AISubs v3.5
Thank you for your cooperation this week as well.
Thank you for your cooperation.
Excuse me, it's sudden, but I have a quiz for you.
I'm going to eat something warm today.
Which of the following is it?
a. Waffle
b. Soufflé
c. Koya-dofu-filled hamburger made by Yumiki's grandmother.
Hamburger!
The answer is...
Soufflé!
Good evening.
I'm Sato Rika of MAGIZAKA COURTY SIX.
Before we begin our show, let me show you where we are.
This is Soufflé's specialty store, Le Soufflé.
It has been loved by many customers for more than 30 years.
Today, do you know souffle?
Not really.
It's something like cutting through the middle and putting sauce on it.
I can't imagine it.
Me neither.
If you put sauce on it, it will get wet.
I'd like you to shoot that moment.
By yourself?
Yes.
It's new.
If you do it alone, it will be difficult.
So, I'll ask someone to shoot and someone to put sauce on it.
The person who takes the best picture will get this popular meringue cookie from the chef.
From the chef?
Yes, from the chef.
Wow!
First, Yumiki puts sauce on it and Tanagawa shoots it.
Wow!
It's wobbling.
Thank you for waiting.
Thank you very much.
Yes.
The bowl is hot, so be careful.
Yes.
I'll do it.
Wow! It's wobbling.
Wow!
I'll open it.
I'll mix it.
It's mixing well.
I'll pour it.
Can you do it?
Yes.
Wow!
How is it?
The best state is 30 seconds.
So, hurry up and put it in.
Go!
It's melting.
It's like cream.
It melts in my mouth and it's gone.
Even if I open my mouth wide, I can't see anyone.
Shall we open it?
It's delicious.
At first, the sauce was cold.
Oh, is that so?
I thought it was a cold sweet, but it was like a blue flame sleeping deep inside.
So it wasn't a red flame burning wildly, but a blue flame burning from deep inside.
Thank you very much.
In the meantime, Kanagawa puts in the sauce and Ayati shoots.
Then I'll go.
Yes.
Go.
Was it shallow?
Oh, it's sinking.
It's gone.
It's true.
It went well and let me put water on it.
What? What?
You're good.
Yes.
It's very soft.
First of all, this souffle cake is very fluffy.
The moment you put it in, it feels like it's already water.
It's like I'm having fun in my mouth.
Finally, Ayati puts in the sauce and Yumiki shoots.
Like this?
Make a hole.
It said "buff".
It's true. Oh, it's beautiful.
I want to eat this.
I'll put in the sauce.
Yes.
It's very good.
It's done.
Thank you for the meal.
What?
It's a very strange feeling.
I know it because I ate cream earlier.
Soufflé is really my first experience.
Ai-chan, please look this way.
Please look this way?
Please look this way.
You are cute.
Please don't look from the right.
Yes, it's done.
Filming is over.
The chef will choose the best tool.
Who will be served with sweets?
Is it decided, chef?
It's decided.
It's fast.
It's decided right away.
There is a person who is the best at cutting.
The last soufflé is mine.
Thank you very much.
It's amazing.
What did you like about it?
The moment you scooped it up, it was the most beautiful.
Thank you.
I'm good at cutting, aren't I?
That may be the case.
You have a good sense of taste.
I'm happy.
I've never been recognized before.
Thank you very much.
I'll display it.
Tokyo Computer Club
For the first time in a while, I'll play the game "Forbidden Island" and "Omotaro Electric Rail".
I'll follow the game programming behind it.
Last time...
Akito.
The destination is Akito.
Ayatin uses a jump card to go to Kyushu, which is far away.
I'm going to Kyushu.
Kanagawa uses a card to go forward firmly.
Here it is.
Good.
The road was...
Oh, it's pretty good.
It looked like it was going well, but...
Oh, I did it. Lucky.
Ah! Ah! Stop it!
Oh, my God!
An unreasonable cashier appeared and all the money was stolen.
Wait a minute! Cashier!
Cashier, give me a break!
So, here is the current ranking.
Who is the most likely to go to Akita, Akita's capital?
First of all, Ms. Ayatee.
Oh, I don't have a card anymore.
Money, money, money!
Oh!
I cut it in one go!
Next is Kanagawa.
Two cards left.
Oh!
I did it!
Kanagawa is number one!
And the one who is left behind is...
Ms. Ayatee, who was the farthest from her destination.
She's not cute even when I wave my hand.
And where is her next destination?
This way.
Where is it?
Oh, it's red.
It's close.
Well, let's aim for a new destination and start from the way out.
Well, maybe a card?
Go! Go!
