Agent menu, connect to teleport Agent to the west of the circle.
Change west to east
By doing so, the Agent will turn east at any time, so it will be a guide to which direction your character is going.
If you can do this, press the execute button at the bottom right and go to the game screen.
Next, press the enter key and change to the chat screen.
If you type T here, the Agent will turn east and appear at your feet.
And to take the Agent one step further, select when you entered the chat command jump from the player menu.
Change jump to F.
From the Agent menu, connect to teleport Agent to the front of the circle and press the execute button at the bottom right.
When you return to the game screen, press the enter key and change to the chat screen.
If you type F, the Agent will take one step forward.
And by duplicating the current programming, change F to FF and 1 to 10.
By doing so, if you enter FF, you will be able to take 10 steps forward.
To turn the Agent to the left, select when you entered the chat command jump from the player menu.
Change jump to L.
Next, from the Agent menu, connect to teleport Agent to the left.
To turn to the right, right-click on the program and select Replicate.
Change L to R and L to right.
To destroy the wall on the Agent, select the chat command Jump from the Player menu.
Change Jump to H.
From the Agent menu, connect to Destroy the wall on the Agent.
Right-click on the program and select Replicate.
When you return to the game screen, teleport the Agent to the block you want to destroy. If you type H on the chat screen, the Agent will destroy the block.
We had a special match using the program just now on the broadcast on July 6th. Let's take a look at that.
Ready, set, go!
Everyone starts at the same time.
The first point is to go through the course. Everyone is struggling with the Agent's instructions.
Here, Emily-chan puts the character next to the Agent. With this, the speed of the instructions should increase.
With Iori-chan's help, Kirari-chan succeeds in destroying the bomb.
Now, without a big difference, everyone is heading to the last obstacle, the S-shaped crank.
Here, Emily-chan's Agent is out of the course.
In the meantime, Kirari-chan is in front of the watermelon.
Who will be the first one to reach the goal?
The first one to break the watermelon is Emily- chan.
She moves her character to get the watermelon.
The first one to reach the goal is Emily-chan.
From now on, it will be unreleased. Let's see how Emily-chan, who reached the goal in the first place, is programming.
Ready, start!
First, Emily-chan, who entered FF and progressed 10 steps.
She is wondering which way to direct the agent.
To the right.
As expected of Emily-chan, the correct answer is to turn to the right.
Then, turn to the left twice.
What should I do?
Then, turn to the right one more time.
The teacher was very fast.
Emily-chan is doing well.
Then, go forward.
Everyone is about the same now.
Here is a mistake.
The correct answer is to type L here.
Then, turn to the right.
You don't have to move one, but you can move 10.
Yes, that's right.
You are fast.
Can I go by myself?
Yes, you can go by yourself.
Move the character to the agent's side.
Hurry up.
She easily cleared the bomb destruction.
Then, go to the last difficult part, S-shaped crank.
Thank you very much.
Turn to the right.
That's good.
Go forward.
I got it.
You got it.
Shinji-kun, go forward.
You are fast.
Shinji-kun is chasing her.
Emily-chan is following the agent's correct instructions.
This is difficult.
It's not the agent.
Noguchi destroyed it himself.
Is this okay?
It's okay.
There was someone who destroyed it himself.
Look to the left.
No, no, no.
He made a mistake here.
The agent was not facing the front,
but he entered FF,
so he went to the next course.
Kirari-san looks good, too.
She is leading L twice and making a U-turn.
Emiji-san.
Yes.
I'm sorry.
One more step.
I'm sorry.
Pick up the watermelon.
Pick up the watermelon and go to the goal.
Pick up the watermelon.
Pick it up yourself.
Pick up the watermelon yourself.
Pick it up yourself.
Yes, it's the goal.
I'm sorry.
Did you destroy it?
After this, we will review how to make the agent angry.
In Hulu, we are broadcasting the programming of Equal Love without cut.
Don't miss their nice error.
This program is brought to you by the programing learning system Frosta.
On July 13th, we programmed how to cut the wood, which is the material of the house.
Let's review it again.
Frosta-kun, please.
Yes.
I'll teach you how to cut the wood.
To make the agent angry,
select the chat command Jump from the player menu.
Change Jump to 1.
Let's connect the Agent to pick up everything.
From the Agent's menu, connect the Agent to move one block forward, and change the front to the top.
And if there's a leaf growing on top, the Agent can't move forward.
Duplicate the Agent to destroy the front, and change the front to the top.
From the Loop's menu, connect the Agent to check if there's a block on the front from the Agent's menu.
Once you've done this, teleport the Agent to the tree you want to cut, and type 1 on the chat screen.
It will cut the tree until it runs out.
Now that we've done the review, let's take a look at the battle to see who can collect the most trees on July 13th.
Ready, set, go!
I don't know!
The battle has begun. Will everyone be able to give the Agent proper instructions?
Let's take a look at Emily.
The direction is important. The position of the tree is important.
As expected of the top student. Let's cut the first tree.
What about Iori?
The agent will definitely turn east, so be careful where you stand.
There is only a little time left.
And to pile up the cut trees on the agent, select when you enter the chat command jump from the player menu.
Let's change the jump to 2. If you move the agent one block forward from the agent menu, let's connect the agent to the back.
