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In 2020, programming education will be introduced in elementary school classes.
Computers are a must in our lives now.
It is important for children to know the mechanism of computers for their future.
In order to do that, they need to learn programming.
Learning programming is not a dream to change the world in the future.
So, we will challenge programming in advance for the finalization next year.
We will learn programming with games and music.
What?
It's a potato!
It's a game!
So, everyone in front of the TV should prepare tablets and computers.
Let's go on a journey of programming while having fun with us!
Mezase! Programming Star!
Hello, everyone. I'm Kyoko Gunju, a class representative of Mezase! Programming Star, which creates future programming stars.
And, Mr. Ando will teach us programming.
Nice to meet you.
Mr. Ando is the principal of the programming learning series, ProStar, which you can learn online and in class.
I'm looking forward to it.
Today, we will learn together with everyone in front of the TV.
Mr. Shinji Nira, the youngest son of Shonan no Kaze.
Mr. Rino Sashihara produced Equal Love.
In addition, a new student was added this time.
Ms. Anna Yamamoto of Equal Love.
Yes, I'm Anna Yamamoto.
I would like to do my best with a nice error without fear of mistakes.
Thank you.
And the other one is the first participant.
Ms. Natsune Kawaguchi of NOT EQUAL ME.
Thank you.
Yes, I'm Natsune Kawaguchi of NOT EQUAL ME.
I was teaching information at school, so I'm confident.
Thank you.
Oh, that's good.
You raised the hurdle.
From myself.
Yes, from myself.
Please use what you learned there in this program.
Thank you.
Before today's mission, a review of what has been done so far.
Programming is to create an order book.
Algorithm is to perform the programming efficiently.
What we are learning now is a programming software called Scratch.
In Scratch, it is different from the source code used in conventional programming.
You can program just by connecting blocks.
It's easy to get Scratch.
Search for Scratch on the Internet and select the Scratch website.
If you click on Create, everyone can start right away, so let's get ready.
Let's review from here.
Last time, you moved the character to the milk shop.
Let's do it again.
Well, what should we do?
Ms. Iori.
Yes.
Please tell us how to get to the butcher shop for the first time.
Ms. Iori.
Good luck.
Ms. Iori, please.
Let's move the character from the start to the butcher shop.
If you move the tail 12 times, it will move horizontally.
If you move the shield 6 times, it will move horizontally.
Are you ready?
Yes.
Let's do it.
From the blue palette, connect the X and Y coordinates to the space key.
Are you ready?
Yes.
Next, connect the 10 times of the orange control palette to the 10 steps.
Connect the 10 steps.
I'm ready.
Are you ready?
Yes.
Then, set the 10 times to 12.
Yes.
Then, set the 10 times to 12.
If you do it like this, it will move one block, so do it like this.
Next, I'm going to change the direction of the character.
It's a blue palette.
The direction of the palette is 90 degrees.
90 degrees?
Don't put it in between, connect it to the bottom.
And if you change this 90 degree part to 0 degrees, the character will face up.
0 degrees.
Please change it to 0 degrees.
It's done.
Then, if you move it a little,
What?
Sensei!
You can do whatever you want.
This is fine.
What?
The width of the road is 12.
So, set this to 12.
12.
Set it further to 12.
24.
It's 24.
Yes, 24.
If you set it to 24, it will move well, won't it?
If you set it to 24.
24.
You can just lie down.
Let's just lie down.
I'm sorry.
If you lie down, it will move this way, so the first thing you do is turn it 90 degrees.
Turn it 90 degrees?
Yes.
90 degrees?
Turn it 90 degrees, turn it to the side, and take this one.
Let's do this.
I don't know what you're talking about.
The blue pallet.
Turn it 90 degrees.
Please put it under the space key when you press it.
Yes.
Then, turn it to the side.
Turn it to the side.
There you go.
That's great.
Thank you.
The character has a direction.
Basically, the side is 90 degrees at first.
The top is 0 degrees.
Now, turn it 90 degrees to the side.
Then, move 24 steps forward.
Then, turn it up.
That's the procedure.
I see.
The last one is the meat shop.
The width here is 6.
It's 6, so it's 2 times 6.
12.
That's right.
So, turn it 10 times.
Turn it 10 times.
Bring it down to 0 degrees again.
That's right.
Move 10 steps.
That's right.
Then, pinch it.