The destination was shallow, but it's close.
Oh, it's not open.
It's very close.
Can I get a card?
Can you get a card?
Do you want a card?
Yes.
Go!
What's this?
Go...
Go as far as you can?
I think she's trying to get rid of someone.
Oh, I see.
I hope she doesn't become mean.
Next, Ayati.
Ayati is really far away.
She's still in Kansai.
I'll get a card.
Oh, nice.
And now, the poor goddess...
Huh? Isn't "king zombie" bad?
Oh, it's Tessie-chan.
Go for it!
Oh, it's Tessie-chan!
Wow!
Ayati gets a card.
She gets the money, but it doesn't seem like she's been harmed much.
And now, Tsukano is relieved.
I'm scared.
I'll get a card.
Oh, wait!
Oh, no!
I'm the zombie again!
Two in a row.
Once again, Kanagawa is the worst.
And now, the next destination is...
Why is it so far away?
Oh, no!
Oh, it's close!
Why is it like this?
Now, let's get back on track and start from the entrance.
In order to get even a little closer to our destination, we'll use a card.
Here it is!
Oh, it's a 7.
Is there a place with money?
There isn't.
Then, I'll go with this.
It's dark.
There are 12 squares left until we reach our destination.
And now...
What is it? A bald head?
What is it?
Is it coming to me?
What is it? I am scared!
What is it? What is it?
What is it?
This "namahagen" is a monster that appears in autumn.
If you encounter it, you will lose your cash or card.
I am now in Kanagawa, which is closest to "namahagen".
Be careful!
I have to run away.
I will use it again.
This is good, isn't it?
I think I can use it all.
Then, I will use it here.
But, it seems like it will stop.
Wow! I will buy it!
How can it be like this?
Good! OK!
Kanagawa! She bought all her property!
Next is Yumiki.
There are 12 squares left until "takodate".
Go!
Then...
With this...
Please!
Wow!
Takodate
Can I get money?
Can you get money?
Thank goodness!
Isn't it that much?
If you say it like that...
It's not at all!
What she feared here...
I'm scared of this voice!
What? What?
I'm really scared of this!
It's over!
The official program T-shirt and smartphone case are on sale!
Simple white, chic black, Nagisaka color and purple are all recommended!
For more information, check out the official program homepage!
And so, in the quiet Kanagawa...
I'm scared of this girl!
What? What?
Wow, I'm really scared of this!
It's over!
What is it?
It's not open yet.
What? What do you mean?
Where is the card?
But it's a card!
Well, well, it's okay!
Yumiki is right!
Kanagawa is in trouble!
And, the last month of the recession...
Even though Ayati is a mini-bombi, she increased her assets to the end...
I'm still getting this 8 million yen!
But there is no more recession!
What? It's not over until it's over! That's amazing!
Kanagawa, which could only move forward by one block...
The excursion is long.
The last one is a dead end.
There are only five blocks left until the box is built.
Please, five!
One!
What is it, really?
And here is the result announcement!
Wow, 21 blocks!
I've never heard of such a song!
I'm happy!
So, let's learn about the programming of this amazing game!
The person in charge of this game is Mr. Namatakashi, an interesting game developer such as Gerekihed.
I'd like to make a life-long game, like Momotetsu.
It's light and looks a little sloppy, but I'd like to make something like that.
Specifically, I'd like to make a game where you have to press a number every time you press a button until you reach the goal.
I'd like to make a game where you have to press a number every time you press a button until you reach the goal.
So, today I'm going to make a life-long game!
I'm going to do the programming you see and make a simple game.
Can you all do it properly?
First of all, I'd like to show you what's left until you reach the goal, so let's go to Unity for a moment.
First of all, I'm going to duplicate the text to show you where the dice came from.
Create a text that shows you how many squares are left.
I'm going to set it to 10 this time, until you reach the goal.
Once you enter "10 squares left until you reach the goal", the board is complete!
I'm going to start writing now.
I'm going to use the dice as it is this time.
In the dice program from last time, prepare a variable that stores the remaining 10 counts and a variable that stores the remaining squares until you reach the goal.
Then, write a program that changes "remaining text" here.
"Text" equals "until you reach the goal" "remaining" plus "remaining"
Then, write a program that draws numbers that appear every time you press a button from "remaining".
"Remaining" "until you reach the goal" "remaining" plus "until you reach the goal"
From now on, "remaining" plus "until you reach the goal"
If you add "remaining" you can draw numbers.
"Remaining" plus "until you reach the goal"
Draw numbers that appear randomly.
From "remaining" we write a program that draws numbers that appear randomly, but do you know what you should add into "remaining"?
