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In 2020, programming education will be introduced in elementary school classes!
Now, we also need computers in our lives!
For children who dream of the future, it is important for them to know how computers work!
To do that, they need to learn programming!
Learning programming doesn't mean changing the world in the future!
Therefore, in our program, we will take a step forward in programming for next year!
We will use games and music to learn programming with fun!
What is it?
It's a potato!
So, everyone in front of the TV should prepare a tablet or computer and go on a programming journey while having fun with us!
Mezase! Programming Star!
Hello, everyone!
I am Kyoko Gunji, a member of Mezase! Programming Star, which creates a programming star of the future!
Nice to meet you!
And Ando-sensei will teach us programming!
Nice to meet you!
Ando-sensei is the principal of the programming learning series "Prostano", which you can learn in class and online!
This time, too, we will study with everyone in front of the TV!
"Shounen no Kaze" by Wakadanna-ko and Nira Shinji- kun!
"Equal Love" by Sashihara Rino-san Produce!
Emiri Ohtani and Yori Noguchi!
In addition, a new student has joined the class this time and she is Anna Yamamoto of Equal Love.
Yes, I'm Anna Yamamoto. I'm not afraid of mistakes and I'll do my best with "nice error". Thank you for your support.
Thank you for your support.
And the other one is Natsune Kawaguchi of NOT EQUAL ME, who is participating for the first time. Thank you for your support.
Yes, I'm Natsune Kawaguchi of NOT EQUAL ME.
I was teaching information at school and I'm confident about it. Thank you for your support.
Oh, that's good.
You raised the hurdle.
Please use what you've learned there in this program.
Thank you for your support.
Before today's mission, let's review what we've learned so far.
Programming is creating commands.
Algorithm is efficiently programming.
What we're learning now is a programming software called "scratch".
Scratch is different from the source code we used in conventional programming.
You can program just by connecting blocks.
It's easy to get scratch.
Search "scratch" on the Internet and select a website for scratch.
If you click "screw", you can start right away, so let's get ready!
From now on, we will review together.
Last time, you moved your character to a milk shop.
Let's do it one more time.
Well, what should we do?
Iori!
For the first time participants, please tell us how to get to a butcher shop.
Iori sensei!
Iori sensei, please!
Let's move your character from the start to the butcher shop.
If you repeat "move ten steps" twelve times, you will move one step sideways.
If you repeat "stand up" six times, you will move one step forward.
Are you ready?
Yes!
Let's do it!
From the blue palette of "move",
connect the "x" coordinate and "y" coordinate blocks
to the bottom when you press the "space" key.
Yes!
Are you ready?
Yes!
Then, next is the orange palette of "control",
connect "repeat ten times" to "move ten steps".
I'm ready!
Are you ready?
Then, "repeat ten times" into "twelve".
That's right!
"Repeat ten times" into "twelve", and...
"twelve".
If you do it like this, one block will move, so do it like this...
Next, we'll change the direction of the character.
It's a blue palette!
The direction of the palette is 90 degrees.
90 degrees?
90 degrees...
Don't pinch it, but connect it to the bottom.
Then, if you change this 90 degree part to 0 degrees...
The character will look up, so...
0 degrees...
Please change it to 0 degrees.
Yes!
- Is it done? - If you do it like that...
If you move it a little...
- Ah! - Eh?
- This is a teacher's choice! - It's a teacher's choice!
You can do whatever you want. It's fine like this.
The path width is "twelve", so...
Let's make it "twelve", right? "Twelve".
Let's make it "twelve" more...
- "Twenty-four". - Ah, it's "twenty-four".
- Yes, "twenty-four". - "Twenty-four".
If you make it "twenty-four", won't it work?
- If you make it "twenty-four"... - Yes.
"Twenty-four".
- Yes, you can stay like this for now. - Ah, I'm sorry!
- Let's stay like this for now. - I'm sorry, I'm sorry!
- With your whole body forward. - Ah, I'm sorry!
You can stay like this for now, so...
