AISubs v3.5
- Good morning. - Good morning.
- Thank you for coming. - Thank you for having me.
- Could you tell me your fashion points for today? - Sure.
- Let's start with Yoshida-san. - What could it be?
I'm a rare person.
- Just like you. - What's rare about me?
I don't really choose yellow.
I tend to choose white or black.
So I'm going to change my mood and wear yellow today.
- Oh, Yan-chan. - I'm going to wear a coat and straight hair like an ocean girl.
- You like the ocean, don't you? - I'm a person who wants to go out in nature.
- Straight hair like an ocean girl? - It's been a while since I've had straight hair.
- That's right. - It's like an ocean.
But I'm a straight white girl inside.
- Lastly, Yumiki-san. - I'm not going to wear a coat.
- I'm going to show off my body. - What did you say?
- I don't know. - I'm going to show off my body.
I have a cup in my hand and I look like a woman who spends her day off wearing this color.
- You look like you can afford it. - That's right. So I'm going to show off my body.
- Do you know where we are today? - Yes.
- One, two... - Asakusa!
- That's correct. You can even see the lightning. - Wow, you're right.
- Asakusa is said to be a place where "○○" remains. Do you know what that means? - "○○" remains?
- Edo. - Edo.
- It's blooming today. - Really? Yay!
- It's also said to be a city where "○○" remains. - Yay! Amazing!
Today, we're going to eat dishes from the Edo period in Asakusa.
- Yes. - We've arrived at a restaurant where you can eat dishes from the Edo period in Asakusa.
- Here it is. - Wow!
- It's "Asakusa Ichimon". - It says "negima".
- I think it's different from "negima" in your head. - Huh?
- "Negitori no negima"? - No, it's not.
- Huh? What is it? - I wonder what it is.
- Let's go in and see what it is. - Okay.
- Huh? - It's amazing.
- Where's the entrance? - Isn't it too high?
- I stepped on lettuce. - Wow!
Asakusa Ichimon
Good evening. I'm Kato Rika of Nogizaka46.
The 11 o'clock birthday live will start next week.
I'm looking forward to meeting you all.
Today, we're visiting Asakusa Ichimon, which opened in 1945.
In Asakusa, you can only eat "negima" here.
It's a dish that's been around since the Edo period.
What is "negima" exactly?
- Boss! - Boss!
Here you are.
- Thank you very much. - Thank you.
The shape of the hot pot is like...
- Yes. - The green onion is big.
Yes, this is our proud "negima" hot pot.
This is green onion and tuna.
- Tuna? - Tuna?
- Tuna "ma" ? - Yes, it's tuna.
This hot pot has been passed down since the Edo period.
This kind of "ton" part is not suitable for preservation.
At that time, "ton" part was discarded.
- No way! - Don't say that!
The Edo people decided to use "ton" part.
That's why "negima" hot pot was created.
Another specialty of this restaurant is meat dishes.
This is "hayama" style "tetsu" hot pot.
There is still "hayama" style "tetsu".
- What is "hayama" style "tetsu" ? - Nothing special.
If you like "shizachi" style "tetsu", please squeeze it a little and enjoy it.
- Thank you very much. - Thank you for it.
Thank you for it.
Wow! The meat is so thick!
- Wow! - Wow!
It's so soft!
Until now, people who said "You don't have to bite it."
have surprised me.
Wow! It's so soft!
It's true that you don't have to bite it.
- I'll have some meat. - It smells good.
This is also soft.
The seasoning is sweet and salty.
But it's vinegary and you can eat it very refreshingly.
The fat is also not greasy.
Do you cook a lot at home?
Yes.
That's amazing.
You know the hamburger my grandmother sells here?
I made that at home.
It was exactly like my grandmother's taste.
But I made it at my grandmother's house.
I made about 60 of them.
I spent about a week eating hamburgers.
Excuse me.
Thank you very much.
Here you go.
It's thin noodles.
This is Inaniwa udon.
Inaniwa udon.
Thank you very much.
Can I eat it?
It's very transparent.
It's amazing.
Thank you for it.
It's amazing.
