AISubs v3.5
Thank you for coming again this week.
Thank you for having us.
Today, we would like to visit a very popular restaurant
where even people from the U.S. Embassy visit.
A restaurant in the U.S.?
What could it be?
A restaurant in the U.S.?
Speaking of the U.S.
Is it that?
Chicken?
Beef?
Beef.
It's not meat.
Yes, it is.
It's big.
Yes, it is.
Today, we would like to visit a hamburger restaurant.
There it is!
Hamburger.
Thank you for the meal.
Good evening.
I'm Tato Rika of Nagisaka46.
Hamburgers are great, aren't they?
Do you like hamburgers?
I like hamburgers with cheese the most.
This time, they visited Authentic in Akasaka.
It's a very popular restaurant where you can eat authentic hamburgers.
Let's start with the menu.
Everything is in English.
Double burger, cheese burger, double cheese burger, egg burger.
I've never heard of it.
It's in Japanese, too.
Oh, it's here.
Do you have it?
I'm a little American.
I'll have broccoli.
Broccoli.
I'll have a bacon cheeseburger.
I love it.
Ai, do you eat regularly?
Yes, I eat a lot.
Twice or four times a week.
I see.
You like that chain store.
When you go out for a meal with your members,
some of you are on a diet,
and some of you are overweight.
I see.
I think so, too.
So you can't tell your members what you want to eat.
Hamburger or fried food?
I'd be happy if you asked me out.
Recently, I have a junior in high school.
When I'm asked out for a meal,
I might not say "hamburger".
I see.
I might say "kushikatsu".
I might be careful.
Your meal is ready.
Thank you very much.
Wow.
Here's your broccoli and cheeseburger.
I'm excited.
Wow, it's half broccoli.
Thank you very much.
It looks delicious.
Wow.
It smells good.
It looks like a real one.
It's hot.
Wow.
I started cooking
in the second year of the show.
I went to many stores for a year.
I've eaten a lot of different things over the past year, so as a summary of this year, I'd like to give you a gourmet report one by one.
Not the one you always do?
No, it's not the usual one, but I'd like to see the summary of this year.
Can I be honest? I went on location for a show and was praised for my appetite.
Let's start the gourmet report from Yumiki, who is always confident.
Wow, it's quite a lot. It's heavy.
It's thick and has broccoli on it.
I'd like to eat it now.
Thank you for it.
Can you eat it?
Wow.
Wow, it's so good!
The texture of the broccoli and the patty of the hamburger is so fun to eat.
It tastes good wherever you eat it.
How would you describe it in one word?
I'm glad I came to Japan!
Next up is Yoshio.
Thank you for it.
It's twice as much as I usually eat.
It looks so good!
Thank you for it.
It's so good, I can't open my mouth.
The cheese is stretching.
It's so good!
It's a completely different dimension of deliciousness.
It's a completely different genre.
The bacon is crispy and very juicy.
How does it taste?
- It's a source of energy. - A source of energy.
It has a strong flavour and it's delicious.
Amazing.
You two have improved a lot since the beginning.
- I can feel that it's going to be delicious. - I'm happy!
I wanted to try it so much back then.
For you two, we have a side menu that's very popular at this restaurant as a gift from the show.
- Onion rings?! - Yay!
I love them!
Okay!
- Thank you for it. - Thank you for it.
- It's fresh out of the oven. It's crispy. - Thank you for it.
- It's hot. - Is it hot?
It's hot.
It's delicious.
It melts in your mouth. It doesn't seem like there's anything inside.
- There is. - There is.
- I know what you mean. - You know what I mean?
It's really fluffy and the crust is crispy and the inside is jiggly.
It's not heavy and there's a slight sweetness of the onion.
It's good.
Both of you, nice side menu report!
And now, we'll get into programming!
Just like last time, we'll be playing Rockman 2 and learning about the hidden programming behind it.
The rules are simple. You advance through the stage and defeat the boss you've been waiting for.
Will you be able to defeat the boss? Let's start with Ayati!
Oh, I've seen this kind of stage before.
Whoa! That scared me!
Did it scare you that much?
Based on my previous experience, it's possible.
There's something like a black hole.
Yeah.
I want that.
This is ice, you know.
I don't know.
Oh, I've recovered.
Why are you...
Oh no.
It's hard to win.
If you disappear from the screen, you'll be back in the game.
I see.
What's with that...
Change ball.
You can't do that now that it's baseball season.
Here it comes.
This is bad.
What's wrong with you?
I think if you clear other stages, you can participate in this game.
There are places you can't go without it.
Wow!
There are places you can't go without it.
Wait!
It fell down.
It fell down?
Then it's really hard.
Who is it?!
Number two!
Wait, wait, wait!
What's with this guy?
I feel like I'm about to be buried.
Huh?!
For the first time, Aty has advanced more than half of this stage.