- There's one more thing you can do first... - Ah, it's a flag!
- Teacher, you can turn it 90 degrees. - Ah, you can turn it 90 degrees?
- Yes. - 90 degrees?
Teacher, you can turn it 90 degrees.
- 90 degrees? - Yes. Turn it sideways and hold it up.
- Yes. - Yes, like that.
- Eh? - Let's do it. - Teacher, I don't know.
- Teacher. - The blue palette... - Yes. - Turn it 90 degrees... - Turn it 90 degrees...
- Under the space key. - Yes. - Under it. - Yes. - Yes.
- And then... - Turn it sideways, yes.
- Turn it sideways and... - Oh, you did it!
- Wonderful! Wonderful! - Thank you!
- Well, each character has their own direction. - Yes.
- Basically, it's 90 degrees sideways at first. - Yes.
- Yes, and 0 degrees above. - Yes.
- So, now it's 90 degrees sideways. - Yes.
- And then, 24 steps forward. - Yes.
- And then, look up. - Yes.
- Yes, that's the procedure. - I see. - Yes.
- Lastly, let's see if you can do it well, meat shop. - It's okay.
- The width here is 6, right? - It's 6, so... - It's 6, so...
- 6 x 12. - 12? - Yes. - 12.
- Yes. - Repeat this. - Yes. - Yes.
- So, repeat it once. - Yes.
- Repeat it 10 times. - Yes.
- Bring it down to 0 degrees again. - Yes, that's right.
- Move it 10 steps. - Yes, that's right.
- And then, pinch it. - Yes. - Move it 10 steps.
- Pinch it. - Pinch it. - And then... - Yes, pinch it. - Yes.
- And then, repeat it 10 times. - Yes.
- 12 times. - That's right. - And then... - Yes.
- It's correct! - You did it! - You did it! - Wonderful! - You did it!
- You did it! - You did it!
- I'll go. - Okay.
- As expected of you. - As expected of you.
- You studied information. - Yes, I did.
- That's right. - That's right.
So you were programming information.
But I did something like this.
- Wow! - Wow!
- Modern girl. - Modern girl.
- I see. - I see.
- There wasn't much of a school system. - There wasn't.
- There wasn't.
- Let's see your work. - Okay.
- I'll go. - Okay.
- Great work. - I'm nervous.
- There was a camera. - Yes, there was.
- It was easy to understand. - Yes.
- It was easy to understand. - Yes, it was.
- It was easy to understand. - Thank you very much.
Now that we've gone over it all, let's put our voices in for today's mission!
This show is brought to you by the programming learning system "Zrosta".
Now that we've gone over how to do "muscle scratching", let's put our voices in for today's mission!
- Yes. - Yes.
Before that, first of all, Anna and Natsune, who have just joined us,
- Yes. - Yes.
- I don't think you've made a character yet. - Yes.
- So, let's all make a new character together! - Yes!
- Okay! - Yes!
- She's a little... - Yes, in the name of Mr Ando...
- She's a teacher. - Character...
- She doesn't seem like a bad teacher. - No, no.
- She's not. - She's not.
Let's review how to draw a picture!
To draw a character, click on the "cat" mark in the sprite list...
...and select "brush" mark.
When you're done drawing a picture, click "convert to bitmap"...
...and "convert to vector".
To draw a line, first click "fill in" and choose color and brightness.
If you move the mouse while pressing the click button, you can draw a line.
If you want to fill in a picture you drew, choose "bucket mark" and click where you want to fill in to add color.
The width of the line is narrow. Please move it a little.
Let's draw an original character in front of the TV.
Imagine what kind of lines you will add to the character.
Well, let's have a look at Shinji's character.
Wow!
Shinji, this is...
Oh, it's you, Ruin.
Is it me?
It may not look like you.
I didn't know you were so stylish.
Thank you very much.
Next, let's have a look at Iori's character.
Wow!
Iori is really good at this.
But I couldn't add any color at all.
I ended up being a seesaw.
Is it OK if I add it here?
Did you make another copy of this and make a second one?