How is it?
It's very transparent.
Thank you very much.
How old are you?
Me?
I'm 65 years old.
You're very young.
You're a lucky man.
You're 66 years old.
How many years has it been since you started this job?
It's a secret.
It's cute.
We're going back to the programming show, but...
Let's get right to it, but happy news and sad news.
- Huh? What is it? - What is it?
- It's like... - Which one do you want to hear first?
Huh?
Will you be raised and dropped, or will you be dropped and raised?
- Let's hear the sad news first. - Got it.
- Sad news. - Yes.
- What you've told me so far is really expensive, but... - What?!
I've decided to take a break from the show for the sake of game development.
- Why? - What are you doing?
- Even Miyake-san isn't here anymore. - We're lost.
I'm sure you've noticed something strange while we were talking about this, but...
- There's nothing but strange about it. - That's right.
Today, the three of you are game developers who are making indie games
because you have this kind of game development and this kind of game.
- Huh?! - Huh?!
Indie games that are now showing a sudden boost of excitement.
This time, we'll have a chat with indie game developers who will be in the game industry in the future.
We'll learn about the possibilities of games and the fun of programming.
First of all, I'd like you to briefly introduce yourselves and yourselves.
- Okay. - So, the three of you in the back.
- Three of you?! - Three of you?!
We're in the same class at a game school.
- So you're students? - That's right.
- Huh?! Students?! - We're students.
A game you made with the three of you while going to a game school.
Let's play it right away!
- A friend came. - A friend came.
- What's the title of this game? - It's "Make Friends".
- That's a good name! - Let's make friends!
- Let's make friends. - That mannequin will be the controller in the other game.
- We'll operate the game with this. - I want to do it.
- You want to do it? - I want to do it!
Okay, then.
"Make Friends". We'll be playing in Kanagawa.
- It's moving! - Like this...
The head in the screen and in your hand are connected.
- That's how you play the game. - Wow!
- Move it up and... - Wow!
- Like this... Oh, put your nose on it. - Nose!
- Oh, you did it! - Then you can make a human face.
- Wow! - Wow!
- Wow! The way it moves is amazing! - The mannequin is moving!
Please make it one more time.
Like this and like this...
- Wow! - Huh?
- Is it impossible? - I don't know anymore!
- Go, go! This way! - Yes, like that!
- You did it! - Good job!
- Good job! Nose, nose! - Okay, good job!
- Oh, you did it! - Only this side?
- You did it! - But there are 12 of you now.
- Good job! - Where's your nose?
- Oh, no! You did it!
- This way! - Okay!
- Go, go! - Up, up!
- You did it! - Oh, no!
- That's no good! - Where is it?
- It's missing a face!
- Oh, there it is! - It's missing a face!
Oh, no! Oh, no! Oh, no!
- Give me! Give me! Give me! - Give me! Give me! Give me!
- Bonus! Bonus! - Wow!
- Huh? It's over 50! - Huh? Is it over?
- It's over 50! - Is it over?
- Wow! - Wow!
- Unique! - Yay!
- We did it! - We did it!
- It's amazing! - How was it? Try it!
- Huh? It was really like dancing! - Yeah!
- But, when you complete it, you feel refreshed! - That's right!
- You can see various angles and faces, so I had a lot of fun! - That's right!
- By the way, how long did you make this game?
- It's been about two or three months. - Wow!
- That's fast! - Isn't it really fast?
- Do you have any characteristics of this game's programming?
- The game engine for making this game, such as Unity and Unreal Engine, is based on the game engine I've been working on since I was in second grade.
- When making an individual game, we often develop it based on the game engine such as Unity, which we always use.
- However, it seems that we made this "make friends" ourselves from the engine for making the game.
- Huh? Didn't you go to the company's Unity? - Yes.
- Even that tree? - Even that tree?
- We really made it from scratch. - That's amazing!
- Thank you very much! - Thank you very much!
- Next up is a game developed by Ganji and played by Ayati!
- Well, it's a game where you create a role - playing game's battle AI and aim to conquer a dungeon on your own.
