AISubs v3.5
New Year! Happy New Year!
Happy New Year!
This is the first recording of the new year.
Yes.
Thank you in advance.
One by one, I'd like you to tell us about your kimonos and points.
Let's start with Yan-chan.
Yes.
I chose black.
Well...
I wore a lot of kimonos this year.
There was also an adult ceremony, so I wore bright colors.
But...
Well...
As the year is about to end, I decided to try various things this year, so I wore black.
Oh, that's nice.
Yes.
Yes, yes, yes.
Ms. Yoshida.
Yes.
Personally, I like the skeleton on the back of this red crane.
I don't know if it's a skeleton or not.
Oh, you're right.
There's a white one.
Oh, that's amazing.
Cute.
You can't tell just by looking at it, can you?
But if you look closely, it's really cute.
This is my favorite part of my kimono.
It's too cute.
Cute.
How about you, Ms. Yumiki?
I don't think there's anything you can see at a glance when you look at it like everyone else.
But I don't usually wear orange like this.
It's been years since I met orange, so I'd like to wear it today and do my best.
[New Year's Day]
Happy New Year!
I'm Yorizaki 46's Kato Orika.
How did you spend your New Year's Day?
For the first time in a while, we're going on a trip with the show and the three of us!
[Nihonbashi]
This is Nihonbashi.
Nihonbashi!
It's outside of my office, but there's a place called Hiei Shrine.
Hiei Shrine!
It has a history of 400 years.
400 years?
Yes.
Hiei Shrine.
It's right there, at the Tokyo Trade Fair.
Ah!
Yes, so business is booming and luck for work is rising.
Wow, I'm happy to hear that!
Businessmen come here to visit.
Wow!
Well, shall we go?
Yes!
It's true!
There's a mat here!
It's cold!
I like rice.
I want to eat dango.
Shall we stand in a line?
One, two...
It feels like New Year's Day.
It's better not to stand in the middle.
You're right.
You don't have to say anything.
I see.
There's a flower that looks like a beehive.
Wow!
It's true!
This is Goshinboku.
Goshinboku?
It's a big tree.
Ah!
It's a tower.
Yes, it is.
There's definitely one in a shrine, right?
Yes, there is.
I've been to a shrine in the past.
Yes, there is.
Goshinboku.
Wow!
This has a history of over 400 years.
Oh, really?
Yes.
I have to get a tower.
Shall we pray?
Yes!
Shall we do it after climbing up?
Let's do it after climbing up.
Okay.
Two bows and two claps.
Yes!
One, two...
Huh? After climbing up?
One, two...
So long! So long!
That was too serious.
I forgot to ask you for a favor and I was about to do it.
Shameless!
What did you ask me for?
You can't say that!
I asked you about work and private life.
Oh, I see.
I asked you about next year, too.
You asked me for a long time.
I started as a ghost and ended up as a ghost, too.
I kept my honor.
I can't say this to anyone.
I was a little hot-tempered.
That's all I'm going to say today.
She said she was hot-tempered.
You're lucky.
Yes.
You're lucky.
I found it!
What should I do?
I'm risking my life for this fortune-telling.
Shall we do it?
Yes!
Okay, "I am..."
Okay.
Let's do it!
That's good!
Why are you so scared of fortune-telling?
I'm scared!
I'm scared of it.
I'll do it.
Is it cold?
It's cold.
With this...
I'll open it.
Good luck!
There's no "good luck" in fortune-telling.
Oh, it's in English.
Good luck!
Where is it written?
Good luck!
Oh!
Good luck!
Isn't it good?
Will you answer me?
Oh, it says, "Have a safe trip. Be careful of using money."
Be careful, Aya-chan!
Do we have to go on a trip?
Yes, you're right.
OK, Yan-chan, are you ready?
Let's do it.
Please.
Like this.
You're right.
Oh, no. I might not be able to do it.
You can do it! It's OK.
Don't worry.
I'm sorry. If it's today, I'm sorry.
It's hard to open it.
I'm curious about the result.
You can do it!
Here we go.
Don't say it!
It's a big treasure!
She said it!
I'm happy!
You can make a wish come true.
What?
You can make a wish come true.
It's hard to say in Japanese.
It's good.
It's a big treasure.
Yes.
I'm happy.
Congratulations.
Thank you very much.
OK, it's the last one.
Yes, it's the last one.
Have a safe trip.
Please.
She's the most nervous one.
Are you the type of person who believes in love?
I really believe in love.
I'm serious.
She's the type of person who believes in love.
I'm serious.
Please.
Can I open it?
Yes, you can.
Please.
Yes! This is it!
Here we go.
What? What? What?
Not yet. Not yet. Not yet.
It's like a monkey.
You're noisy.
Wait a minute.
I can hear you.
You shouldn't shout like that in a shrine.