Yes!
Let me show you.
Wow!
It's winking!
Cute!
I like her eyes.
By drawing a second picture like this,
you can make the character look like it's moving.
Let's have a look at Emiri's picture.
Yes!
Oh!
If you change anything,
the background will turn blue.
If you change it, you can put it back.
You can put it back.
Yes, if you put it back...
It doesn't go back, does it?
It doesn't go back.
Oh!
We've seen four of them.
Next, let's have a look at Natsume's character.
Yes!
Let's have a look.
Wow!
Is it a peach?
It's a peach!
Wow!
She's good!
She's cute!
Why did you draw it like a peach?
Well...
During art class,
my favorite animal was a peach,
and when I drew it, I was praised for it.
She's cute!
She's pure and cute!
She's cute!
Yes!
Let's have a look at Anna's picture.
Yes!
Wow!
Well...
Can we show it in front of the TV?
Yes, it's a self-portrait.
A self-portrait?!
Yes!
This is...
I could draw it better,
but it became like this because of my computer.
No, no, no!
It's not like this at all!
It's like this!
I wonder if there will be any improvements after this.
There are only improvements.
Let's start our first study!
Let's add voice to characters!
Now, everyone, each character has been completed.
Yes.
Now, it's time to add voice.
Yes.
First of all, I'd like to add voice to this character.
First of all, there are various characters, so first of all, which character should we add voice to?
First of all, after choosing a character, click on this tab on the top of the screen.
This "sound".
Yes.
Click on "sound".
Then, a screen to record will appear.
Click on this speaker below and "microphone".
Click and record.
Yes.
Then, click.
Then, let's do it.
This is a cat, so...
"Meow".
Yes, now a sound has been recorded.
Let's change it to...
This...
Name is...
It's easy to understand.
Yes.
With this...
"Meow".
It's hard to say "cute" to a cat.
"Meow" is easy to understand, so...
I think it's a good idea.
Is it good?
Shall we do it?
Yes.
With this...
Well...
"Sound".
With this...
It's a purple palette, isn't it?
With this...
"Meow".
Oh!
Then, let's make a sound.
Yes.
"Meow".
It's creepy!
To add a sound to a character...
Click on the "sound" tab...
From the "speaker" on the bottom left...
Select the "microphone" mark!
If you click "Record?" you can record your own voice!
Once you've recorded it, let's name it and program it!
Choose a character from the sprite list...
From the event palette, when the flag is pressed...
From the red/purple sound palette, connect "sound until end"
Let's choose a sound with a name!
And if you click the flag...
The character will speak! Did you get it?
Also, if you connect "make next costume" from the purple palette...
It will speak while moving!
Okay, everyone, please try it out!
Start!
After you say "start", do you mark "cut"?
Yes, "cut".
Can you do it one more time?
You can cut it yourself!
Oh, can you?
Like this...
What should I do?
Start!
Oh, that's good!
That's great!
I'm sure Miria's voice will be included!
I'm included!
Kira!
It came out just now!
What will everyone's characters speak?
It seems like everyone has finished putting in their voices...
Let's take a look one by one!
First, let's start with Shinji!
Start!
Nice voice!
Was my voice like that?
But it matches with your breath. It's interesting, isn't it?
Now, let's take a look at Emily!
There's an echo here!
Yes, there's an echo here!
I didn't tell you!
I was flustered!
No, it's wonderful!
You have a challenge spirit!
The echo on Emily's character is because she pressed the echo button!
Next, Iori!
Yes!
Sparkle?
This is also an echo!
I didn't tell you!
She's going berserk!
It's wonderful!
Next, Natsune!
She's cute!
She's like a gaianin!
When we were recording, she was talking all the time.
But this is also cute!
Yes, it's cute!
Anna!
It's me, Anna!
When your voice comes in, it's very unique!
But it's good, isn't it?
It's very Anna-like!
Thank you!
After this, it's time for programming conversations!
If you meet Kentaurus in the city, how will you talk to it?
For the next study, let's choose a background!