- Are you touching it now, Yoshida-san?
- I'm not touching it. - You're not touching it, but it's moving on its own, right? - Yes, that's right.
- It's moving on its own! - How cute!
- It's annihilated! - Your party is annihilated!
- Let's fix it!
- Oh, you start from here! - That's right. Before you enter the dungeon, you create it in advance and play it automatically in the dungeon.
- It's like creating simple programming in a game.
- If you select the character on the left, you can edit each character's AI.
- Currently, no matter which character you select, it's only set to do normal attacks randomly.
- So, if your ally's HP decreases, I'd like to create an AI that can heal you.
- First, you select an active AI that can heal you and an target AI that can decrease your HP.
- There's a condition called "if". - You've heard of it, haven't you? - "If". - "If" what?
- You can only use the same "if" condition that you've learned in Unity before in order to execute the trick.
- If you select the same condition in the game, you can use it.
Starting from the beginning, if an ally's HP is below 50%, the AI can heal the lowest HP ally.
Let's go to the dungeon one more time.
The samurai will be defeated soon.
Oh, no.
Oh, it's true.
The samurai is in trouble.
Oh, my HP is below 50%.
Oh, it's true.
Oh, it's here.
It revived itself.
What is this game engine made of?
We use Unity.
Oh, it's the same.
Does it mean you can make it?
It means you can make it.
Oh, it's amazing.
It's amazing.
Thank you very much.
Next is a game made by Baldaisu.
Yumiki will play it.
This is a game called "City of Drunkards".
It's cute.
Oh, it's great.
Turn upside down and...
Oh, I see.
I see.
How do you do it?
Oh, I fell.
Are you all right?
Oh, I got it.
I got it.
It's like this.
We'll show you new puzzle elements here.
So, give it a try.
So, we have to turn them upside down?
Wow!
This is also a puzzle, so I'd like you to think about how you can solve it first using this gimmick.
Can you do that?
I think I know.
What is it?
Go back to normal again in the red part...
Go to the red part...
We can't go to the red part?
We can't, can we?
Then we don't know.
Go back...
Push the button on the left...
Can we go to the roof of the house?
What happens if we go back and unlock it there?
Oh, you're right! We did it!
Wow!
You're smart!
Could you tell us about some of the features of this game?
Yes, I'd like to talk about it.
This is the stage we played at the beginning of the game.
This stage and this block are made of tiles.
I'd like to introduce you to the tile map feature in Unity to make it easier to create a stage using tiles.
If you put a picture in advance to create a stage in the palette on the right here and click and bring it in...
You can create a stage with the feeling of drawing.
You can create a stage like this.
If you bring this block in, it will automatically connect to the block.
Is it possible to activate the gimmick just by putting it in?
Actually, you can't activate the gimmick just by putting the tile in, but you can program the gimmick tile to work as a gimmick.
The reason we do this is because you can create a stage like this and play with it right away.
It's very important to play a game, play it a little bit, play it a little bit, and play it again and again to create an interesting game.
I think it's a mechanism for creating stages quickly.
Thank you very much.
Please have a seat.
I'll start with your name.
I'm Torayama Ibatteri Sakurai.
Is it long?
I'm Toraya.
You're very young, but how old are you?
I'm 23 years old.
You're the same age!
Are you working or studying?
I'm a college student now.
What kind of college?
Second year.
How long have you been developing games?
We started developing games last year.
Really?
So we're about the same age.
The show started in April, right?
Oh, it started in April for me, too.
We're about the same age.
Wow!
I heard it at school, that we're the same age.
Wow, are we going to team up?
After this, more interesting indie games will appear!
This is so much fun!
Wow!
Huh?
This is a little dangerous.
This is like when you beat someone up.
Right?
This show is brought to you by these sponsors.
The show's official T-shirt and smartphone case are on sale!
At Nagizaka's Birthday Live, wear this T-shirt and let's get excited!
We'll also find people wearing it from above the stage!
For more information, check out the show's homepage!
A chat with indie game developers!
One year of programming history!
A.T. plays a game created by Trey!
What kind of game is it?