"remainder" is the number you have now, well, it's "ten" (ten)
"ten" and then "nam" (number)
"nam" and then "nam" (number)
The moment you press a random number like "one" (one) or "two" (two) or "matooreka" (matooreka)
and then "draw" (draw)
"Kouya" (like this)
Eh, Yoshida-san, you're correct.
Yay!
Wow, I wonder what it is.
Ayati-san is correct!
If you decompose this program, it will look like this.
For example, since we're starting from "ten remaining squares" (the remaining "ten squares")
if "nam" (number) is "two" (two)
"remainder" (remaining "nam") will be "hachi" (eight)
Here, "important" is "equal"
If you don't have "equal"
even if you get a random number next time,
the number won't be overwritten.
Now, go back to "unity" (unity)
and set up the program.
Does anything change every time you roll the dice?
Yes, it does.
The rest of it.
Are you able to see what you got?
Yes.
Are you able to see what you got?
Yes, I can.
And the next step is...
Without events, it's not a life game.
That's right.
I'm thinking of setting a goal for now.
Yes.
A goal?
Yes.
Can you do it?
Yes, I can do it.
Yes.
If you use the rest of it, you can do it, can't you?
When "rest of it" becomes "what"
For example, if you write "change data name and display" below it...
Yes, yes, yes.
Don't you think you can do it?
That's true.
Yes.
This trick is perfect.
Wow, I'm happy!
I'm so happy!
Yes.
I want to say this, but actually...
Still?
Try it. Actually, there may be a bug.
Right now.
Why?
Because there is only one trap.
Something went wrong.
"Zero" doesn't stop.
Ah, that's right.
So what should we do about this problem?
If you set a goal for "something" other than "zero"...
Don't you think you can set a goal for "minus" as well?
"Zero" or more?
If it's more than "zero", you can set a goal for "ten" as well.
If it's smaller than "zero", you can set a goal.
That's right.
Kanaga is correct!
To stop "minus" including "zero", you can put this symbol in.
Please.
Ah, I did it.
Next...
You can apply it from here.
For example...
If you have "one" left, you can go back to "swing".
You can make it like that.
Do you know what "swing" is?
It's "ten", isn't it?
In other words, it's "ten", isn't it?
Oh, you're right.
Yumiki is correct!
If you have one square left, you can enter the program "go back to the beginning" like this.
If you want to go back three squares if you have one square left, you only need to enter "plus three" for the rest.
Also, if you have "random", you can enter "random" here and go back to "random".
If you enter "random" for the rest of the squares, you won't go back to the number you entered, but you will stay somewhere in the number you entered.
Do you think you can arrange it yourself?
I think we can do it.
I think we can do a lot of things.
If you add your own advantages and disadvantages below, you can make a life game you like.
What kind of life game will be completed?
Don't show it to the camera!
First is Ayumiki.
Wow!
She jumps just before the goal.
It's not a goal.
Let's do it again.
Then...
It's a goal.
What?
It's a goal.
Next is Kanagawa.
I got it!
She got it!
It's all one.
What?
It's true.
It's not like I'm doing it.
I was surprised.
It's one again.
It's up to 14.
It's up to 15.
She did it randomly.
It's 17.
She did it randomly.
She got it again!
She can't reach the goal at all.
It's all one.
In other words...
If it's five, it's peace.
That's it.
The last one is Ayati.
What was the event again?
She goes back to the beginning.
It's up to 18.
Oh, really?
Is it a real swing?
What?
Oh, no!
What?
So, if you made it 46, you made it a goal.
Oh.
One?
Yes.
You were doing it for a swing of two.
Yes.
You changed it for a swing of two.
Yes.
With one, you fly it all the way to the back.
It's difficult.
I'm drunk, I'm drunk, I'm drunk.
Where is it?
So, finally, Yumeki-san, how was it today?
Today, we ate souffle, and we got the phrase "a wonderful time is 30 seconds", and when we looked at which one looked better,
if it was good in itself, no matter how you took it, all of them were beautiful.
It's the same with life games, but because it was good in itself, no matter what life game you made it, I think you made it a wonderful life game.
So, no matter what life game you make it, if you have a trust for its foundation, I think wonderful things will happen.
I was able to say good things.
Namatakuhaishi-san.
What's wrong?
You might think it's a little strange, but...
It's okay. Please continue.
Namatakuhaishi-san, you said you thought you were a bug, didn't you?
And, Gurasan Lee said that in this world, it's a game someone is playing.
Are you trying to stop this game from invading as a bug?
Kanagawa-san, it seems we have a visitor.