Amazing!
Next, Yumiki will challenge.
It's coming from four directions, isn't it?
First of all, I'll jump here.
What's that? If it disappears from the screen and reappears again, will it come back?
Here it is.
It's true.
Oh, stop it.
I just need to get closer.
That's dangerous, isn't it?
It's dangerous, really.
What should I do? What should I do?
This sliding accuracy is...
Oh, it disappeared again.
Stop it.
Oh, come on.
Hey, I hate this kind of thing.
Hey, what should I do?
I can't do it anymore.
Oh, it's over.
Hey, I dare to swim.
Is it okay for me to clear it?
Dodge it.
Oh, you can do it.
I did it.
Ms. Ayatee managed to get through the enemy she fought earlier.
However...
This person came again.
What is it?
Hey, that person's physical strength is too strong.
It's from the middle.
Don't fall down.
Don't fall down?
Jump with "a", right?
Ah, I fell.
Go, go, go!
Sorry, sorry.
I'm going, I'm going.
I'm going.
Good, good, good.
Do you jump with this?
Ah, you can't.
Let's go down too.
Ah, I wish there was something shiny up there.
Ah, you can't go up?
Ah, it's from the left.
Wow, I'm done for!
Go!
Shotgun!
Ah, what is this?
What is this?
Hit it, hit it!
Wow, nice!
It's like...
I hit it.
Yumiki is amazing!
And...
They're going up against the boss!
The boss's Flashman appears!
Attack?
You can't attack it.
Ah, ah, ah!
Go, go, go!
Ah, I'm done for!
The boss...
Even though they made it to the boss,
Yumiki was defeated in no time.
They switch with Ayatee-san and try to clear the game, but...
Wow!
She's strong!
Because she's the boss.
Wah!
This is bad!
Ah, that was close!
Ah, this is bad! Ah, there it is!
No, no, no, no!
I don't like this!
D-attack!
No, no, no!
D-attack!
Attack! Attack! Attack!
Stop it! Stop it!
Go, go, go, go!
No, no, no!
From the inside! From above! From above!
Oh, it's over!
This person is impossible!
But it went up to five! Amazing!
Wow! Wow!
You did your best, Yumiki!
Now, let's change our mood and start programming!
Like last time and this time as well,
we will create a horizontal scrolling action game like Rockman
while learning from Kobayashi-san and Toruya-san!
Here is the programming we will learn this time!
First, we will expand the stage!
Last time, we created a game where the camera follows the character
but it doesn't follow you when you jump!
Yes, we did!
Now, since we made the camera follow the character,
we want to expand the stage to the right!
Right-click with the 'hierarchy' and
'2D object', 'sprite'...
'Shokia'!
'Square'!
I think you can make it as it is!
'Square'...
I put it in a weird place...
'Size'... 'scale', right?
If you change the 'scale' of the object, for example, to '128',
I think it will be a good size!
A good size?
Is it 128 for all of them?
Let's try playing it!
I can't see anything. It's like a background.
You can't see anything. That means you didn't get anything right, right?
I didn't get it right. Did I get it right?
What? Did you say it?
Can you get it right? With no hint.
Can you get it right?
It's that, right? From Atcomoment...
Box Collider. That's right.
That's good.
Both of you got it right!
To get a correct judgment, select Box Collider 2D from Atcomoment!
Now you won't be able to see the blind spot and you'll be able to hit it properly.
If you put a sprite like this and put Box Collider 2D on it, you'll be able to create more and more stages.
So you just need to put it on?
By putting this judgment on the blind spot, you won't have to put it on and you'll be able to move sideways.
For now, let's increase the ground in the right direction.
If you use a sprite with a square and a scale of "x", for example, 512, you'll end up with horizontal ground.
You're right! It's horizontal now.
Create more and more on the right.
Well, you can make a hole and make it easier for it to fall.
If you can create a stage where you can make the player think, "I tried my best, but I could do it!" it'll be pretty interesting.
That's true.
If you don't put Box Collider 2D on it, you can put it as a background if you want it to be transparent.
Oh, I see.
Actually, the sun in the upper left is a background.
I see.
The sun is placed as a background.
Wow.
After learning a lot from you two,
we will create an original stage while placing obstacles and changing colors.
And here is what we will learn next.
When you fall into a hole,
shouldn't you have a mechanism to retry?
Yes, you should.
That's right.
Well, this is it.
I will double-click on this player's script,
and somewhere in the brackets of "uprate"
I will write a program to switch scenes.
When you fall into a hole,
how should you determine it?
Outside of the screen.
Outside of the screen means...
Something like coordinates.
Ah!
If I say "more than or equal to negative of the vertical axis"...
Oh, yes, yes, yes.
That's right.
If you say "less than or equal to negative of the vertical axis",
it means it's lower than or equal to negative of the vertical axis, right?