Move 10 steps.
Pinch it.
Turn it 10 times.
12 times.
That's right.
Yes.
You did it!
I did it!
Here I go.
Wow!
That's great.
You did it in one go.
That's great.
I learned a lot from the information.
That's great.
Did you do programming during the information time?
I did something like this.
Wow.
That's great.
It's modern technology.
That's right.
There wasn't such a situation in the academy.
There wasn't.
Let's take a look at Anna.
Here I go.
Yes.
Wow!
That's great.
I'm nervous.
There was a nice error.
There was.
It was easy to understand.
Thank you very much.
If you've been able to review this far, let's put your voice in today's mission.
This program is brought to you by ZROST, a programming learning system.
We've reviewed how to do Scratch.
Let's put our voices in for this mission.
Yes.
Before that, first of all, Anna and Natsune, who have just joined us, haven't made a character yet.
At this time, let's all make a new character together.
Yes.
That's good.
Yes.
A little before.
Yes.
In the name of Mr. Ando.
I'm a teacher.
Character.
No, it's not like you're bad.
That's not true.
Yes.
Let's review how to draw a picture.
How to draw a character. Click on the cat mark on the sprite list.
Select the brush mark.
Click on the bitmap to convert to a vector.
To draw a line, click on the fill icon to choose a color and brightness.
Move the mouse while pressing the click button to draw a line.
To fill in a drawing, select the bucket mark and click on the part you want to fill in to add color.
To draw a character, click on the character icon and select a line.
Let's take a look at Shinji's drawing.
Shinji, this is...
Oh, it's Ruri.
It's me?
Yes.
It may not look like you.
My drawing is so stylish.
Thank you.
Next, let's take a look at Iori's drawing.
Iori is good at drawing.
But I couldn't color it at all.
It's a bit of a mess.
Did you make a second copy of this?
Yes.
Here we go.
She's winking.
Cute.
The eyes are good.
By drawing a second picture like this, it looks like the character is moving.
Let's take a look at Emiri's drawing.
If you touch it, the background will turn blue.
Press the button to return it to the original state.
If you return it...
It doesn't return.
We've seen four people.
Next, let's take a look at Natsume's drawing.
It's a peach.
She's good.
Cute.
Why did you draw a peach?
During art class, my favorite animal was a peach.
I was praised when I drew it.
Cute.
Purely cute.
Let's take a look at Anna's drawing.
Yes.
Is it okay to show this on TV?
Yes, it's a self-portrait.
Self-portrait?
Yes.
I can draw better, but it looks like this on the computer.
No, no, no.
It's like this.
I wonder if there will be any growth after this.
It's full of growth.
When you have an original character, the first study.
Let's put your voice in the character.
Now, each character is completed.
Next, let's put your voice in the character.
Let's put your voice in the character.
There are various characters, so let's see which one to choose.
After choosing the character, click on the tab on the screen.
Click on the sound.
Then, a screen to record will appear.
Click on the speaker below and click on the microphone to record.
Then, let's do it.
This is a cat, so let's do it.
Nyan.
Now, the sound is recorded.
For the time being, let's make the name easy to understand.
Nyan.
It's hard to say that it's cute.
It's easy to understand if you say Nyan.
I think it's pretty good.
Is it good?
Let's do it.
Let's see.
Sound.
It's a purple palette.
Nyan.
Now, let's make the sound.
Nyan.
It's a little disgusting.
To add sound to the character, click on the tab of the sound and select the mark of the microphone from the speaker at the bottom left.
Click on the record button to record your voice.
Nyan.
Once you've recorded your voice, let's name it and program it.
Select a character from the sprite list, and when the flag is pressed from the event palette...
Connect the red-purple sound palette to the end of the sound and select the sound with the name.
And if you click on the flag... Nyan.
The character will talk. Did you get it?
And if you connect the purple sound palette to the next costume, the character will talk while moving.
Nyan.
Everyone, please try it.
Start.
Is it a cut to mark the start?
Yes, it's a cut.
Let's do it again.
You can cut it yourself.
Oh, really?
I don't know how to do it.
What should I do?
Start.
Good, good.
It's amazing.
It's a cut.
It's amazing. I'm sure Miri-Nyan's voice is in it.
I'm in it.
Kira?
It came out a while ago.
What do your characters talk about?
It seems that everyone has finished putting their voices in, so let's take a look at them one by one.