And change the front to the top and the back to the bottom.
Next, insert the number of trees the agent has from the loop menu 4 times in a row.
If you can do this, add a setting from the agent menu, move it, and connect it.
If the item is gone, change it to use the next item.
Next, change the number of trees to 5 and the number of trees to true.
If you connect this block, when slot 1 is gone, you can pile up the item in slot 2.
The agent will pile up the cut trees.
Let's take a look again at who collected the most trees and how everyone piles up the trees.
Everyone, please pile up the trees.
Wait, Sensei.
Why are you standing there?
Sensei, I'm doing a nice error.
Wait, what do you mean?
Shinji, nice error.
The agents piled up the trees side by side, not up.
What is this?
Look at this.
Here?
You should put it up, not forward.
This is forward.
As you said.
I'm sorry.
Let's go up from there.
Put it down.
Let's go straight up from here.
Let's go straight up.
Let's go.
From here, the rest of the trees...
Oh, it went up.
There are a lot of trees.
Look at this.
This part is...
Shinji's program didn't pile up the trees because this part was in front.
To pile up the blocks, it is correct to move the agent up one block and put the tree down.
Everyone should be careful when programming.
How much did the others pile up?
Wow.
It's amazing.
This is the highest one.
It's amazing.
Why is it so high?
It's amazing.
Why is it so high?
How many are there?
53
I found it.
It's like a secret technique.
While the agent was doing it, I found another tree.
Did you think about that?
I see.
You can do that.
If you do that, you can collect a lot.
You read it as soon as it's over.
It's amazing.
This is a sign of growth.
The winner is Emily.
Congratulations.
After this, we will review the original house- building.
In Hulu, there is a popular game that more than 100 million people around the world have registered.
Minecraft
Learning the programming function of the educational version
Original content is being distributed.
Please watch it.
We made an original house on July 20th.
Let's review it again.
Kurosuta-kun, please.
I will teach you how to make a wall.
To make a wall for an agent,
First, press the E button on the keyboard to select the material for the wall.
After selecting it, press the E button on the keyboard to select the material.
After selecting it, put the cursor on the agent and give the block to the slot 1.
After doing this, select the time when you entered the chat command jump from the player menu.
Change the jump to 3.
From the agent menu, select the slot number 1.
After selecting it, press the E button on the keyboard to select the material for the wall.
Next, from the menu of the agent, select the move to the back and change the back to the bottom.
In addition, connect the move to the front block and from the menu of the loop,
repeatedly, 4 times, change 4 to 10.
If you can do this, from the menu of the agent,
connect the change the direction to the left,
and from the menu of the loop, repeatedly, 4 times,
you can create a wall.
Let's take a look at the original house-building pattern that was broadcast on July 20th.
Oh, it's done.
You built a house in a very good place.
Do you live here after this?
Yes.
Next, let's see how to make a roof.
First, press the D button on the keyboard to select the material for the roof.
Connect the cursor to the agent and pass the block to slot 2.
Once you've done this, select when you've entered the chat command jump from the player menu.
Let's change the jump to 4.
Then, duplicate the command to activate slot 1 of the wall-building program and move 1 block to the top.
Let's change slot 1 to 2.
Next, duplicate this block and change 10 to 11.
Once you've done this, go to the Agent's menu,
connect the block you want to move to the front,
and change the front to the left.
Then select the same block,
move the front to the back,
and change 1 to 11.
And if you type in 4, you can line up the blocks in a row.
At this rate, the agent will go up one step, so let's duplicate the 4 program and change 4 to 5.
In addition, remove the 3rd block from the top, the block that moves 1 block up.
If you do that, just type in 5 and the roof will be completed.
Now, let's take a look at how everyone makes the roof.
Once you have the appearance of the house, the next step is the interior.
If you press the E button on the keyboard and select the tab, you can see the interior of the room such as the bed and torches.
It takes time to put these items on the agent, so let's use your character to install it.
What kind of house will be completed?
Don't miss their nice errors!
Original house building using a make code
What kind of house was completed?
First, Iori-chan
Is this a house?
This is a prison
I forgot the theme of making a house, so I made a prison
What a stylish prison
Wonderful
Next, let's look at Hitomi-san
Wow, cute
Is this a pink house?
Yes
The entrance looks like a person's face
I want to put a sign here
Wow, you can put a sign
Put a sign
A sign?
Oh, it's true
What do you think?
Hitomi's house.
Oh, it's Hitomi's house.
With this.
Wow.
I solved it.
You can do such a thing.
Shall we go inside?
It's not decorated yet.
It's stylish.
It's simple but stylish.
It was a cute house.
The last is Emily-chan.
Oh.
The house is full of flowers.
It's full of flowers.
What happened?
What kind of concept is this?
I made it stylish.
It's modern.
It's amazing.
It's novel.
Isn't the roof enough?
Yes.
Oh, really?
You did it on purpose, didn't you?
Well.
I left the work to the agent.
You left the work to the agent.
Next time, we will challenge to make an aquarium using an agent.
You made a huge one.
Wait a minute.
A popular game that has more than 100 million people registered in the world in Hulu.
Minecraft.
We are delivering original contents to learn the programming function of the educational version.
Please watch it.
This program was brought to you by PLOSTA of Programming Learning System.