Be quiet, everyone.
Daikichi!
I'm glad.
This is my first time seeing you so happy.
I'm so happy.
What does it say?
Is it hard to grant your wish?
It's cheaper than half.
What you wished for may come true.
Thank you.
I'm glad you wished for a lot of things.
I'm glad, too.
Besides that,
I hope you get a good education.
Osanyasushi.
It sounds like a name.
It does.
I did it! Thank you!
I'm so happy! Thank you!
Thank you.
I hope you all have a great year.
And now for the main topic.
Today, we'll learn programming from retro games.
What we'll do today is
"Speranka," which was released in 1985.
Oh, I think I've heard of it.
Today we'll play "Speranka," a Famicom game.
It's a simple game where you aim for the bottom of a cave and avoid enemies that appear along the way.
When it first came out, it sold hundreds of thousands copies and became a huge hit.
But it became more of a hot topic than that.
Even now, it's a very difficult game.
It's an electronic game.
Oh, it's difficult.
The reason why it's so difficult is...
The game market is the weakest protagonist.
Oh, no!
I'll get a bone fracture just by walking.
No way!
That's why...
Even at the time, Famiccos were shocked.
You call us "famiccos"?
Then, let's play it right away!
The operation is...
Move with the cross key...
Jump with the "a" button...
Attack with the "b" button...
It's a simple game, but...
There are many programming elements we've learned so far.
Let's start with Ayati.
Yes! It's started!
Go for it!
Oh, did you fall?
Did you die?
She can't jump at all.
Isn't it better to fall from above?
Oh, you died.
If you fall, you won't die.
If you fall from a little height, you'll die.
You're weak.
It's a game over.
There was a height limit.
If you fall from that height, you'll die.
Really?
Then we have to balance it out.
It's so cute!
It's so small!
Can you jump while running?
Yes, you can.
Can you?
Oh, you can!
I'll die if I don't ride it.
Watch out!
It's good.
Can you go up without climbing up?
Yes, you can if you fall from above.
Can you jump?
Jump and go up.
Oh!
You'll die.
You'll all die.
Hey!
There's something like a dangerous bomb.
It's an item.
There's no item.
They give you a lot of items.
Oh, there's a weight!
Oh, this is that thing!
Which one?
Isn't that "b" for the bomb weapon exam?
The lower "b" or lower "b".
Lower "b" or...
Lower...
What's this?
What's that?
Lower "u" climb...
Even if you fall from this height, you'll probably die.
Will I die?
Yeah.
Huh?
You're kidding me!
She's really weak!
Just a little more!
She's really weak!
Next, Yumiki will challenge!
You jump with "a", right?
That's right.
Nooo!
Do you press "right" and then "a"?
Press "right" and then "a"?
Press "right" and then "a"!
Alright!
She's really impatient.
And now...
"u" and "a"...
If you do that, you'll die.
Yeah, you're right.
Huh?
You didn't do anything!
No, I just fell from a high place.
Wow!
That's crazy!
The Famicom at the time was pretty severe.
Severe...
And...
I think the developers were thinking about killing you.
Yeah...
They didn't want you to clear.
That's right.
They made it difficult for you to play for a long time.
I see.
How much?
What? What?
Jump.
There's a ghost down there.
Get on it.
There's a little ghost!
Press "b" and then "b".
"b" and then "b".
Press "b" and then "b".
"b" and then "b".
Huh? What? What? What?
Oh, it's you!
It's been a while.
Can you do "yan" for me?
The last one is a challenge in Kanagawa.
Will she clear it?
Go!
You can do it!
What is it?
I'm a child!
The official TV show T-shirt and smartphone case are on sale!
Simple white, chic black, and Nagisaka color purple are all recommended!
For more information, check out the official TV show homepage!
Play the extremely difficult game "Speranka"!
The last is a challenge in Kanagawa!
There is a limit to the weakest...
This is definitely embarrassing!
This is a challenge in Kanagawa!
Wow! That's nice!
Ah, wrong hand!
Can't you place B there first?
Can you place a bomb there?
Let's try it!
I think you can do it now!
Oh, it's over!
You can probably attack with only B.
Do we copy?
B, B, B!
Go, go, go.
Why?
What was that for?
You have to aim from quite far.
Oh, you have to aim from far.
Please tell me.
Go! Do your best!
This part is hard.
No, no, no.
You get on and...
Can you get on the next one?
Oh, that's really great.
You have to fly again.
Oh, it's over.
In the end, all three of them couldn't complete one side.
And what is "programming" that we will learn from here?
In "speranker" and "retro games",
we often look at "restricted time".
"Restricted time" in "speranker" too.
It's a must in "retro games".
This time, we will learn about "restricted time" through programming.
Mr. Namutaka, please.
Thank you.
It's a maze game like this.