Yes.
That's correct.
Wow!
Hayatee-san, you're amazing!
This time, I will enter "this value only if I go down"
as "this value only if I go down" as "this value only if I go down"
Now, the program "this value only if I go down"
from "this value only if I go down" is completed!
And I will write a program "go back to the beginning" below it.
Let me tell you how to reset.
Read the same scene again.
Read it again?
In other words, now...
What we're editing is this "main" scene.
By reading this "main" scene again, we can reset the position of the character and do it again from the beginning.
In order to read the scene, we have to write "using" here.
"Using", huh...
"Using"...
"unityengine.scenemanagement"...
It might be useful.
"Using" "unityengine"...
Huh? It seems like they've forgotten...
This program...
Actually, before...
When we made the original "choice problem" game, we asked them to teach us this!
When you change a scene in "unity", you have to remember "write" this program.
This is that program!
When you change a scene in "unity", you have to remember "write" this program.
And one more thing you need is...
"scenemanager.roadscene".
"scenemanager.roadscene"...
And you have to write the scene you want to change in this program.
"roadscene"...
We're going to use this program again and write "go back to the beginning" program.
You two, remember this time!
- "Dot...", "Dot..." - "Scene Manager..."
- "Manager..." - That's it.
Go back up there into the parentheses.
Scene Manager...
- "Dot...", "Road Scene..." - "Dot..."
- "Road Scene...." - "Elle", it's "Elle".
- "Road Scene..." - "Road Scene..."
- Here it is! - That's correct!
Point...
Then you put it in parentheses.
Then the parentheses for "Main"...
- "Main." - It's the same as the name of the scene, right?
"Road Scene" means "moving the scene," and "retry" means "if you move yourself, it will be a "retry."
"Road Scene" is a program that means "moving the scene" and "replacing it."
This time, if you move to "main," which you are editing now, you can go back to the beginning.
Since you've read the script and looked at the notes, don't forget about this from now on, okay?
Now, if you fall into a hole, you can go back to the beginning, and the programming is complete!
- So, let's try it out, playing it again. - Okay.
It might be easier to hold it with your left hand or something like that.
- Wow! - Haha.
Oh, it's coming!
And finally, we'll add the title of the game.
- Wow! - Haha.
Enter your favorite title in the text and you're done!
- That's really good! - Haha.
- I don't know if it's good. - What kind of title is it?
After this, play the finished game!
- Jump and slide... - Slide!
- Haha.
Maybe if you turn your head faster...
If you have more knowledge, you can play it in various ways.
I want to evolve in many ways.
The horizontal scrolling action game is complete!
What kind of game is it?
First of all, let's play the game created by Aiti.
- Here it is! - It's SEVEN, isn't it?
- Nana likes it. - Haha.
- Wait, is it SEVEN all of a sudden?
- Yeah. - Oh, it's difficult here.
- Oh, wow! - Here it is!
- Hmm, there's nothing here. - Is this it?
- Wow! - Wow!
- Oh, we're back! - Haha. - Yay!
Next, Aiti will play the game you created!
- Here you go! - Haha.
- Is it such a popular game? - It's not a manga for anyone.
- I don't know the timing of the jump. - You can do it at random.
- Jump and slide... - Slide!
- It's a pretty mean setting. - Yeah, it's a miraculous timing.
- I can't fly! - Can you fly?
- It's difficult. I've never done it before. - I see.
- Haha. - No disciplines. - Yeah.
- It's called level design to make a stage like this.
- Level design is to test over and over again and see if you can clear it yourself. - Wow.
- I think you want to get on the pink thing up there, but if you try it, you fail and it's easy to get into a hole. - Yeah, yeah.
- The balance of risk and return is really good. - I'm happy.
- Haha. - Yeah.
- Oh, nice.
- You're good at it.
- Oh, I can't go that far. - You can't go that far.
- Last challenge. - Okay, go!
- Oh! - Haha. - Right there. - Wow.
- With this, the horizontal scrolling action game making is over. - Can you give me some final comments? - Yes.
- Today, we were able to do horizontal scrolling like this, and I think we'll increase the number of surprises we've had so far. - Surprises. - Yeah, in everyone's heads. - Yeah.
- Haha. - Haha. - You made me do it again.
- "Tokyo Basukun Club" will continue to air on TVer and other platforms after the broadcast.
- The show will continue for three years, four years, and even longer.
- Please click on the "Like" button on TVer.
- Can you give me some final comments? - Yes.
- Today, we were able to do horizontal scrolling like this, and I was very happy to be able to do things that I had taken for granted until now.
- I was very happy to be able to say that Mr. Kobayashi will give me a score.
- I'll give you a score.
- It was fun.
Here, like this...
I... I did it!
Which one is it?
As expected of Takahashi's actions.
That person is a genius.
Are you going to look for it from here?
How long will it take?