Shinji first.
Start!
Your voice is great!
Your voice is really good.
Was my voice like that?
But it's interesting that it fits with the opening.
Let's take a look at Emily.
There was an echo.
Yes, there was a bit of an echo.
I didn't teach her.
I was surprised.
That's great.
That's the spirit of the challenge.
The reason why there was an echo in Emily's character is because she pressed the echo button.
Next, Iori.
There was an echo here too.
I didn't teach her.
She was in a frenzy.
That's right.
That's great.
Next, Natsune.
She was in a frenzy.
When we were recording, there was a voice talking around her.
This is also cute.
It's cute.
Anna.
It's me, Anna.
When you have a voice, it's more unique.
It's a good feeling.
It's Anna-like.
Thank you very much.
After this, it's programming the conversation.
If you meet a centaur in the city, how will you talk to it?
Let's choose the background for the next study!
Could you show us how to do it?
First, choose the background.
On the right side of the screen, there is a button called Stage.
Click on this button and choose Insect Glasses.
After clicking on this button and choosing the icon, choose Insect Glasses.
Select Insect Glasses.
Insect Glasses
Oh, it's out!
Then, you can choose various backgrounds.
Is it free?
Yes, it is.
You can choose the background you like.
Wow, you can choose various backgrounds.
To choose the background, click on the button on the bottom right.
Then, click on Insect Glasses.
Then, you can choose various backgrounds.
Choose the one you like.
Let's add some lines to today's work.
From now on, I'd like to do some work.
When you are walking in the city, you happen to run into a centaur.
A centaur?
It's just a coincidence.
In that situation, you can add lines to make a conversation.
You can think about a conversation between an original character and a centaur.
The point is, when a flag is pressed on a centaur,
and when a space key is pressed on a character, you can talk alternately.
I'm a centaur. Nice era.
If you choose the same event block, you'll get a voice together, so be careful.
Let's get started.
I can't talk to Kenta for a long time.
It's a valuable experience.
My back legs are itchy, but I can't write.
I lost my job.
How old are you, Kenta?
I'm gentle.
You have a nice beard.
I'm sorry about the direction.
It's easy to change the direction.
This way?
Of course, it's easy to change the direction.
When you press the button, you can move 90 degrees.
You can turn 90 degrees.
You can also turn left and right.
I want to see it.
Wow!
I wanted to show you that.
To change the direction of the character,
select 90 degrees from the movement palette and set the direction to minus 90 degrees.
Below that, if you connect the rotation direction to only left and right, the character will turn in the opposite direction.
After this, Kenta will continue to talk with Kenta.
Kenta, what is today's Japanese?
It's funny.
Is that true?
How did the conversation with Kentaro go?
Let's start with Shinji.
I lost my job.
Nice to meet you.
He's a grown-up.
He's in his 40s.
He's a bit more sociable now.
Next, let's look at Natsune's conversation.
My back leg itches, but I can't draw.
I'll draw it for you.
She's cute.
She can't draw her back leg.
I can't draw my back leg if I were Kentaro.
She's imaginative.
She can't draw her back, either.
I can't draw my back, either.
I can't draw it.
She's imaginative.
I'm sorry.
Lastly, let's look at Emiri's conversation.
I'll press the button.
Kentaro, what's for dinner tonight?
It's horse sashimi.
That's funny.
Is that true? I'm happy.
That's funny.
It's horse sashimi.
What's that?
It's half a horse.
It's a mythical creature.
It's a cruel story.
It's a cute story.
Today's review.
We added voices to the characters.
To add sounds to the characters,
click on the sound tab.
Select a microphone from the speakers on the bottom left.
If you click on Record, you can record your own voice.
Once you've recorded it, let's name it and program it.
Select a character from the sprite list, and when the flag is pressed from the event palette,
let's connect the sound from the red-purple sound palette to the one with the name.
And if you click on the flag, the character will speak.
Did you all get it?
If you connect the sound from the red-purple sound palette to the one with the name, the character will speak.
To create a conversation, select a character from the sprite list, and when the flag is pressed from the event palette,
let's connect the sound from the red-purple sound palette to the one with the name.
If you select a block from the same event, the conversation won't work, so be careful!
Next time, we'll be making paper plays!
Look forward to it!
I'm sorry! This is so embarrassing!
This program was brought to you by Frosta, a programming learning system company.