I made it in advance.
Thank you very much.
The yellow one is the goal this time.
If you get there in "restricted time", you clear it.
I prepared a simple sample like this.
What you do is to make "restricted time".
First of all, you want to display "restricted time" somewhere.
If "restricted time" passes, it disappears.
The player disappears.
You played "restricted time", didn't you?
Yes, we did.
Let's do it.
First of all, let's prepare something to display "restricted time".
When you display "restricted time", what do you need?
Two letters. English capital letters.
Something like that.
All three of you can do it, right?
Yes.
Two letters.
Yes.
Are you ready?
Yes, I'm ready.
Yes.
One, two...
"Ui".
Let's make "Ui" and use it.
For those of you who have forgotten "Ui", I will review it.
"Ui" is a necessary information for playing a game due to user interface.
For example, fighting buttons and holding buttons are often seen in games.
But this is also "Ui" programming.
Right-click on "hierarchy" and select "text" in "ui".
Do you remember "canvas" and so on?
Yes, I do.
Yes, we had something like that.
And we have "text" now.
"text" can be anything like "00".
Is it OK?
Yes.
Is it OK like this?
Yes.
And the next important block is "programming" where the player disappears after a certain period of time.
OK, I'll write it down for you.
OK.
It's "time", isn't it?
"Time" is just a number.
Yes.
"Time" is a number.
Yes.
It's a small number.
Yes.
The mechanism is very simple.
If it's "0" at first, you can add more and more numbers.
If it's "5" or more, you can easily set the time.
You can do it with information you already know.
Yes.
The programming of "time" is made up of "time" that we have done so far.
And here is the important programming about "time".
"counttime" plus or equal...
I'll write "time" dot "deltatime".
I think we talked about how this game goes round and round before.
The time it took for this round to go round and round is called "time" deltatime.
The game is constantly updating itself.
"deltatime" is that update.
Update and display. The time spent on this is called "deltatime".
This is spinning round and round, isn't it?
Yes.
And the time it took from here to here is called "timedeltetime".
I see.
And this is not constant.
Yes, it's not constant.
For example, if you make it constant, a deviation will occur.
For example, if there are various processes here, it will be late, won't it?
Certainly.
Sometimes it takes even one second.
Oh, it's a bug. I made a mistake.
Well, it can be a bug or it can be heavy.
There is no time when it becomes heavy in the game.
Yes, it doesn't solidify.
At that time, this round will be late.
If the specifications are different depending on the computer, of course, the deviation speed will also change.
If you set it at the same one second, there will be considerable errors depending on the type of computer.
So...
If you add this, for the time being, every computer is one second.
If you add it, it will be only one second.
Every computer has a past time.
And then you play a game with a limited time.
Oh, it's absolutely impossible.
Oh, no, there are only two seconds left.
Oh, it's impossible at all.
Oh, no, there are only hundreds of seconds left.
I'm too old for this.
No, I'm not.
You're a man.
No, I'm not.
19, 33, 34...
After the broadcast, it's TVer, so don't miss it!
Thanks to everyone's support, we broke through nine months from the beginning of the show!
Thank you very much!
Let's continue to continue for a long time!
Deciding to count the time in delta time!
And...
Namataku Haishi-san, this "false" thing...
Yes.
What does "false" mean? What does it mean to overlap with the one above 12?
"False" is...this "set active" is...
It's about deciding whether or not to display it.
So, if it's "true", you display it. If it's "false", you don't display it.
You don't display it.
You don't display it when it's 12, right?
That's right.
That's what it is, yes.
Let's actually play it!
I wrote "12" randomly.
It might be difficult and you might not be able to reach the goal.
Everyone, please adjust it later in the program.
Okay.
Oh, it's "true".
Oh, no. But we only have two seconds left.
Oh, we can't do it at all.
Oh, we can't do it.
Let's say it's "14" or "15".
Okay.
Oh, it's "true". We definitely can't do it.
We can't do it.
Isn't it too fast?
Is it too fast?
It might not be fast.
We're here.
Wow.
You look frustrated.
This is the time.
Yes, it's simpler than you think.
Of course you can do it the other way around.
If you set 18 from the beginning and subtract it and it becomes 0,
you might feel like that's the time limit.
What I learned this time is "tert time".
It always comes up when you use "time" or something like that, so let's remember it!
Well, I said something like "Happy New Year" this time,
but first of all, let's all draw lots and say what we wish for,
and I thought that spending meaningful time like this might lead to something in the future.
This year too!
Wow, it's beautiful.
Orange for the first time.
I chose black.
Yeah, it's my first time choosing black.
It was pretty tough.
Yeah, my hands were cold.
What's wrong, Aya-chan? Are you okay?
Yeah, I've had a headache lately.
Oh, then it might be easier if you take off your kimono.
Let's go!