Thank you!
Teacher, please teach us how to do it.
First of all, from the background.
Background. Background.
Yes. Stage. On the right side of you,
on the right side of you, there is a stage.
Yes.
Click here.
Yes.
These insect glasses.
What?
After clicking here and choosing this image mark,
these insect glasses.
Insect glasses.
Choose insect glasses.
Oh, yes.
Yes.
Oh, it's out!
It's out!
Then you can choose various backgrounds.
Is it free?
Yes, it's free.
Then you can freely adjust it in your own situation.
Oh!
In a place.
What should I do?
Wow, you can make various stories.
Yes.
How to choose a background is from "Choose a background" in the lower right corner.
Click insect glasses.
Then you can choose various backgrounds.
Choose what you like.
Today's work.
Let's add lines.
From now on, we will do work.
Yes.
When you are walking in the city, you happen to meet centaurs.
Centaurs?
It's a coincidence.
No, it's not.
In that situation, you can freely add lines and have a conversation.
Yes.
I see.
Everyone will think about a conversation between an original character and a centaur.
The point is, when a flag is pressed on a centaur,
and when a space key is pressed on a character,
you can choose and talk alternately.
I'm a centaur.
Nice era.
If you choose the same event block, you'll say the same thing, so be careful!
Then everyone, start!
Yes!
I don't think I'll be able to talk to Kenta for a long time.
It's a valuable experience.
This is...
My back and legs are cold, but I can't write.
I've lost my job.
Yes.
So, how old is Kenta?
I wonder how old Kenta is.
He has a nice beard.
His beard is pretty good.
It's a shame about his weapon.
You can easily change his weapon.
You can easily change his weapon like this.
When you press this button...
Yes.
You can turn it 90 degrees like this.
Yes.
You can turn it left and right like this.
You can also turn it this way like this.
Yes.
When you turn it like this...
Wow!
I wanted you to show me that!
To turn the character's direction in the opposite direction...
Choose "turn 90 degrees" from the movement palette...
And turn the direction -90 degrees!
Below it...
When you connect "turn only left and right" to it...
The character will turn in the opposite direction!
After this, Kenta and Urusu have a conversation.
Are you having fun?
Kenta, what is today's dinner?
It looks delicious!
How did the conversation with Kentales go?
Let's start with Shinji.
I lost my job.
What's wrong with you?
He's a grown-up.
He's in his forties.
His social problems have increased.
Yes.
Next, let's watch Natsune's conversation.
My back foot itches, but I can't write.
I'll write it for you.
She's cute!
She can't write her back foot.
If I were Kentales, I wouldn't be able to write my back foot.
She has imagination.
She can't write her back foot.
Can you write your back foot?
Can you write it?
That's right.
Excuse me.
Lastly, let's watch Emiri's conversation.
I'll press it.
Kentales, what's for dinner?
It's horse sashimi.
That's interesting!
Is it?
I'm happy!
It's horse sashimi.
Can you eat it all at once?
But it's only half of it.
That's right.
He's a humanoid creature.
It's surprising that he's cruel.
It's surprising that he's cute.
Review of the day!
This time, we added voices to the characters!
To add voices to the characters, click on the "sound" tab,
and select a microphone mark from the speakers on the bottom left!
If you click "Record?" you can record your own voice!
Once you've recorded it, let's name it and program it!
From the sprite list, select a character...
From the event palette, select when the flag is pressed...
From the red/purple sound palette, connect "sound until end" and...
...choose the name and sound!
And if you click the flag...
...the character will speak!
Did you get it?
Also, from the purple palette...
...connect "make next costume" and...
...it will speak while moving!
To make a conversation work...
...when the flag is pressed on Kentaurs...
...for the character, select when the space key is pressed...
...and you can talk to each other!
I'm Kentaurs. Nice to meet you.
If you select the block of the same event...
...the conversation won't work, so be careful!
Next time, we'll make a paper play!
Look forward to it!
This is so embarrassing!
This program was brought to you by PROSTA of the Programming Learning System.