The protagonist is currently moving.
This is an electric guitar.
Can you press the green button?
What's that?
You can also make the sound of the amplifier sound and jump up.
If you attack directly with a sound wave, you can go further.
That's a little dangerous.
If you defeat all the enemies in the room, you can move on.
It's realistic when you defeat them.
But it's still pink.
It's still gentle.
You can also turn it off here.
What's that?
It's an electric guitar, so you can play an electric guitar.
That's awesome!
That's amazing!
This is difficult!
By the way, did you make it by yourself?
Yes, I did.
I also made a song.
A song?
Yes.
And BGM?
Yes, and BGM.
You made it in a month.
Is it released?
Yes, it is.
I'm glad.
Amazing.
Finally, Kobayashi's game "Kanagawa plays".
Actually, this game is not about this.
Where is it?
That's right.
Top?
Amazing.
For convenience of the switch, if you turn it on, you can't tap the screen.
So, we'll take a selfie from behind.
Wow.
You two can peek.
And you can guess what kind of game it is with the atmosphere of the three of you.
Wow, it's too difficult.
Amazing.
Basically, you can type with "a" button.
Like this?
"a" and "touch".
"a" and "touch" should be "touch", right?
That's right.
Here.
It's open.
There are 15 open sockets.
If you touch the open socket, you can put anything you want.
Wow.
But if you press "a" or "x" or "y", the small part on the bottom right will change.
Oh, I see.
You can put anything that fits the picture.
Wow.
Can I put it without thinking about it?
Yes, you can.
Here.
Then, "y" is here.
If you want to go to the next one, you can put two sticks.
Wow, it's so cute.
It's like a spaceship.
Right? Amazing.
Wow.
Choose a stick and hit it.
Hit it.
If you hit it once, it will blink, but you can't choose while it's blinking, so you have to put a lot of sticks and hit it with various sticks.
Can you put this stick away?
Well, I have a little energy left, so I'll put it away.
Oh, it's coming.
Wow, that's strong.
What is this?
This is a special way of hitting.
Oh, I see.
You can't hit the enemy with it.
What?
It's a way of waking up and involving the enemies around you.
So if you push where it's separated a little...
Around here?
Around there.
Wow!
I like this.
This is good.
Then I'll go with 5.
Go.
Go?
Wow, this is so fun.
It's a switch, but you can also use a controller.
That's amazing.
It's a switch only.
That's true.
What? What? What?
Oh, okay, okay, okay.
What?
You can erase enemy attacks with a touch.
Oh, is that an attack?
It's an enemy attack.
I see.
No! No! No!
Oh, no!
What is this? What is this?
This is scary.
Oh, no! No! No!
Oh, no! No!
They don't die either.
Oh, really?
That's strong.
Then let's end it here for now.
Yes!
I really want to do it, but...
Thank you.
Is it over?
It's over with the tutorial, right?
Wow!
What do you think? Try it out.
No, this is like using this screen and using this switch
It was my first time playing a game like that, so I moved my head a lot, but it was fun
Also, it's pretty simple, so it's easy to remember and it was a lot of fun
How much is this?
How long did it take you to complete it?
I think I started making it in 2011.
I think I made it for about 10 years.
But I have a housework job, so it's quick.
So it took me about two years in total.
That's amazing.
By the way, what engine do you use for this?
Unity.
I can't do it.
Unity, I can't do it.
Thank you very much.
Well...
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Well...
I ate a hot pot for the first time today.
There are various ingredients like this.
But they are cooked in the same way.
The taste varies depending on the ingredients.
You can say that even in a game.
If there are seven of you like me,
it's completely different no matter which game you play.
There are ideas like this.
It's a seafood, so it tastes like this.
I think you all had that kind of experience.
It was a new experience for me.
Everyone, I hope you all have a good day.
Gurasan D!
Oh my, I thought it was someone else, but isn't it Ingi?
How long are you going to be a rejector in this world?
I've been enjoying doing TV.
So that's what games will be like in the future.
Well, that's a shame.
Fufufu...
You know, Gurasan D...
I know who the mastermind behind this game is!